Using breakpad crash handler Setting breakpad minidump AppID = 10 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(10)/version(5447) scandir failed:/home/s129644/SAVE scandir failed:/home/s129644/./valve/SAVE scandir failed:/home/s129644/./platform/SAVE Protocol version 48 Exe version 1.1.2.6/Stdio (cstrike) Exe build: 14:06:24 Sep 23 2011 (5447) STEAM Auth Server Server IP address 31.186.83.188:27045 Metamod version 1.19p32 Copyright (c) 2001-2006 Will Day Patch: Metamod-P (mm-p) v32 Copyright (c) 2004-2007 Jussi Kivilinna Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'. This is free software, and you are welcome to redistribute it under certain conditions; type `meta gpl' for details. Anti Dlfile v1.0.0 - by Arkshine. Memory initialization started. Memory patch succeed in "SV_ParseStringCommand" at : 0xF70CE02F Memory initialization ended. AMX Mod X version 1.8.1.3711 Copyright (c) 2004-2006 AMX Mod X Development Team AMX Mod X comes with ABSOLUTELY NO WARRANTY; for details type `amxx gpl'. This is free software and you are welcome to redistribute it under certain conditions; type 'amxx gpl' for details. [DPROTO]: Version 0.9.87 Linux [DPROTO]: Loading config './dproto.cfg' [DPROTO]: LoggingMode = 2 [DPROTO]: Config sucessfully loaded. [DPROTO]: Done. scandir failed:/home/s129644/SAVE scandir failed:/home/s129644/./valve/SAVE scandir failed:/home/s129644/./platform/SAVE L 07/13/2012 - 12:22:09: -------- Mapchange to de_dust2 -------- stray key in process_key: item_getiteminfo 63 [AMXX] Zaladowano 6 adminow z pliku Admin Spectator ESP v1.3, Copyright (C) 2006 by KoST L 07/13/2012 - 12:22:09: [extreme_bancfg2.amxx] addons/amxmodx/configs/cfgban/override.txt Executing AMX Mod X Configuration File Czestotliwosc wyswietlania wiadomosci: 10:00 minut PTB: (limitjoin) WTJ prevention is ON. PTB: (limitafter) Team limiting starts after 0 round(s). PTB: (limitmin) Team limiting needs at least 0 player(s). PTB: (maxsize) Maximum team size is 10 player(s). PTB: (maxdiff) Maximum team size difference is 2. PTB: (autorounds) First 3 rounds no free team choice. PTB: (wtjauto) Auto-joining WTJ after 3 tr(y/ies). PTB: (wtjauto) Auto-kicking WTJ after 5 tr(y/ies). PTB: (kick) WTJ kicking is OFF. PTB: (savewtj) Saving to wtj.log is OFF. PTB: (switch) Team switching is ON. PTB: (switchafter) Switching starts after 3 round(s). PTB: (switchmin) Switching needs at least 5 player(s). PTB: (switchfreq) Switch occurs every 1 round(s) at maximum. PTB: (playerfreq) Individual players are switched every 7 round(s) at maximum. PTB: (forceswitch) Forcing switch after 0 unsuccessful switch(es). PTB: (deadonly) Switching dead only is OFF. PTB: (tellwtj) Telling about WTJ tries is OFF. PTB: (announce) Announcements are OFF. PTB: (sayok) "OK" announcements are OFF. PTB: (typesay) typesay usage is OFF. PTB: (maxstreak) Maximum accepted win streak is 3. PTB: (maxscore) Maximum accepted team score difference is 2. PTB: (minrating) Minimum critical strength rating is 1.50. PTB: (maxrating) Maximum critical strength rating is 2.00. PTB: (superrating) Super critical strength rating is 3.00. PTB: (maxincidents) Maximum incidents before internal player score scale down is 50. PTB: (scaledown) Integer scale down factor for player scores is 2. Menu item 17 added to Menus Front-End: "UnBan Config" from plugin "extreme_bancfg2.amxx" Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Connection to Steam servers successful. VAC secure mode is activated. L 07/13/2012 - 12:22:13: [admin.amxx] Login: "Mack [only game]<2><STEAM_0:0:33122879><>" became an admin (account "STEAM_0:0:33122879") (access "abcdefghijklmnopqrstu") (address "79.191.182.1") L 07/13/2012 - 12:22:16: smigiel <STEAM_ID_LAN><83.8.49.88:27005><7fc3f33a89c4e25a02c2ed2803b37aeb> put in server