Witam.
Posiadam serwer z pluginem BF2.
Kumpel grał dość długo no i był 1 w ranku.
Niestety coś jest nie tak.
Jak wejdzie na serwer, to nie ma żadnych zabić, odznak, nic.
W topce jest nadal.
W pliku csstats są nadal jego dobre statystyki.
Co z tym zrobić?
Dlaczego na serwie nie pokazuje tych statów?
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
Xelir
Rejestracja: 26.02.2013Aktualnie: Nieaktywny
Poza forum Ostatnio: 15.03.2013 19:39





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Problem ze statystykami - nie pokazuje statystyk 1 gracza
13.03.2013 21:31
[ROZWIĄZANE] Problem z Alternative End Round Sounds
04.03.2013 13:00
Witam.
Mam mały problem z Alternative End Round Sounds.
Instalowałem go według tej instrukcji : http://amxx.pl/topic...d-round-sounds/
alt_end_round_sounds.amxx dodane do plugins.ini
roundsound.ini wrzucone do configs, wygląda tak :
Muzyka wrzucona tam gdzie trzeba.
C'vary dodane.
I problem polega na tym, że plugin działa, tylko ne odtwarza muzyki.
Komenda /roundsound działa.
Może ktoś ma jakiś pomysł?
Mam mały problem z Alternative End Round Sounds.
Instalowałem go według tej instrukcji : http://amxx.pl/topic...d-round-sounds/
alt_end_round_sounds.amxx dodane do plugins.ini
roundsound.ini wrzucone do configs, wygląda tak :
; CT Sounds "sound/misc/1.mp3" "CT" "sound/misc/3.mp3" "CT" "sound/misc/5.mp3" "CT" "sound/misc/7.mp3" "CT" "sound/misc/9.mp3" "CT" "sound/misc/11.mp3" "CT" "sound/misc/13.mp3" "CT" "sound/misc/c15.mp3" "CT" "sound/misc/17.mp3" "CT" "sound/misc/19.mp3" "CT" ; T Sounds "sound/misc/2.mp3" "T" "sound/misc/4.mp3" "T" "sound/misc/6.mp3" "T" "sound/misc/8.mp3" "T" "sound/misc/10.mp3" "T" "sound/misc/12.mp3" "T" "sound/misc/14.mp3" "T" "sound/misc/16.mp3" "T" "sound/misc/18.mp3" "T" "sound/misc/20.mp3" "T"
Muzyka wrzucona tam gdzie trzeba.
C'vary dodane.
I problem polega na tym, że plugin działa, tylko ne odtwarza muzyki.
Komenda /roundsound działa.
Może ktoś ma jakiś pomysł?
Mały problem z Dporto
02.03.2013 14:51
Witam.
Posiadam mały problem z dporto.
Niestety nie da się wejść na serwer poprzez Steam.
Nonsteam normalnie działa, ale Steamowcy nie mogą wejść.
Może ktoś coś poradzi?
Tutaj config dporto :
Posiadam mały problem z dporto.
Niestety nie da się wejść na serwer poprzez Steam.
Nonsteam normalnie działa, ale Steamowcy nie mogą wejść.
Może ktoś coś poradzi?
