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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
 

macek - zdjęcie

macek

Rejestracja: 08.04.2012
Aktualnie: Nieaktywny
Poza forum Ostatnio: 16.08.2012 20:37
-----

Moje tematy

crash serwera.

13.07.2012 11:33

serwer sie restartuje co jakis cas ;/ oto konsola:
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(10)/version(5447)
scandir failed:/home/s129644/SAVE
scandir failed:/home/s129644/./valve/SAVE
scandir failed:/home/s129644/./platform/SAVE
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 14:06:24 Sep 23 2011 (5447)
STEAM Auth Server
Server IP address 31.186.83.188:27045
Metamod version 1.19p32 Copyright (c) 2001-2006 Will Day
Patch: Metamod-P (mm-p) v32 Copyright (c) 2004-2007 Jussi Kivilinna
Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `meta gpl' for details.

Anti Dlfile v1.0.0 - by Arkshine.
Memory initialization started.
Memory patch succeed in "SV_ParseStringCommand" at : 0xF70CE02F
Memory initialization ended.

AMX Mod X version 1.8.1.3711 Copyright (c) 2004-2006 AMX Mod X Development Team
AMX Mod X comes with ABSOLUTELY NO WARRANTY; for details type `amxx gpl'.
This is free software and you are welcome to redistribute it under
certain conditions; type 'amxx gpl' for details.
[DPROTO]: Version 0.9.87 Linux
[DPROTO]: Loading config './dproto.cfg'
[DPROTO]: LoggingMode = 2
[DPROTO]: Config sucessfully loaded.
[DPROTO]: Done.
scandir failed:/home/s129644/SAVE
scandir failed:/home/s129644/./valve/SAVE
scandir failed:/home/s129644/./platform/SAVE
L 07/13/2012 - 12:22:09: -------- Mapchange to de_dust2 --------
stray key in process_key: item_getiteminfo 63
[AMXX] Zaladowano 6 adminow z pliku
Admin Spectator ESP v1.3, Copyright (C) 2006 by KoST
L 07/13/2012 - 12:22:09: [extreme_bancfg2.amxx] addons/amxmodx/configs/cfgban/override.txt
Executing AMX Mod X Configuration File
Czestotliwosc wyswietlania wiadomosci: 10:00 minut
PTB: (limitjoin) WTJ prevention is ON.
PTB: (limitafter) Team limiting starts after 0 round(s).
PTB: (limitmin) Team limiting needs at least 0 player(s).
PTB: (maxsize) Maximum team size is 10 player(s).
PTB: (maxdiff) Maximum team size difference is 2.
PTB: (autorounds) First 3 rounds no free team choice.
PTB: (wtjauto) Auto-joining WTJ after 3 tr(y/ies).
PTB: (wtjauto) Auto-kicking WTJ after 5 tr(y/ies).
PTB: (kick) WTJ kicking is OFF.
PTB: (savewtj) Saving to wtj.log is OFF.
PTB: (switch) Team switching is ON.
PTB: (switchafter) Switching starts after 3 round(s).
PTB: (switchmin) Switching needs at least 5 player(s).
PTB: (switchfreq) Switch occurs every 1 round(s) at maximum.
PTB: (playerfreq) Individual players are switched every 7 round(s) at maximum.
PTB: (forceswitch) Forcing switch after 0 unsuccessful switch(es).
PTB: (deadonly) Switching dead only is OFF.
PTB: (tellwtj) Telling about WTJ tries is OFF.
PTB: (announce) Announcements are OFF.
PTB: (sayok) "OK" announcements are OFF.
PTB: (typesay) typesay usage is OFF.
PTB: (maxstreak) Maximum accepted win streak is 3.
PTB: (maxscore) Maximum accepted team score difference is 2.
PTB: (minrating) Minimum critical strength rating is 1.50.
PTB: (maxrating) Maximum critical strength rating is 2.00.
PTB: (superrating) Super critical strength rating is 3.00.
PTB: (maxincidents) Maximum incidents before internal player score scale down is 50.
PTB: (scaledown) Integer scale down factor for player scores is 2.
Menu item 17 added to Menus Front-End: "UnBan Config" from plugin "extreme_bancfg2.amxx"
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Connection to Steam servers successful.
VAC secure mode is activated.
L 07/13/2012 - 12:22:13: [admin.amxx] Login: "Mack [only game]<2><STEAM_0:0:33122879><>" became an admin (account "STEAM_0:0:33122879") (access "abcdefghijklmnopqrstu") (address "79.191.182.1")
L 07/13/2012 - 12:22:16: smigiel <STEAM_ID_LAN><83.8.49.88:27005><7fc3f33a89c4e25a02c2ed2803b37aeb> put in server
L 07/13/2012 - 12:22:18: [admin.amxx] Login: "Prezes<4><STEAM_ID_LAN><>" became an admin (account "Prezes") (access "bcdefijtu") (address "83.1.253.34")
L 07/13/2012 - 12:22:18: LBMsztilerr <STEAM_ID_LAN><83.1.253.212:27005><cc8729758942016f924c582468a840b5> put in server
L 07/13/2012 - 12:22:21: Mack [only game] <STEAM_0:0:33122879><79.191.182.1:27005><6d28c1c5e74c6a8347421ff2b5a410a9> put in server
L 07/13/2012 - 12:22:22: Prezes <STEAM_ID_LAN><83.1.253.34:27005><cc8729758942016f924c582468a840b5> put in server
L 07/13/2012 - 12:22:29: Seppi |Achmed Detonuj !!!!!! <STEAM_0:0:1643738190><109.95.174.31:27005><b2eb94cfbdf4b378abc17b48441fedeb> put in server
smigiel : was tez zlagowalo?
L 07/13/2012 - 12:22:34: [email protected] <HLTV><94.23.89.136:27080><96a060b4c440e655e918df829cc2de84> put in server

