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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

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Guest Message by DevFuse
 

Adminek AMXX.PL - zdjęcie

Adminek AMXX.PL

Rejestracja: 08.01.2008
Aktualnie: Nieaktywny
Poza forum Ostatnio: 06.02.2014 16:02
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Moje tematy

[L4D2] Slot Machine (v1.2.1, 2024-05-24)

wczoraj, 18:28

  • Description:

    Place up to 30 slot machines on the map for players to play.

    Admin can type !sm to use the slot machine install menu.

    2 sp file for EN and CN language.

    I learned enum sturct and arraylist,so i did this project for practise...

    It took me about a month to complete this project.(I need work daytime:cry:)

  • Feature list:

    Custom Models by me and Sounds (you may need download zip to watch them)

    Press E use.

    HP -1 each time used.

    Reward HP when 2 or 3 same Icons appear.

    Slot machine config file is saved in path "addons/sourcemod/data/slotmachines/"mapname".txt"

    Config will auto load when round start.

  • Install:

    Download the zip and Unzip. Put the vpk file into the addons folder.

    Don't forget install the plugin.

  • Reward list:

    🍒 * 2: 1HP, * 3: 5HP
    🍏 * 2: 2HP, * 3: 6HP
    🍋 * 2: 3HP, * 3: 7HP
    🍊 * 2: 4HP, * 3: 8HP
    🍇 * 2: 5HP, * 3: 9HP
    ⭐ * 2: 6HP, * 3: 10HP
    💎 * 2: 7HP, * 3: 11HP
    7 * 2: 10HP, * 3: 20HP

  • Changelog:


    Quote: 2024-05-24 (v1.2.1)
    * Plugin Release
Attached Thumbnails
https://forums.alliedmods.net/attachment.php?attachmentid=204429&stc=1&thumb=1&d=1716484237 Attached Files Dołączona grafika Get Plugin or Get Source (kzSMachine1.2.1CN.sp - 41.3 KB) Dołączona grafika Get Plugin or Get Source (kzSMachine1.2.1EN.sp - 40.0 KB) Dołączona grafika Model&Sound.zip (234.0 KB)

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[L4D2] Charger Damage Scaling per difficulty

19.05.2024 07:00

<div>This plugin adds lots of cvars to configure charger pound damage and damage of the charge impact on other survivors per difficulty.<br /><br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Cvars</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;"><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">// This file was auto-generated by SourceMod (v1.12.0.7133)<br />// ConVars for plugin &quot;disabledl4d2_charger_scale_difficulty.smx&quot;<br /><br /><br />// Impact damage of charge on advanced difficulty<br />// -<br />// Default: &quot;15&quot;<br />charger_scaling_charge_advanced &quot;15&quot;<br /><br />// Impact damage of charge on easy difficulty<br />// -<br />// Default: &quot;5&quot;<br />charger_scaling_charge_easy &quot;5&quot;<br /><br />// Impact damage of charge on expert difficulty<br />// -<br />// Default: &quot;20&quot;<br />charger_scaling_charge_expert &quot;20&quot;<br /><br />// Impact damage of charge on normal difficulty<br />// -<br />// Default: &quot;10&quot;<br />charger_scaling_charge_normal &quot;10&quot;<br /><br />// Pound damage for the charger on advanced difficulty<br />// -<br />// Default: &quot;22&quot;<br />charger_scaling_pound_advanced &quot;22&quot;<br /><br />// Pound damage for the charger on easy difficulty<br />// -<br />// Default: &quot;8&quot;<br />charger_scaling_pound_easy &quot;8&quot;<br /><br />// Pound damage for the charger on expert difficulty<br />// -<br />// Default: &quot;30&quot;<br />charger_scaling_pound_expert &quot;30&quot;<br /><br />// Pound damage for the charger on normal difficulty<br />// -<br />// Default: &quot;15&quot;<br />charger_scaling_pound_normal &quot;15&quot;<br /><br />// Damage multiplier when victim is incapacitated while getting pummelled by a charger<br />// -<br />// Default: &quot;3&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;4096.000000&quot;<br />z_charger_incap_mult &quot;3&quot;</code><hr />
</div></div>
</div>
</div><br /><br /><b>Requires</b> <a href="https://forums.allie...d.php?t=321696"title="AlliedModders - Thread 321696">L4Dhooks</a> and <a href="https://forums.alliedmods.net/showthread.php?t=347786" title="AlliedModders - Thread 347786">liquidHelpers</a>.<br />Clicking 'Get Plugin' won't work, download the .smx and put it into sourcemodplugins or download source and compile it yourself.<br /><br /><u><b>Changelog:</b></u><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">1.0 - First Release</code><hr />
</div></div>


