Podmiana funkcji
public msg_weaponpickup(msgid, dest, id){ if(get_msg_arg_int(1) == CSW_HEGRENADE) PLUGIN_CONTINUE return g_zombie[id] ? PLUGIN_HANDLED : PLUGIN_CONTINUE }
Edycja funkcji
public event_curweapon(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE static weapon weapon = read_data(2) if(g_zombie[id]) { if(weapon != CSW_KNIFE && !task_exists(TASKID_STRIPNGIVE + id)) set_task(0.1, "task_stripngive", TASKID_STRIPNGIVE + id) return PLUGIN_CONTINUE }na
public event_curweapon(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE static weapon weapon = read_data(2) if(g_zombie[id]) { if(weapon != CSW_KNIFE && weapon != CSW_HEGRENADE && !task_exists(TASKID_STRIPNGIVE + id)) set_task(0.1, "task_stripngive", TASKID_STRIPNGIVE + id) return PLUGIN_CONTINUE }