Podbot dziala lecz nie chce dodac botow

28.06.2012 20:12

mam problem gdyz podbot dziala lecz nie dodaje botow do gry co mam robic ? :(
moj bodbot.cfg:

# This is the Pod-Bot Config File (for HL Counter-Strike)
#
# Any line begining with '#' in the first column is a comment line
#
# Make sure no Line exceeds 80 Characters !!!
#
# The following commands are supported in the bot.cfg file:
#
# All arguments in square Brackets are optional if you don't
# specify them a random value will be chosen
#
#
# pb_minbots <value> - configure the minimum number of bots that will run
#		 on this dedicated server.
#
# pb_maxbots <value> - configure the maximum number of bots that will run
#		 on this dedicated server.
#
# pb_minbotskill <9> - Sets the minimum Skill if Bots are created without
#   specifying the Skill (0-100)
# pb_maxbotskill <9> - Sets the maximum Skill if Bots are created without
#   specifying the Skill. Must be bigger than minbotskill
#   of course !
#
# pb_chat <1|0> - Turns on/off Botchatting. Bots chat if they killed
#									   someone, if the Bomb was planted or if they are dead
#									   and bored. NOTICE: BotChat.txt must be there even if
#		  Botchat is turned off !
#
# add [skill] [personality] [team] [name] - Adds a Bot using a Skill
#		 from 0-100, personality is 1 Normal , 2 Aggresive , 3 Deffensive
#		 team is 1 for Terrorists, 2 for Counter Terrorists and 5 to	
#		 use auto-assign, name is of course the name for this Bot
#		 If you don't specify the arguments, a random skill will be
#		 chosen and the Bot will be auto-assigned with a Name he chooses
#		 randomly from "Botnames.txt". You can edit this File to add some
#		 names you like better ! NOTICE: Don't delete BotChat.txt ! It will
#		 be used !
#
#
# pb_jasonmode <1|0> - Turns on/off Jason Mode ! Meaning Bots don't buy
#			    weapons and only use the knife for combat ! Greets
#			    to Auxois ! (Thanks for hosting btw.) Use this for
#			    much fun with e.a. cs_estate or cs_office
#
#
# pb_wptfolder <folder> - Sets the default Folder for loading/saving Waypoint
#			    Files. This folder HAS to be inside the POD-Bot
#			    Directory ! Don't put it into quotation marks and
#			    don't use spaces or a trailing backslash !
#
# pb_detailnames <1|0> - Turns on/off the Skilldisplay behind names and the
#	   [POD] before the name
#
# pb_numfollowuser <number> - Sets the maximum number of Bots in the team to
#		  follow the same user (when Radio Command
#		  "Follow Me" is used). Default is 3
#
# pb_maxweaponpickup <number> - Sets the maximum number of weapons Bots are
#			   allowed to pickup during a round
#
#
# pb_shootthruwalls <1|0> - This Variable specifies if Bots are allowed to
#		  shoot through Walls if they saw an enemy or if
#		  they heard someone on the other Side of a Wall
#
# pb_usespeech <1|0> - Turns on/off usage of HL Engine Speech Synthesis[/size][/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][size=3]# This sets the Waypoint Folder (in the POD-Bot Directory)
# for loading/saving waypoints. Don't use a trailing backslash or spaces.
# This doesn't work for the first game you create (default is wptdefault).
# But when creating for the second time (or loading with newmap) this
# directory will be used.
pb_wptfolder wptdefault
# Set the value to 1 to turn on welcome messages at start the game
pb_welcomemsgs 0
# Use this to turn on/off the Speech Synthesis
pb_usespeech 0
# These 2 lines below supports a minimum and maximum number
# of bots running on a server.  Bots will be added to the server
# until the total number of players (bots and humans) reaches the
# max_bots value.  Each time a new player joins the server, a bot will be
# kicked from the server unless there are only min_bots number of bots
# currently on the server.  After players disconnect from the server, bots
# will be automatically added back to the server until the total number
# of players reaches max_bots again.  You should make max_bots be AT LEAST
# one less than the maxplayers value (otherwise no one will be able to join
# your server).
# These 2 cvars below are limits for the function pb fillserver
# and pb removebots.
# You can stop this function by writing pb_maxbots = 0.
# Ths function is also not working in the case if pb_bot_quota_match
# is grater than 0 (in that case amount of bots follow the number
# humans * pb_bot_quota_match - of course in the min/maxbots limit).
pb_minbots 0