L 07/13/2012 - 12:22:18: [admin.amxx] Login: "Prezes<4><STEAM_ID_LAN><>" became an admin (account "Prezes") (access "bcdefijtu") (address "83.1.253.34") L 07/13/2012 - 12:22:18: LBMsztilerr <STEAM_ID_LAN><83.1.253.212:27005><cc8729758942016f924c582468a840b5> put in server L 07/13/2012 - 12:22:21: Mack [only game] <STEAM_0:0:33122879><79.191.182.1:27005><6d28c1c5e74c6a8347421ff2b5a410a9> put in server L 07/13/2012 - 12:22:22: Prezes <STEAM_ID_LAN><83.1.253.34:27005><cc8729758942016f924c582468a840b5> put in server L 07/13/2012 - 12:22:29: Seppi |Achmed Detonuj !!!!!! <STEAM_0:0:1643738190><109.95.174.31:27005><b2eb94cfbdf4b378abc17b48441fedeb> put in server smigiel : was tez zlagowalo? L 07/13/2012 - 12:22:34: [email protected] <HLTV><94.23.89.136:27080><96a060b4c440e655e918df829cc2de84> put in server
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
macek
Rejestracja: 08.04.2012Aktualnie: Nieaktywny
Poza forum Ostatnio: 16.08.2012 20:37





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crash serwera.
13.07.2012 11:33
serwer sie restartuje co jakis cas ;/ oto konsola:
Podbot dziala lecz nie chce dodac botow
28.06.2012 20:12
mam problem gdyz podbot dziala lecz nie dodaje botow do gry co mam robic ? 
moj bodbot.cfg:
instalowane tym poradnikiem : http://amxx.pl/topic...y-do-amx-mod-x/

moj bodbot.cfg:
# This is the Pod-Bot Config File (for HL Counter-Strike) # # Any line begining with '#' in the first column is a comment line # # Make sure no Line exceeds 80 Characters !!! # # The following commands are supported in the bot.cfg file: # # All arguments in square Brackets are optional if you don't # specify them a random value will be chosen # # # pb_minbots <value> - configure the minimum number of bots that will run # on this dedicated server. # # pb_maxbots <value> - configure the maximum number of bots that will run # on this dedicated server. # # pb_minbotskill <9> - Sets the minimum Skill if Bots are created without # specifying the Skill (0-100) # pb_maxbotskill <9> - Sets the maximum Skill if Bots are created without # specifying the Skill. Must be bigger than minbotskill # of course ! # # pb_chat <1|0> - Turns on/off Botchatting. Bots chat if they killed # someone, if the Bomb was planted or if they are dead # and bored. NOTICE: BotChat.txt must be there even if # Botchat is turned off ! # # add [skill] [personality] [team] [name] - Adds a Bot using a Skill # from 0-100, personality is 1 Normal , 2 Aggresive , 3 Deffensive # team is 1 for Terrorists, 2 for Counter Terrorists and 5 to # use auto-assign, name is of course the name for this Bot # If you don't specify the arguments, a random skill will be # chosen and the Bot will be auto-assigned with a Name he chooses # randomly from "Botnames.txt". You can edit this File to add some # names you like better ! NOTICE: Don't delete BotChat.txt ! It will # be used ! # # # pb_jasonmode <1|0> - Turns on/off Jason Mode ! Meaning Bots don't buy # weapons and only use the knife for combat ! Greets # to Auxois ! (Thanks for hosting btw.) Use this for # much fun with e.a. cs_estate or cs_office # # # pb_wptfolder <folder> - Sets the default Folder for loading/saving Waypoint # Files. This folder HAS to be inside the POD-Bot # Directory ! Don't put it into quotation marks and # don't use spaces or a trailing backslash ! # # pb_detailnames <1|0> - Turns on/off the Skilldisplay behind names and the # [POD] before the name # # pb_numfollowuser <number> - Sets the maximum number of Bots in the team to # follow the same user (when Radio Command # "Follow Me" is used). Default is 3 # # pb_maxweaponpickup <number> - Sets the maximum number of weapons Bots are # allowed to pickup during a round # # # pb_shootthruwalls <1|0> - This Variable specifies if Bots are allowed to # shoot through Walls if they saw an enemy or if # they heard someone on the other Side of a Wall # # pb_usespeech <1|0> - Turns on/off usage of HL Engine Speech Synthesis[/size][/font][/color] [color=#282828][font=helvetica, arial, sans-serif][size=3]# This sets the Waypoint Folder (in the POD-Bot Directory) # for loading/saving waypoints. Don't use a trailing backslash or spaces. # This doesn't work for the first game you create (default is wptdefault). # But when creating for the second time (or loading with newmap) this # directory will be used. pb_wptfolder wptdefault # Set the value to 1 to turn on welcome messages at start the game pb_welcomemsgs 0 # Use this to turn on/off the Speech Synthesis pb_usespeech 0 # These 2 lines below supports a minimum and maximum number # of bots running on a server. Bots will be added to the server # until the total number of players (bots and humans) reaches the # max_bots value. Each time a new player joins the server, a bot will be # kicked from the server unless there are only min_bots number of bots # currently on the server. After players disconnect from the server, bots # will be automatically added back to the server until the total number # of players reaches max_bots again. You should make max_bots be AT LEAST # one less than the maxplayers value (otherwise no one will be able to join # your server). # These 2 cvars below are limits for the function pb fillserver # and pb removebots. # You can stop this function by writing pb_maxbots = 0. # Ths function is also not working in the case if pb_bot_quota_match # is grater than 0 (in that case amount of bots follow the number # humans * pb_bot_quota_match - of course in the min/maxbots limit). pb_minbots 0 pb_maxbots 16 pb_bot_quota_match 0 # Changing the setting below forces bots joining to certain team. # Useful if You want to have always bots in one team against humans. # Argument values: "ANY", "T", "CT" pb_bot_join_team "ANY" # Changing the setting below forces bots using the specyfied skin - the same # for all bots from one team - regardless of pb add or pb fillserver # parameters. # Useful if You want to have always bots in one team with the same skin. # Argument values: 1,2,3,4 - they are foreced skins, 5 - default - no forcing pb_skin 5 # These Settings below specify the Rate (in Seconds) of updating # some of the Bot Checks. If you've got a slow computer you could # try changing these to higher values to get some performance back. # NOTE: This seriously affects the Bots Perception. If you have a # fast computer you might try lowering them to get better even # better playing results pb_timer_sound 0.5 pb_timer_pickup 0.3 pb_timer_grenade 0.5 # Set this to 0 to disallow Bot Logo Spraying pb_spray 1 # Set this to 1 to switch on the Free For All mode # (The bots will also kill their teammates) pb_ffa 0 # This Variable specifies if Bots are allowed to shoot through Walls # if they saw an enemy or if they heard someone on the other Side of # a Wall (additional Settings are specified in "botskill.cfg") pb_shootthruwalls 1 # passwordkey - need set as setinfo to get access to main podbot menu # usage (in below example You may need to write Your-own passwordkey instead # _pbadminpw - if You changed the default setting for it): # setinfo _pbadminpw "your_password" pb_passwordkey "_pbadminpw" # Set the password to have access to podbot menu on DS by 'pb menu' # console command typed in client's admin PC or called from the binded key. # Example of bind on Your client PC: # bind "=" "pb menu" pb_password "moje haslo" # This value sets the maximum number of Bots to follow a user pb_numfollowuser 5 # Remove the Comments on the Line below to add Bots that have at least # a Skill You want pb_minbotskill 95 # Remove the Comments on