polecam jeszcze te wartosci zmienic, wtedy bedzie 100% pewnosci na przyszlosc ze nikt nie wbije.
# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] ) cid_NoSteam47 = 4 # for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] ) cid_NoSteam48 = 4 # For Legit Steam clients (default is real STEAM_xx:xx:xx [1]) cid_Steam = 1 # Client recognized as pending when they sucessfully authorized, but did not get steam id # REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example) # default is STEAM_ID_PENDING [9] cid_SteamPending = 4 # For players having revEmu ( >= 9.74) on client-side: # default is real STEAM_xx:xx:xx [1] cid_RevEmu = 4 # For players having RevEmu 2013 on client-side: # default is real STEAM_xx:xx:xx [1] cid_RevEmu2013 = 4 # For players having SteamClient 2009 / revEmu > 9.82 on client-side: # default is real STEAM_xx:xx:xx [1] cid_SC2009 = 4 # For players having old revEmu on client-side: # default is real STEAM_xx:xx:xx [1] cid_OldRevEmu = 4 # For players having hCupa's SteamEmu on client-side: # default is real STEAM_xx:xx:xx [1] cid_SteamEmu = 4 # For players having AVSMP (Cracked Steam) on client-side: # default is real STEAM_xx:xx:xx [1] cid_AVSMP = 4 # For SETTI ServerScanner # default is STEAM_xx:xx:xx generated by IP [3] cid_Setti = 4 # For SXEI Clients # default is real STEAM_xx:xx:xx [1] cid_SXEI = 4