pb_maxbots 16
pb_bot_quota_match 0
# Changing the setting below forces bots joining to certain team.
# Useful if You want to have always bots in one team against humans.
# Argument values: "ANY", "T", "CT"
pb_bot_join_team "ANY"
# Changing the setting below forces bots using the specyfied skin - the same
# for all bots from one team - regardless of pb add or pb fillserver
# parameters.
# Useful if You want to have always bots in one team with the same skin.
# Argument values: 1,2,3,4 - they are foreced skins, 5 - default - no forcing
pb_skin 5
# These Settings below specify the Rate (in Seconds) of updating
# some of the Bot Checks. If you've got a slow computer you could
# try changing these to higher values to get some performance back.
# NOTE: This seriously affects the Bots Perception. If you have a
# fast computer you might try lowering them to get better even
# better playing results
pb_timer_sound 0.5
pb_timer_pickup 0.3
pb_timer_grenade 0.5
# Set this to 0 to disallow Bot Logo Spraying
pb_spray 1
# Set this to 1 to switch on the Free For All mode
# (The bots will also kill their teammates)
pb_ffa 0
# This Variable specifies if Bots are allowed to shoot through Walls
# if they saw an enemy or if they heard someone on the other Side of
# a Wall (additional Settings are specified in "botskill.cfg")
pb_shootthruwalls 1
# passwordkey - need set as setinfo to get access to main podbot menu
# usage (in below example You may need to write Your-own passwordkey instead
# _pbadminpw - if You changed the default setting for it):
# setinfo _pbadminpw "your_password"
pb_passwordkey "_pbadminpw"
# Set the password to have access to podbot menu on DS by 'pb menu'
# console command typed in client's admin PC or called from the binded key.
# Example of bind on Your client PC:
# bind "=" "pb menu"
pb_password "moje haslo"
# This value sets the maximum number of Bots to follow a user
pb_numfollowuser 5
# Remove the Comments on the Line below to add Bots that have at least
# a Skill You want
pb_minbotskill 95
# Remove the Comments on the Line below to limit Bots to the specified skill
pb_maxbotskill 100
# This value sets the maximum number of weapons Bots are allowed to
# pickup during one round
pb_maxweaponpickup 10
# Set the below value to delay bots re-join after new map start
pb_mapstartbotdelay 10
# Set the below value to 1 to enable auto kill bots if all human players
# are dead already (default is 0)
pb_autokill 0
# Set the below value to to delay (in seconds) autokill bots if
# autokill is enabled - above (default is 45s)
pb_autokilldelay 45
# Remove the Comments on the Line below to turn on Jason Mode !
# pb_jasonmode 1
# Set the below option to 0 to turn off the Skilldisplay and
# the [POD] before the name
pb_detailnames 1
# The setting below specifies the danger factor with which the bots
# will weighten any waypoint where they have been killed in the past,
# in order to avoid it later. The higher the value, the more the bot
# will care about these waypoints and pick other routes instead.
# Progression is logarithmic. Warning: higher values require more CPU.
pb_dangerfactor 800
# Switches to on/off Botchatting
pb_chat 1
# Switches to on/off radio command usage and reacting for bots
# (switching it off will affect - for example - they will not follow
# the user !!!)
pb_radio 1
# pb_aim_type 1-4 (default 4)
# 1 = inhuman turns
# 2 = constant angle velocity
# 3 = botaim1
# 4 = botaim2
pb_aim_type 4
