Siema mam problem z wyłaczajacym sie serwerem jesli możecie mi powiedziec co jest nietak w tych pluginach to napiszcie
L 06/27/2010 - 00:21:08: Start of error session.
L 06/27/2010 - 00:21:08: Info (map "bb_frozen") (file "addons/amxmodx/logs/error_20100627.log")
L 06/27/2010 - 00:21:08: [FUN] Item "ammo_rpgclip" failed to create
L 06/27/2010 - 00:21:08: [AMXX] Run time error 10 (plugin "scxpm.amxx") (native "give_item") - debug not enabled!
L 06/27/2010 - 00:21:08: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 00:21:09: [FUN] Item "ammo_crossbow" failed to create
L 06/27/2010 - 00:21:09: [AMXX] Run time error 10 (plugin "scxpm.amxx") (native "give_item") - debug not enabled!
L 06/27/2010 - 00:21:09: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 00:44:54: Invalid menu id 2(3)
L 06/27/2010 - 00:44:54: [AMXX] Run time error 10 (plugin "music_menu.amxx") (native "menu_item_getinfo") - debug not enabled!
L 06/27/2010 - 00:44:54: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 00:48:36: Invalid menu id 2(3)
L 06/27/2010 - 00:48:36: [AMXX] Run time error 10 (plugin "music_menu.amxx") (native "menu_item_getinfo") - debug not enabled!
L 06/27/2010 - 00:48:36: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 01:04:26: Start of error session.
L 06/27/2010 - 01:04:26: Info (map "bb_crete3") (file "addons/amxmodx/logs/error_20100627.log")
L 06/27/2010 - 01:04:26: [FUN] Item "ammo_9mmAR" failed to create
L 06/27/2010 - 01:04:26: [AMXX] Run time error 10 (plugin "scxpm.amxx") (native "give_item") - debug not enabled!
L 06/27/2010 - 01:04:26: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 01:04:27: [FUN] Item "ammo_9mmAR" failed to create
L 06/27/2010 - 01:04:27: [AMXX] Run time error 10 (plugin "scxpm.amxx") (native "give_item") - debug not enabled!
L 06/27/2010 - 01:04:27: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 01:04:27: [FUN] Item "ammo_9mmAR" failed to create
L 06/27/2010 - 01:04:27: [AMXX] Run time error 10 (plugin "scxpm.amxx") (native "give_item") - debug not enabled!
L 06/27/2010 - 01:04:27: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 01:04:28: [FUN] Item "ammo_9mmAR" failed to create
L 06/27/2010 - 01:04:28: [AMXX] Run time error 10 (plugin "scxpm.amxx") (native "give_item") - debug not enabled!
L 06/27/2010 - 01:04:28: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 01:05:56: [FUN] Item "ammo_9mmAR" failed to create
L 06/27/2010 - 01:05:56: [AMXX] Run time error 10 (plugin "scxpm.amxx") (native "give_item") - debug not enabled!
L 06/27/2010 - 01:05:56: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 01:05:56: [FUN] Item "ammo_9mmAR" failed to create
L 06/27/2010 - 01:05:56: [AMXX] Run time error 10 (plugin "scxpm.amxx") (native "give_item") - debug not enabled!
L 06/27/2010 - 01:05:56: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 01:05:57: [FUN] Item "ammo_9mmAR" failed to create
L 06/27/2010 - 01:05:57: [AMXX] Run time error 10 (plugin "scxpm.amxx") (native "give_item") - debug not enabled!
L 06/27/2010 - 01:05:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 01:20:38: Start of error session.
L 06/27/2010 - 01:20:38: Info (map "bb_classic11") (file "addons/amxmodx/logs/error_20100627.log")
L 06/27/2010 - 01:20:38: [FUN] Item "ammo_357" failed to create
L 06/27/2010 - 01:20:38: [AMXX] Run time error 10 (plugin "scxpm.amxx") (native "give_item") - debug not enabled!
L 06/27/2010 - 01:20:38: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 06/27/2010 - 01:20:39: [FUN] Item "ammo_9mmclip" failed to create
L 06/27/2010 - 01:20:39: [AMXX] Run time error 10 (plugin "scxpm.amxx") (native "give_item") - debug not enabled!