Tutaj config dporto :
Spoiler
# # General rule for modifying this file: # DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS # # ======================================================== # DPROTO CONFIGURATION # ======================================================== # LoggingMode: # 1 = Console # 2 = Log Files # 3 = Both LoggingMode = 2 # ======================================================== # AUTHID MANAGEMENT # ======================================================== # ClientID types (for cid_* options) # 1: Real (or generated by HW) steam (STEAM_xx:xx:xx) # 2: Real (or generated by HW) valve (VALVE_xx:xx:xx) # 3: STEAM_ by IP # 4: VALVE_ by IP # 5: Deprecated - client will be rejected # 6: reserved for future use # 7: HLTV # 8: STEAM_ID_LAN # 9: STEAM_ID_PENDING # 10: VALVE_ID_LAN # 11: VALVE_ID_PENDING # 12: STEAM_666:88:666 # Use these options to set authid's for clients # for HLTV (default is HLTV [7] ) cid_HLTV = 7 # for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] ) cid_NoSteam47 = 8 # for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] ) cid_NoSteam48 = 10 # For Legit Steam clients (default is real STEAM_xx:xx:xx [1]) cid_Steam = 1 # Client recognized as pending when they sucessfully authorized, but did not get steam id # REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example) # default is STEAM_ID_PENDGIND [9] cid_SteamPending = 9 # For players having revEmu ( >= 9.74) on client-side: # default is real STEAM_xx:xx:xx [1] cid_RevEmu = 1 # For players having SteamClient 2009 / revEmu > 9.82 on client-side: # default is real STEAM_xx:xx:xx [1] cid_SC2009 = 1 # For players having old revEmu on client-side: # default is real STEAM_xx:xx:xx [1] cid_OldRevEmu = 1 # For players having hCupa's SteamEmu on client-side: # default is real STEAM_xx:xx:xx [1] cid_SteamEmu = 1 # For players having AVSMP (Cracked Steam) on client-side: # default is real STEAM_xx:xx:xx [1] cid_AVSMP = 1 # For SETTI ServerScanner # default is STEAM_xx:xx:xx generated by IP [3] cid_Setti = 3 # For SXEI Clients # default is real STEAM_xx:xx:xx [1] cid_SXEI = 1 # EnableSXEIdGeneration (0 / 1) # Turns on steamid generation based on info sent by sXeI client # Enable this only if you have sXeI server installed! EnableSXEIdGeneration = 0 # SC2009_RevCompatMode (0 / 1) # Enable fix to make steamids generated for SC2009 compatibble with revEmu SC2009_RevCompatMode = 1 # SteamEmuCompatMode (0 / 1) # An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option. # Affects only Old RevEmu and SteamEmu emulators. SteamEmuCompatMode = 1 # OldEstCompatMode (0 / 1) # Enables/Disables fix for steamids generated by eST in 0.3.1 version. # Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions. OldEstCompatMode = 0 # IPGen_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by IP IPGen_Prefix1 = 0 # IPGen_Prefix2 (int) # STEAM_a:b:c # second prefix (<img src='https://amxx.pl/public/style_emoticons/<#EMO_DIR#>/cool.png' class='bbc_emoticon' alt='B)' /> for authids generated by IP IPGen_Prefix2 = 4 # Native_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by native auth method (Steam) Native_Prefix1 = 0; # RevEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by Steamclient 2009 SC2009_Prefix1 = 0; # RevEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by RevEmu RevEmu_Prefix1 = 0; # OldRevEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by old RevEmu OldRevEmu_Prefix1 = 0; # SteamEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by SteamEmu SteamEmu_Prefix1 = 0; # SteamEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids assigned for AVSMP Clients (Cracked steam) AVSMP_Prefix1 = 0; # Setti_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids assigned for Setti server scanner Setti_Prefix1 = 0; # SXEI_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids assigned for sXeI clients SXEI_Prefix1 = 0; # Note that banid will use steamid WITHOUT any prefixes! # ======================================================== # ATTACKS SUPRESSION # ======================================================== # FakePlayers_ConnectInitiationCheck (seconds) # Sets the time, in seconds, in which client should initiate # game session (in other words, send the "new" command) after it has # been connected. If client did not initiated game session, it will be marked as # fake and kicked. # Default is 6 seconds. # Use 0 to disable this check. FakePlayers_ConnectInitiationCheck = 6 # FakePlayers_ClientValidationCheck (seconds) # Sets the time, in seconds, in which client should answer to random unique command # sent by server. If client did not answered for this command, it will be marked as # fake and kicked. # Default is 8 seconds. # Use 0 to disable this check. FakePlayers_ClientValidationCheck = 8 # FakePlayers_AntiReconnect (0/1) # Enables detection of fakeplayers that reconnects quickly (every < 10 seconds) # before fake players checks have completed. # This check will work only if FakePlayers_ClientValidationCheck and # FakePlayers_ConnectInitiationCheck are enabled. # Default is 1 (ON) FakePlayers_AntiReconnect = 1 # FakePlayers_BanTime (minutes) # Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable # use 0 for permanent ban # use negative vaules to disable ban (fake players will only be kicked) FakePlayers_BanTime = 120 # ======================================================== # OTHER STUFF # ======================================================== # DisableNativeAuth (0/1) # Disables valve/steam auth system. # For p.47 Based: Server will not connect to auth servers. # For All: Server will not call authorization functions. # This is a fix for startup freeze for old (p.47) servers. DisableNativeAuth = 0 # ServerInfoAnswerType (0/1) # Sets server answer type for query requests # 0 = New style (Source Engine) # 1 = Old Style (Fix favorites list for p.47 clients) # 2 = Hybrid mode - best solution for now, server is visible anywhere ServerInfoAnswerType = 2 # Game_Name (string) # Sets game name displayed for clients # If Game_Name is empty, native game name will be used Game_Name = www.OwnServer.pl # Enables fix for proper player id displaing on HLStats server monitoring # Enable this only if you have HLStats HLStatsPlayerIdFix = 0 # ExportVersion (0 / 1) # Enables/Disables exporting of dp_version cvar # 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW) # 0 = dp_version cvar will not be exported to server rules. ExportVersion = 1 # HLTVExcept_IP (ip addr) # HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprectaed) HLTVExcept_IP = 127.0.0.1
Nie widzi serwera
02.03.2013 00:07
Witam.