# The line below binds the User Menu to the "=" key. Of course you
# can bind this to any key you like.
bind "=" "pb menu"
# VERTICAL (up/down) spring stiffness of the aiming system. This value affects
# the quickness of the crosshair movement, as well as the frequency of
# the resulting oscillations.(default: 13.0)
pb_aim_spring_stiffness_x 13.0
# HORIZONTAL (left/right) spring stiffness of the aiming system. This value
# affects the quickness of the crosshair movement, as well as the frequency of
# the resulting oscillations. (default: 13.0)
pb_aim_spring_stiffness_y 13.0
# VERTICAL (up/down) damping coefficient of the aiming system. This value also
# affects the quickness of the crosshair movement, and the amplitude of
# the resulting oscillations.(default: 0.22)
pb_aim_damper_coefficient_x 0.22
# HORIZONTAL (left/right) damping coefficient of the aiming system. This value
# also affects the quickness of the crosshair movement, and the amplitude of
# the resulting oscillations.(default: 0.22)
pb_aim_damper_coefficient_y 0.22
# VERTICAL (up/down) error margin of the aiming system. This value affects how
# far (in game length units) the bot will allow its crosshair to derivate from
# the ideal direction when not targeting any player in particular.
# (default: 2.0)
pb_aim_deviation_x 2.0
# HORIZONTAL (left/right) error margin of the aiming system. This value affects
# how far (in game length units) the bot will allow its crosshair to derivate
# from the ideal direction when not targeting any player in particular.
# (default: 1.0)
pb_aim_deviation_y 1.0
# Perpendicular influence of the vertical axis on a HORIZONTAL movement. This
# value affects how much (in fraction of 1) the bot will be disturbed when
# moving its crosshair on an axis by the inherent movement on the other axis.
# (default: 0.25)
pb_aim_influence_x_on_y 0.25
# Perpendicular influence of the horizontal axis on a VERTICAL movement. This
# value affects how much (in fraction of 1) the bot will be disturbed when
# moving its crosshair on an axis by the inherent movement on the other axis.
# (default: 0.17)
pb_aim_influence_y_on_x 0.17
# Maximal value in seconds after which the aiming system will re-evaluate its
# ideal direction. This affects how often a bot will attempt to correct an
# imprecise crosshair placement by moving the crosshair inside the error
# margin bounds defined by the botaim_deviation CVARs.(default: 1.2)
pb_aim_offset_delay 1.2
# Fraction of the full speed the aiming system will adopt as speed when aiming
# at nothing in particular. This affects how slow the bot will move its
# crosshair when targeting nobody, relatively to its full speed capacity.
# (default: 0.5)
pb_aim_notarget_slowdown_ratio 0.5
# Fraction of the estimated target's velocity the aiming system will rely on
# when aiming at a moving target. This affects how well the bot will be able
# to track moving targets on the fly, and whether it will have a tendancy
# to aim ahead of it or behind it. (default: 2.2)
pb_aim_target_anticipation_ratio 2.2
# Weapons, equipment and ammo restriction (for buying)
# bit numbers meaning - the left one is the 0 in that string cvar
# Pistols restriction
# 0 - KNIFE
# 1 - USP
# 2 - GLOCK18
# 3 - DEAGLE
# 4 - P228
# 5 - ELITE
# 6 - FIVESEVEN
# Shotgun restrictions
# 7 - M3
# 8 - XM1014
# SMG restrictions
# 9 - MP5NAVY
# 10 - TMP
# 11 - P90
# 12 - MAC10
# 13 - UMP45
# Rifles restrictions
# 14 - AK47
# 15 - SG552
# 16 - M4A1
# 17 - GALIL
# 18 - FAMAS
# 19 - AUG
# 20 - SCOUT
# 21 - AWP
# 22 - G3SG1
# 23 - SG550
# Machine Gun restriction
# 24 - M249
# Shield restriction
# 25 - SHIELD
pb_restrweapons "00000000000000000000000000"
# 0 - vest
# 1 - vest and helmet
# 2 - flashbang
# 3 - he grenade
# 4 - smoke grenade
# 5 - defuser
# 6 - night vision googles
# 7 - primary ammo
# 8 - secondary ammo
pb_restrequipammo "000000000"
# Remove the comments on the lines below to have Bots
# join automatically if you start a new map
pb add 100
pb add 100
pb add 100
pb add 100
pb add 100
pb add 100
pb add 100