L 06/27/2010 - 01:20:39: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
Payne
Rejestracja: 24.06.2010Aktualnie: Nieaktywny
Poza forum Ostatnio: 03.07.2010 19:57





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26.06.2010 22:29
Przerobienie pluginu
26.06.2010 11:06
Ok znalazłem jest nim music_menu ale mam jeszcze prozbe do was jak zablokowac zeby tylko tt mogłow wpisac w say/muzyka a jak ct napisze w say/muzyka zeby sie nie właczało menu
Czekam na jakies propozycje a oto sma
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#define MAX_SONG 40
new P_Menu,P_Load,P_Start,P_CT,P_T
new configLine[65]
new lineNum = 0
new pointNum = -1
new filename[66]
new songs[MAX_SONG][30]
public plugin_init()
{
register_plugin("Music Menu", "1.3", "Fxfighter")
register_clcmd( "say /muzyka","Show_Songs")
register_clcmd( "say_team /muzyka","Show_Songs")
P_Menu = register_cvar("amx_music_menu","1")
P_Load = register_cvar("amx_music_lsong","-1")
P_Start = register_cvar("amx_music_ssong","-1")
P_T = register_cvar("amx_music_tsong","-1")
P_CT = register_cvar("amx_music_ctsong","-1")
register_logevent("Round_start", 2, "1=Round_Start")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
//adds our song into the menu and removes format
public Show_Songs(id)
{
if(!get_pcvar_num(P_Menu))
return PLUGIN_CONTINUE
new menu = menu_create("Menu muzyki" , "play_handle");
new i,NR[4],NAME[30],Left[30]
for (i=0; i<MAX_SONG; i++)
{
if(songs[i][0] != 0)
{
format(NR,3,"%i",i)
strtok( songs[i], NAME, 29, Left, 29, '.',0)
menu_additem(menu ,NAME, NR , 0);
}
}
menu_additem(menu ,"Zatrzymaj piosenke", "" , 0);
menu_setprop(menu , MPROP_EXIT , MEXIT_ALL);
menu_display(id , menu , 0);
return PLUGIN_CONTINUE
}
public play_handle(id , menu , item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu);
}
new szCommand[6] , szName[64];
new Access , callback;
menu_item_getinfo(menu , item , Access , szCommand , 5 , szName , 63 , callback);
if(equal(szName , "Stop All Music"))
{
client_cmd(id,"mp3 stop;stopsound")
client_print(id,print_chat,"Piosenki zatrzymane")
return PLUGIN_HANDLED
}
client_print(id,print_chat,"Sluchasz %s",szName)
new i = str_to_num(szCommand)
Play_Song(id,i)
menu_destroy(menu);
return PLUGIN_CONTINUE
}
//Load the music frome a file and put it into our array.
public Load()
{
get_configsdir(filename, 65)
format(filename, 65, "%s/songs.ini", filename)
new iLen, song[30]
while(read_file(filename,lineNum++,configLine,64,iLen))
{
if (iLen > 0)
{
pointNum++
parse(configLine, song, 29)
if(song[0] != 0)
{
songs[pointNum]=song
}
}
}
return PLUGIN_CONTINUE
}
//Make the user download all music.
public plugin_precache()
{
Load()
new i
new Download[50]
for (i=0; i<MAX_SONG; i++)
{
if(songs[i][0] != 0)
{
format(Download,49,"music/%s",songs[i])
precache_sound(Download)
}
}
}
public Song(id,nr)
{
if(nr == 0)
return PLUGIN_CONTINUE
nr-=1
if(nr == -2)
{
nr = MAX_SONG-1
while(songs[nr][0] == 0)
nr = random_num(0,MAX_SONG-1)
}
Play_Song(id,nr)
return PLUGIN_CONTINUE
}
//Made this a function ínstead so i can call whenever i need it
public Play_Song(id,nr)
{
if(contain(songs[nr], ".mp3"))
{
client_cmd(id,"mp3 play sound/music/%s",songs[nr])
}
else
{
client_cmd(id,"spk music/%s",songs[nr])
}
}
//Masive Spam under.... beware
public Round_start()
{
Song(0,get_pcvar_num(P_Start))
}
//Ct Win Music
public t_win()
{
Song(0,get_pcvar_num(P_T))
}
//Ct Win Music
public ct_win()
{
Song(0,get_pcvar_num(P_CT))
}
//connect music
public client_connect(id)
{
Song(id,get_pcvar_num(P_Load))
}
0
![:]](https://amxx.pl/public/style_emoticons/default/cwaniak.gif)
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#define MAX_SONG 40
new P_Menu,P_Load,P_Start,P_CT,P_T
new configLine[65]
new lineNum = 0
new pointNum = -1
new filename[66]
new songs[MAX_SONG][30]
public plugin_init()
{
register_plugin("Music Menu", "1.3", "Fxfighter")