Zainstalowałem sobie gmAMXBans no i niestety nie widzi mi serwera.
Dane w sql.cfg :
W amxbans.cfg również jest wpisane ip oraz port serwera w danej linijce.
Modules.ini
Plugins.ini
Kwałek z konsoli
Może ktoś ma jakiś pomysł?
Bo ja już nie ;(
Zainstalowałem sobie gmAMXBans no i niestety nie widzi mi serwera.
Dane w sql.cfg :
amx_sql_host "cs-shooterz.xaa.pl" amx_sql_user "nazwa użytkownika w bazie danych" amx_sql_pass "hasło" amx_sql_db "nazwa bazy" amx_sql_table "admins" amx_sql_type "mysql"
W amxbans.cfg również jest wpisane ip oraz port serwera w danej linijce.
Modules.ini
;;; ; To enable a module, remove the semi-colon ( ;) in front of its name. ; If it's not here, simply add it its name, one per line. ; You don't need to write the _amxx part or the file extension. ;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; SQL Modules usually need to be enabled manually ;; ;; You can have any number on at a time. Use ;; ;; amx_sql_type in sql.cfg to specify the default ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; mysql ;sqlite ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Put third party modules below here. ;; ;; You can just list their names, without the _amxx ;; ;; or file extension. ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; These modules will be auto-detected and loaded ;; ;; as needed. You do not need to enable them here ;; ;; unless you have problems. ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;fun ;engine ;fakemeta ;geoip ;sockets ;regex ;nvault ;hamsandwich
Plugins.ini
; AMX Mod X plugins amxbans_core.amxx amxbans_main.amxx ; Admin Base - Always one has to be activated ;admin.amxx ; admin base (required for any admin-related) ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) ; Basic admincmd.amxx ; basic admin console commands adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) plmenu.amxx ; players menu (kick, ban, client cmds.) ;telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) pluginmenu.amxx ; Menus for commands/cvars organized by plugin ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server scrollmsg.amxx ; displays a scrolling message imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related nextmap.amxx ; displays next map in mapcycle mapchooser.amxx ; allows to vote for next map timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike ;restmenu.amxx ; restrict weapons menu statsx.amxx ; stats on death or round end (CSX Module required!) ;miscstats.amxx ; bunch of events announcement for Counter-Strike ;stats_logging.amxx ; weapons stats logging (CSX Module required!) ; Enable to use AMX Mod plugins ;amxmod_compat.amxx ; AMX Mod backwards compatibility layer ; Custom - Add 3rd party plugins here c4timer.amxx rr.amxx parachute.amxx
Kwałek z konsoli
L 03/01/2013 - 23:55:53: -------- Mapchange to de_dust2 -------- stray key in process_key: item_getiteminfo 63 L 03/01/2013 - 23:55:53: [AMXX] Plugin file open error (plugin "amxbans_core.amxx") L 03/01/2013 - 23:55:53: [AMXX] Plugin file open error (plugin "amxbans_main.amxx") L 03/01/2013 - 23:55:53: [AMXX] Plugin file open error (plugin "amxbans_ssban.amxx") Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit
Może ktoś ma jakiś pomysł?
Bo ja już nie ;(
Stoi na 'verifying and downloading resources'
27.02.2013 22:15
Witam.
Kupiłem sobie serwer, na OwnServer.pl
Po jako takim wstępnym skonfigurowaniu AMX'a z FFA BF2 nie da się wejść na serwer.
Stoi na 'verifying and downloading resources'.
Może macie jakieś pomysły?
Kupiłem sobie serwer, na OwnServer.pl
Po jako takim wstępnym skonfigurowaniu AMX'a z FFA BF2 nie da się wejść na serwer.
Stoi na 'verifying and downloading resources'.
Może macie jakieś pomysły?
- AMXX.pl: Support AMX Mod X i SourceMod
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