the Line below to limit Bots to the specified skill pb_maxbotskill 100 # This value sets the maximum number of weapons Bots are allowed to # pickup during one round pb_maxweaponpickup 10 # Set the below value to delay bots re-join after new map start pb_mapstartbotdelay 10 # Set the below value to 1 to enable auto kill bots if all human players # are dead already (default is 0) pb_autokill 0 # Set the below value to to delay (in seconds) autokill bots if # autokill is enabled - above (default is 45s) pb_autokilldelay 45 # Remove the Comments on the Line below to turn on Jason Mode ! # pb_jasonmode 1 # Set the below option to 0 to turn off the Skilldisplay and # the [POD] before the name pb_detailnames 1 # The setting below specifies the danger factor with which the bots # will weighten any waypoint where they have been killed in the past, # in order to avoid it later. The higher the value, the more the bot # will care about these waypoints and pick other routes instead. # Progression is logarithmic. Warning: higher values require more CPU. pb_dangerfactor 800 # Switches to on/off Botchatting pb_chat 1 # Switches to on/off radio command usage and reacting for bots # (switching it off will affect - for example - they will not follow # the user !!!) pb_radio 1 # pb_aim_type 1-4 (default 4) # 1 = inhuman turns # 2 = constant angle velocity # 3 = botaim1 # 4 = botaim2 pb_aim_type 4 # The line below binds the User Menu to the "=" key. Of course you # can bind this to any key you like. bind "=" "pb menu" # VERTICAL (up/down) spring stiffness of the aiming system. This value affects # the quickness of the crosshair movement, as well as the frequency of # the resulting oscillations.(default: 13.0) pb_aim_spring_stiffness_x 13.0 # HORIZONTAL (left/right) spring stiffness of the aiming system. This value # affects the quickness of the crosshair movement, as well as the frequency of # the resulting oscillations. (default: 13.0) pb_aim_spring_stiffness_y 13.0 # VERTICAL (up/down) damping coefficient of the aiming system. This value also # affects the quickness of the crosshair movement, and the amplitude of # the resulting oscillations.(default: 0.22) pb_aim_damper_coefficient_x 0.22 # HORIZONTAL (left/right) damping coefficient of the aiming system. This value # also affects the quickness of the crosshair movement, and the amplitude of # the resulting oscillations.(default: 0.22) pb_aim_damper_coefficient_y 0.22 # VERTICAL (up/down) error margin of the aiming system. This value affects how # far (in game length units) the bot will allow its crosshair to derivate from # the ideal direction when not targeting any player in particular. # (default: 2.0) pb_aim_deviation_x 2.0 # HORIZONTAL (left/right) error margin of the aiming system. This value affects # how far (in game length units) the bot will allow its crosshair to derivate # from the ideal direction when not targeting any player in particular. # (default: 1.0) pb_aim_deviation_y 1.0 # Perpendicular influence of the vertical axis on a HORIZONTAL movement. This # value affects how much (in fraction of 1) the bot will be disturbed when # moving its crosshair on an axis by the inherent movement on the other axis. # (default: 0.25) pb_aim_influence_x_on_y 0.25 # Perpendicular influence of the horizontal axis on a VERTICAL movement. This # value affects how much (in fraction of 1) the bot will be disturbed when # moving its crosshair on an axis by the inherent movement on the other axis. # (default: 0.17) pb_aim_influence_y_on_x 0.17 # Maximal value in seconds after which the aiming system will re-evaluate its # ideal direction. This affects how often a bot will attempt to correct an # imprecise crosshair placement by moving the crosshair inside the error # margin bounds defined by the botaim_deviation CVARs.