register_clcmd( "say /muzyka","Show_Songs")
register_clcmd( "say_team /muzyka","Show_Songs")
P_Menu = register_cvar("amx_music_menu","1")
P_Load = register_cvar("amx_music_lsong","-1")
P_Start = register_cvar("amx_music_ssong","-1")
P_T = register_cvar("amx_music_tsong","-1")
P_CT = register_cvar("amx_music_ctsong","-1")
register_logevent("Round_start", 2, "1=Round_Start")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
//adds our song into the menu and removes format
public Show_Songs(id)
{
if(!get_pcvar_num(P_Menu))
return PLUGIN_CONTINUE
new menu = menu_create("Menu muzyki" , "play_handle");
new i,NR[4],NAME[30],Left[30]
for (i=0; i<MAX_SONG; i++)
{
if(songs[i][0] != 0)
{
format(NR,3,"%i",i)
strtok( songs[i], NAME, 29, Left, 29, '.',0)
menu_additem(menu ,NAME, NR , 0);
}
}
menu_additem(menu ,"Zatrzymaj piosenke", "" , 0);
menu_setprop(menu , MPROP_EXIT , MEXIT_ALL);
menu_display(id , menu , 0);
return PLUGIN_CONTINUE
}
public play_handle(id , menu , item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu);
}
new szCommand[6] , szName[64];
new Access , callback;
menu_item_getinfo(menu , item , Access , szCommand , 5 , szName , 63 , callback);
if(equal(szName , "Stop All Music"))
{
client_cmd(id,"mp3 stop;stopsound")
client_print(id,print_chat,"Piosenki zatrzymane")
return PLUGIN_HANDLED
}
client_print(id,print_chat,"Sluchasz %s",szName)
new i = str_to_num(szCommand)
Play_Song(id,i)
menu_destroy(menu);
return PLUGIN_CONTINUE
}
//Load the music frome a file and put it into our array.
public Load()
{
get_configsdir(filename, 65)
format(filename, 65, "%s/songs.ini", filename)
new iLen, song[30]
while(read_file(filename,lineNum++,configLine,64,iLen))
{
if (iLen > 0)
{
pointNum++
parse(configLine, song, 29)
if(song[0] != 0)
{
songs[pointNum]=song
}
}
}
return PLUGIN_CONTINUE
}
//Make the user download all music.
public plugin_precache()
{
Load()
new i
new Download[50]
for (i=0; i<MAX_SONG; i++)
{
if(songs[i][0] != 0)
{
format(Download,49,"music/%s",songs[i])
precache_sound(Download)
}
}
}
public Song(id,nr)
{
if(nr == 0)
return PLUGIN_CONTINUE
nr-=1
if(nr == -2)
{
nr = MAX_SONG-1
while(songs[nr][0] == 0)
nr = random_num(0,MAX_SONG-1)
}
Play_Song(id,nr)
return PLUGIN_CONTINUE
}
//Made this a function ínstead so i can call whenever i need it
public Play_Song(id,nr)
{
if(contain(songs[nr], ".mp3"))
{
client_cmd(id,"mp3 play sound/music/%s",songs[nr])
}
else
{
client_cmd(id,"spk music/%s",songs[nr])
}
}
//Masive Spam under.... beware
public Round_start()
{
Song(0,get_pcvar_num(P_Start))
}
//Ct Win Music
public t_win()
{
Song(0,get_pcvar_num(P_T))
}
//Ct Win Music
public ct_win()
{
Song(0,get_pcvar_num(P_CT))
}
//connect music
public client_connect(id)
{
Song(id,get_pcvar_num(P_Load))
}
0
Prozba o napisanie pluginu :P
25.06.2010 16:56
Witam co ma byc w tym plugibie
Krótko opisze :
Chciałbym żeby było tak ze wgrywam piosenki na serwer np sund/misc/Muzyka/muzyczka.mp3
Chciałbym zeby było zrobione menu mniejwiecej cos takiego :
Menu piosenek Cs-Kontownia
1.Nazwa piosenki którą wczesniej wgrałem na serwer
2.Nazwa piosenki
3.Nazwa piosenki
I chce żeby po wpisaniu /muzyka wyswietlało menu
i aby tylko Terrorysci mogli wpisac tą komende a Ct nie
Jeszcze jedno żeby było ustawienie że właczam piosenke np nr1 Słucham , słucham,słucham,i po 150 sec menu sie blokuje piosenka wyłacza i nie można tej komendy wpisac do puki runda sie nie skonczy ,w nastempnej rudzie menu sie odblokowuje i znowu tak samo
Moim zdaniem niewiem czy można taki plugin zrobic ale pisze bo potrzebny mi jest taki plugin
Pozdro Payne

Chciałbym żeby było tak ze wgrywam piosenki na serwer np sund/misc/Muzyka/muzyczka.mp3
Chciałbym zeby było zrobione menu mniejwiecej cos takiego :
Menu piosenek Cs-Kontownia
1.Nazwa piosenki którą wczesniej wgrałem na serwer
2.Nazwa piosenki
3.Nazwa piosenki
I chce żeby po wpisaniu /muzyka wyswietlało menu