<br /> <div style="padding:6px">








<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
<tr>
<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif"alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://www.sourcemo...06"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1716098250">GetSource</a> (l4d2_charger_scale_difficulty.sp - 5.1 KB)


</td>
</tr><tr>
<td><img class="inlineimg" src="https://forums.allie...attach/smx.gif"alt="File Type: smx" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://forums.allie...ficulty.smx</a>(7.5 KB)


</td>
</tr>
</table>
</fieldset>


</div>

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[CS:S] Map Weapons Manager

17.05.2024 13:06

<div><font size="5"><b>Map Weapons Manager</b></font><br /><br />Inspired by <a href="https://forums.allie...ad.php?t=57899"target="_blank" rel="noopener">AMXX plugin</a> by danielkza.<br /><br />The reason I made this plugin is because I myself was looking for a plugin that could do this, but couldn't find any.<br />Hopefully this will be of use to someone who is also looking for similar functionality.<br /><br /><b>Usage:</b><br />It's simple, enable the debug cvar and pickup a weapon that has been spawned by the map to be respawned. Once picked up there will be a log in the client console, with a command you can simply copy and paste into the console and click enter. Now there will be a file generated in the configs folder (map_weapon_spawns/map_name.spawns.txt)<br /><br /><b>Cvars:</b><br />sm_map_weapons_manager_on &lt;0|1&gt; - Enables the respawning functionality. (Default: 1)<br />sm_map_weapons_manager_debug &lt;0|1&gt; - Enables debug messages useful when adding new locations. (Default: 0)<br />sm_map_weapons_manager_time &lt;time&gt; - Set how long to wait before respawning the weapon. (Default: 10)<br /><br />Note: <i>plugin.map_weapons_manager.cfg</i> will be automatically generated in your SourceMod cfg directory.<br /><br /><b>Commands:</b><br />sm_create_weapon_spawn &lt;weapon_name&gt; &lt;x&gt; &lt;y&gt; &lt;z&gt; &lt;angX&gt; &lt;angY&gt; &lt;angZ&gt; - Creates weapon spawn at specified location for current map. (ADMFLAG_GENERIC)</div>


<br /> <div style="padding:6px">








<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
<tr>
<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif"alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://www.sourcemo...94"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1715947530">GetSource</a> (map_weapons_manager.sp - 9.2 KB)


</td>
</tr><tr>
<td><img class="inlineimg" src="https://forums.allie...attach/txt.gif"alt="File Type: txt" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://forums.allie...phrases.txt</a>(793 Bytes)


</td>
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Immutable Cvars (Block cvars values)

16.05.2024 19:50

<div><div align="center"><a class="proxied-img-link" href="https://i.imgur.com/GmiEnv7.png"rel="nofollow noopener"><img class="proxied-img" src="https://forums.alliedmods.net/image-proxy/f493e996fcd72474c1eaa90a2173037780875f65/68747470733a2f2f692e696d6775722e636f6d2f476d69456e76372e706e67" border="0" alt="" /></a></div><font size="4">With this plugin, you can set cvars and their values to remain unchanged, ensuring they always maintain the same value.<br /><br />Add '<b>immutable_cvars.ini</b>' in your configs folder.</font></div>


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<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
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<td><img class="inlineimg" src="https://forums.allie...attach/sma.gif"alt="File Type: sma" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>

<a href="https://www.amxmodx....91"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1715885293">GetSource</a> (amxx_immutable_cvars.sma - 1.9 KB)

</td>
</tr><tr>
<td><img class="inlineimg" src="https://forums.allie...attach/ini.gif"alt="File Type: ini" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://forums.allie...e_cvars.ini</a>(33 Bytes)


</td>
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Replay Grenade - 1.0 [BETA]

13.05.2024 23:33

<div><b><font size="7"><font color="Red"><div align="center">Replay Grenade</div></font></font></b><div align="center"><br /><i>v1.0 - BETA</i><br /></div><br /><b><font color="Red">- Description</font></b><br /><br />This feature replays the path of the grenade you threw by typing .rethrow in the chat.<br /><br /><b><font color="Red">- Demonstration</font></b><br /><br /><iframe width="420" height="315" src="https://www.youtube....Ysti4hac?rel=0"frameborder="0" allowfullscreen></iframe><br /><br /><b><font color="Red">- Known issues</font></b><br /><br />The path may not be 100% accuracy sometimes. Also, will think in a better way to copy the grenades effects rather than hardcode them.</div>


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<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
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<td><img class="inlineimg" src="https://forums.allie...attach/sma.gif"alt="File Type: sma" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>

<a href="https://www.amxmodx....77"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1715643594">GetSource</a> (replayGrenade.sma - 9.1 KB)

</td>
</tr>
</table>
</fieldset>


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