instalowane tym poradnikiem : http://amxx.pl/topic...y-do-amx-mod-x/

HLTV jest cały czas w ct .

26.06.2012 17:41

hltv jest w ct co robic?


; AMX Mod X plugins
; Admin Base - Always one has to be activated
;admin.amxx  ; admin base (required for any admin-related)
;admin_sql.amxx  ; admin base - SQL version (comment admin.amxx)
; Basic
admincmd.amxx  ; basic admin console commands
adminhelp.amxx  ; help command for admin console commands
adminslots.amxx  ; slot reservation
multilingual.amxx ; Multi-Lingual management
; Menus
menufront.amxx  ; front-end for admin menus
cmdmenu.amxx  ; command menu (speech, settings)
plmenu.amxx  ; players menu (kick, ban, client cmds.)
;telemenu.amxx  ; teleport menu (Fun Module required!)
mapsmenu.amxx  ; maps menu (vote, changelevel)
; Chat / Messages
adminchat.amxx  ; console chat commands
antiflood.amxx  ; prevent clients from chat-flooding the server
scrollmsg.amxx  ; displays a scrolling message
imessage.amxx  ; displays information messages
adminvote.amxx  ; vote commands
; Map related
nextmap.amxx  ; displays next map in mapcycle
mapchooser.amxx  ; allows to vote for next map
timeleft.amxx  ; displays time left on map
; Configuration
pausecfg.amxx  ; allows to pause and unpause some plugins
statscfg.amxx  ; allows to manage stats plugins via menu and commands
; Counter-Strike
;restmenu.amxx  ; restrict weapons menu
statsx.amxx  ; stats on death or round end (CSX Module required!)
;miscstats.amxx  ; bunch of events announcement for Counter-Strike
;stats_logging.amxx ; weapons stats logging (CSX Module required!)
; Enable to use AMX Mod plugins
;amxmod_compat.amxx ; AMX Mod backwards compatibility layer
; Custom - Add 3rd party plugins here
;systemmonet.amxx					   ;odznaki
menu.amxx							  ;menu
cod_xpv1.amxx						  ;cod
cod_nagrody_exp.amxx				   ;nagrody
admin_menu.amxx					    ;adminmenu
;cod_shop.amxx						  ;sklep
;cod_shop_monety.amxx				   ;monety sklep
parachute.amxx						 ;spadochron
alt_end_round_sounds[old].amxx			  ; muzyka
cod_adminmenu.amxx					 ;menu
ad_manager_array.amxx				  ;napisy
unbanmenu.amxx						 ;unbanmenu
wymiana_bez_wytrzymalosci.amxx		 ;wymiana item
napis_vip.amxx						 ;vip w tabeli
GHW_Weapon_Replacement.amxx		    ;nowe bronie
bcd_hudtimer.amxx					  ;licznik bomby
killstreak.amxx					    ;killstreak
;advenced_bans.amxx					 ;bany z czasem
admin_spec_esp.amxx				    ;esp
abd.amxx							   ;licznik
;OddajPrek.amxx						 ;daj perk
ptb.amxx							    ;team 1-1
admin_check.amxx					   ;admini online
polski_cs.amxx						 ;polskie napisy
;bulletdamange.amxx				    ;obrazenia zadane
kup_premium.amxx					   ;kup premium
amxbans_main.amxx
amxbans_core.amxx

moj plugins.ini

[ROZWIĄZANE] Serwer Działa , lecz pluginy nie

24.06.2012 19:16

Mam problem gdyz dziala mi serwer a pluginy nie :(
, dziala tylko kilka pluginów..