(default: 1.2) pb_aim_offset_delay 1.2 # Fraction of the full speed the aiming system will adopt as speed when aiming # at nothing in particular. This affects how slow the bot will move its # crosshair when targeting nobody, relatively to its full speed capacity. # (default: 0.5) pb_aim_notarget_slowdown_ratio 0.5 # Fraction of the estimated target's velocity the aiming system will rely on # when aiming at a moving target. This affects how well the bot will be able # to track moving targets on the fly, and whether it will have a tendancy # to aim ahead of it or behind it. (default: 2.2) pb_aim_target_anticipation_ratio 2.2 # Weapons, equipment and ammo restriction (for buying) # bit numbers meaning - the left one is the 0 in that string cvar # Pistols restriction # 0 - KNIFE # 1 - USP # 2 - GLOCK18 # 3 - DEAGLE # 4 - P228 # 5 - ELITE # 6 - FIVESEVEN # Shotgun restrictions # 7 - M3 # 8 - XM1014 # SMG restrictions # 9 - MP5NAVY # 10 - TMP # 11 - P90 # 12 - MAC10 # 13 - UMP45 # Rifles restrictions # 14 - AK47 # 15 - SG552 # 16 - M4A1 # 17 - GALIL # 18 - FAMAS # 19 - AUG # 20 - SCOUT # 21 - AWP # 22 - G3SG1 # 23 - SG550 # Machine Gun restriction # 24 - M249 # Shield restriction # 25 - SHIELD pb_restrweapons "00000000000000000000000000" # 0 - vest # 1 - vest and helmet # 2 - flashbang # 3 - he grenade # 4 - smoke grenade # 5 - defuser # 6 - night vision googles # 7 - primary ammo # 8 - secondary ammo pb_restrequipammo "000000000" # Remove the comments on the lines below to have Bots # join automatically if you start a new map pb add 100 pb add 100 pb add 100 pb add 100 pb add 100 pb add 100 pb add 100
instalowane tym poradnikiem : http://amxx.pl/topic...y-do-amx-mod-x/
HLTV jest cały czas w ct .
26.06.2012 17:41
hltv jest w ct co robic?
moj plugins.ini
; AMX Mod X plugins ; Admin Base - Always one has to be activated ;admin.amxx ; admin base (required for any admin-related) ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) ; Basic admincmd.amxx ; basic admin console commands adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) plmenu.amxx ; players menu (kick, ban, client cmds.) ;telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server scrollmsg.amxx ; displays a scrolling message imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related nextmap.amxx ; displays next map in mapcycle mapchooser.amxx ; allows to vote for next map timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike ;restmenu.amxx ; restrict weapons menu statsx.amxx ; stats on death or round end (CSX Module required!) ;miscstats.amxx ; bunch of events announcement for Counter-Strike ;stats_logging.amxx ; weapons stats logging (CSX Module required!) ; Enable to use AMX Mod plugins ;amxmod_compat.amxx ; AMX Mod backwards compatibility layer ; Custom - Add 3rd party plugins here ;systemmonet.amxx ;odznaki menu.amxx ;menu cod_xpv1.amxx ;cod cod_nagrody_exp.amxx ;nagrody admin_menu.amxx ;adminmenu ;cod_shop.amxx ;sklep ;cod_shop_monety.amxx ;monety sklep parachute.amxx ;spadochron alt_end_round_sounds[old].amxx ; muzyka cod_adminmenu.amxx ;menu ad_manager_array.amxx ;napisy unbanmenu.amxx ;unbanmenu wymiana_bez_wytrzymalosci.amxx ;wymiana item napis_vip.amxx ;vip w tabeli GHW_Weapon_Replacement.amxx ;nowe bronie bcd_hudtimer.amxx ;licznik bomby killstreak.amxx ;killstreak ;advenced_bans.amxx ;bany z czasem admin_spec_esp.amxx ;esp abd.amxx ;licznik ;OddajPrek.amxx ;daj perk ptb.amxx ;team 1-1 admin_check.amxx ;admini online polski_cs.amxx ;polskie napisy ;bulletdamange.amxx ;obrazenia zadane kup_premium.amxx ;kup premium amxbans_main.amxx amxbans_core.amxx
moj plugins.ini
[ROZWIĄZANE] Serwer Działa , lecz pluginy nie
24.06.2012 19:16
Mam problem gdyz dziala mi serwer a pluginy nie 
, dziala tylko kilka pluginów..