i aby tylko Terrorysci mogli wpisac tą komende a Ct nie

Jeszcze jedno żeby było ustawienie że właczam piosenke np nr1 Słucham , słucham,słucham,i po 150 sec menu sie blokuje piosenka wyłacza i nie można tej komendy wpisac do puki runda sie nie skonczy ,w nastempnej rudzie menu sie odblokowuje i znowu tak samo

Moim zdaniem niewiem czy można taki plugin zrobic ale pisze bo potrzebny mi jest taki plugin

Przerobienie pluginu
24.06.2010 21:41
Witam mam prośbę do kogos o przerobienie mi tego pluginu.A wiec co chce przerobic ,chce przerobic Pięści na "Łapy" takie jak są w Zombi modzie.Plik mdl.mam tylko trzeba
nazywa sie on "v_knife_zombie.mdl" .I chce żeby się to tyczyło tylko Terrorystów a Ct żeby miało normalny nóż.Czekam na przerobienie i odp. Pozdro Payne
SMA
nazywa sie on "v_knife_zombie.mdl" .I chce żeby się to tyczyło tylko Terrorystów a Ct żeby miało normalny nóż.Czekam na przerobienie i odp. Pozdro Payne
SMA
#include <amxmodx>
#include <fakemeta>
#include <engine>
#include <cstrike>
#define PA4_LOW 10.0
#define PA4_HIGH 20.0
new PLUGIN_NAME[] = "Brass Knuckles"
new PLUGIN_VERSION[] = "1.0"
new PLUGIN_AUTHOR[] = "Cheap_Suit"
public plugin_init()
{
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
register_event("CurWeapon", "Event_CurWeapon", "be", "1=1")
register_event("Damage", "Event_Damage", "be", "2!0")
register_forward(FM_EmitSound, "EmitSound")
}
public plugin_precache()
{
precache_model("models/p_bknuckles.mdl")
precache_model("models/v_bknuckles.mdl")
precache_sound("weapons/cbar_hitbod2.wav")
precache_sound("weapons/cbar_hitbod1.wav")
precache_sound("weapons/bullet_hit1.wav")
precache_sound("weapons/bullet_hit2.wav")
}
public Event_Damage(id)
{
if(!is_user_alive(id) || !is_user_connected(id))
return PLUGIN_CONTINUE
new AttakerWeapon, AttakerPartHit
get_user_attacker(id, AttakerWeapon, AttakerPartHit)
if(AttakerWeapon != CSW_KNIFE)
return PLUGIN_CONTINUE
new Float:Random_Float[3]
for(new i = 0; i < 3; i++) Random_Float[i] = random_float(-100.0, 100.0)
Punch_View(id, Random_Float)
return PLUGIN_CONTINUE
}
public Event_CurWeapon(id)
{
if(!is_user_alive(id) || !is_user_connected(id))
return PLUGIN_CONTINUE
new temp[2], weapon = get_user_weapon(id, temp[0], temp[1])
if(weapon == CSW_KNIFE)
{
entity_set_string(id, EV_SZ_viewmodel, "models/v_bknuckles.mdl")
entity_set_string(id, EV_SZ_weaponmodel, "models/p_bknuckles.mdl")
}
return PLUGIN_CONTINUE
}
public EmitSound(id, channel, sample[])
{
if(!is_user_alive(id) || !is_user_connected(id))
return FMRES_IGNORED
new temp[2], weapon = get_user_weapon(id, temp[0], temp[1])
if(weapon == CSW_KNIFE)
{
if(equal(sample, "weapons/knife_hit", 17))
{
new pitch
switch(random_num(1,3))
{
case 1: pitch = PITCH_NORM
case 2: pitch = PITCH_LOW
case 3: pitch = PITCH_HIGH
}
new Float:volume = random_float(0.5, 1.0)
emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", volume, ATTN_NORM, 0, pitch)
return FMRES_SUPERCEDE
}
/*else if(equal(sample,"weapons/knife_hit2.wav"))
{
emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
return FMRES_SUPERCEDE
}
else if(equal(sample,"weapons/knife_hit3.wav"))
{
emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
return FMRES_SUPERCEDE
}
else if(equal(sample,"weapons/knife_hit4.wav"))
{
emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
return FMRES_SUPERCEDE
}*/
else if(equal(sample,"weapons/knife_stab.wav"))
{
emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
return FMRES_SUPERCEDE
}
else if(equal(sample,"weapons/knife_hitwall1.wav"))
{
emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
return FMRES_SUPERCEDE
}
}
return FMRES_IGNORED
}
stock Punch_View(id, Float:ViewAngle[3])
{
entity_set_vector(id, EV_VEC_punchangle, ViewAngle)
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang2057\\ f0\\ fs16 \n\\ par }
*/
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