serwer gamesol. nie widac klas ani nic ;/
IP:
31.186.83.188:27045




moja konsola:

L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin.[/left]
L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_Czlonek.amxx") (native "cod_register_class") - debug not enabled!
L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin.
L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_Rogal.amxx") (native "cod_register_class") - debug not enabled!
L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit

Executing AMX Mod X Configuration File
Czestotliwosc wyswietlania wiadomosci: 10:00 minut
scandir failed:/home/s129644/SAVE
scandir failed:/home/s129644/./valve/SAVE
scandir failed:/home/s129644/./platform/SAVE
L 06/24/2012 - 20:05:57: -------- Mapchange to de_dust2 --------
L 06/24/2012 - 20:05:57: [AMXX] Plugin "statsx.amxx" failed to load: Module/Library Class "xstats" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "parachute.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "napis_vip.amxx" failed to load: Module/Library "cstrike" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "GHW_Weapon_Replacement.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "bcd_hudtimer.amxx" failed to load: Module/Library Class "xstats" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "killstreak.amxx" failed to load: Module/Library "cstrike" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "admin_spec_esp.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "abd.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "ptb.amxx" failed to load: Module/Library "cstrike" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "amxbans_main.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "amxbans_core.amxx" failed to load: Module/Library Class "sqlx" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "QTM_CodMod.amxx" failed to load: Module/Library "cstrike" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_snajper.amxx" failed to load: Module/Library "hamsandwich" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_komandos.amxx" failed to load: Module/Library "hamsandwich" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_obronca.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_medyk.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_wsparcieogniowe.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_saper.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_Wariat.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_demolitions.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_admiral.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_csi.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_lekkisnajper.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_longer.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_Kapitan.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_Andrzejkamaz.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_Skoczek.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_CS-REDEXTRAPremium.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_SkoczekPremium.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_NozownikPremium.amxx" failed to load: Module/Library "hamsandwich" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_NinjaPremium.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_ZabjcaPremium.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_ShotToKill.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "codclass_szczesciarz.amxx" failed to load: Module/Library "engine" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "amxbans_freeze.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [AMXX] Plugin "amxbans_ssban.amxx" failed to load: Module/Library "fakemeta" required for plugin. Check modules.ini.
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] ---
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] Wczytywanie pliku: "addons/amxmodx/configs/roundsound.ini"
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] Blad - Inexistent File: "sound/misc/go_sn_dtreet.mp3"
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] ---
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] [ Loading 13 CTs Sounds ]
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/crazy_pipe.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/medytacja_rmx.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/not_alone.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red1.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red2.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red3.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red4.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red5.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red6.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred1z.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred3z.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred5z.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red-1.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] ---
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] [ Loading 11 Ts Sounds ]
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/de_larmes.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/love_peace.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red7.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red8.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red9.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red10.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red11.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/cs-red12.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred2z.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred4z.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] - sound/misc/Rs-csred6z.mp3
L 06/24/2012 - 20:05:57: [alt_end_round_sounds[old].amxx] ---
[AMXX] Zaladowano 13 adminow z pliku
L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin.
L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_strzelecwyborowy.amxx") (native "cod_register_class") - debug not enabled!
L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin.
L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_rusher.amxx") (native "cod_register_class") - debug not enabled!
L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin.
L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_Czlonek.amxx") (native "cod_register_class") - debug not enabled!
L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/24/2012 - 20:05:57: Called dynanative into a paused plugin.
L 06/24/2012 - 20:05:57: [AMXX] Run time error 10 (plugin "codclass_Rogal.amxx") (native "cod_register_class") - debug not enabled!
L 06/24/2012 - 20:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
Executing AMX Mod X Configuration File
Czestotliwosc wyswietlania wiadomosci: 10:00 minut
Connection to Steam servers successful.
VAC secure mode is activated.