serwer gamesol. nie widac klas ani nic ;/
IP:
31.186.83.188:27045
moja konsola:

, dziala tylko kilka pluginów..
serwer gamesol. nie widac klas ani nic ;/
IP:
31.186.83.188:27045
moja konsola:
L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin.[/left] L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_Czlonek.amxx") (native "cod_register_class") - debug not enabled! L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes). L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin. L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_Rogal.amxx") (native "cod_register_class") - debug not enabled! L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes). Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Executing AMX Mod X Configuration File Czestotliwosc wyswietlania wiadomosci: 10:00 minut scandir failed:/home/s129644/SAVE scandir failed:/home/s129644/./valve/SAVE scandir failed:/home/s129644/./platform/SAVE L 06/24/2012 - 20:05:57: -------- Mapchange to de_dust2 -------- L 06/24/2012 - 20:05:57: [AMXX] Plugin "statsx.amxx" failed to load: Module/Library Class "xstats" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "parachute.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "napis_vip.amxx" failed to load: Module/Library "cstrike" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "GHW_Weapon_Replacement.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "bcd_hudtimer.amxx" failed to load: Module/Library Class "xstats" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "killstreak.amxx" failed to load: Module/Library "cstrike" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "admin_spec_esp.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "abd.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "ptb.amxx" failed to load: Module/Library "cstrike" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "amxbans_main.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "amxbans_core.amxx" failed to load: Module/Library Class "sqlx" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "QTM_CodMod.amxx" failed to load: Module/Library "cstrike" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_snajper.amxx" failed to load: Module/Library "hamsandwich" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_komandos.amxx" failed to load: Module/Library "hamsandwich" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_obronca.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_medyk.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_wsparcieogniowe.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_saper.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_Wariat.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_demolitions.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_admiral.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_csi.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_lekkisnajper.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_longer.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_Kapitan.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_Andrzejkamaz.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_Skoczek.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_CS-REDEXTRAPremium.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_SkoczekPremium.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_NozownikPremium.amxx" failed to load: Module/Library "hamsandwich" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_NinjaPremium.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_ZabjcaPremium.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_ShotToKill.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_szczesciarz.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "amxbans_freeze.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [AMXX] Plugin "amxbans_ssban.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini. L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] --- L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] Wczytywanie pliku: "addons/amxmodx/configs/roundsound.ini" L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] Blad - Inexistent File: "sound/misc/go_sn_dtreet.mp3" L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] --- L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] [ Loading 13 CTs Sounds ] L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/crazy_pipe.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/medytacja_rmx.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/not_alone.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red1.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red2.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red3.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red4.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red5.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red6.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred1z.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred3z.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred5z.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red-1.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] --- L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] [ Loading 11 Ts Sounds ] L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/de_larmes.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/love_peace.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red7.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red8.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red9.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red10.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red11.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red12.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred2z.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred4z.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred6z.mp3 L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] --- [AMXX] Zaladowano 13 adminow z pliku L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin. L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_strzelecwyborowy.amxx") (native "cod_register_class") - debug not enabled! L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes). L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin. L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_rusher.amxx") (native "cod_register_class") - debug not enabled! L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes). L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin. L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_Czlonek.amxx") (native "cod_register_class") - debug not enabled! L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes). L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin. L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_Rogal.amxx") (native "cod_register_class") - debug not enabled! L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes). Executing AMX Mod X Configuration File Czestotliwosc wyswietlania wiadomosci: 10:00 minut Connection to Steam servers successful. VAC secure mode is activated.
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