<div>Hello, I am looking for a mod where when you heal yourself or your teammate with a medkit, the health bar is loaded with animation. Is there such a plugin?</div>
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Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
Adminek AMXX.PL
Rejestracja: 08.01.2008Aktualnie: Nieaktywny
Poza forum Ostatnio: 06.02.2014 16:02





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health
16.06.2024 09:31
Zombie Escape MODE Basic FIXED REUPLOAD (Dias ZE)
15.06.2024 22:36
<div>Hello people from Allied, hope you're doing well,<br /><br />I'm just another programmer in this world who wanted to create a zombie escape server and found the one released by an user named Dias (<a href="https://forums.allie...d.php?t=194770"target="_blank" rel="noopener">https://forums.allie...hp?t=194770</a>), at first it didn't work for me so I tried as much as I could and fixed it with the help of Google and some other users that posted specific fixes for stuff I found like Arkshine the one who uploaded a version of Orpheu (<a href="https://forums.alliedmods.net/showpost.php?p=1444231&postcount=706" target="_blank" rel="noopener">https://forums.allie...stcount=706</a>).<br /><br />Basically this is the gameplay of this mode: <a href="https://www.youtube.com/watch?v=MxDEfifNT7s" target="_blank" rel="nofollow noopener"> /><br />The script uses Orpheu as I said before, also uses AMX Mod X version 1.8.3 dev branch (<a href="https://www.amxmodx.org/snapshots.php" target="_blank" rel="nofollow noopener">https://www.amxmodx....apshots.php</a>), metamod ofc, and it already has some maps on it made by Jairito and other ppl that I don't remember.<br /><br />To "install" the script just unzip the file I provided in the link and then copy the folder cstrike to your "Half-Life" installation or to your ReHLDS (even though it was not tested for it, it should work)<br /><br />Anyways I thought this was going to be of help for some people.<br /><br />Before leaving just wanted to say that remember to Believe in Jesus and God Bless YOU!<br /><br />ANY LINK IS THE SAME FILE: <br /><a href="https://www.4shared.com/s/f7wolUL1kjq" target="_blank" rel="nofollow noopener">https://www.4shared....olUL1kjq</a><br /><a href="https://www.mediafire.com/file/c2w7r8r9x48jx6o/zombieEscapeBaseWorking.zip/file" target="_blank" rel="nofollow noopener">https://www.mediafir.../file</a></div>
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[INS] Suicide Bomber for co-op (updated 2024)
12.06.2024 14:42
<div>With the help of @blxckdreadful I've updated the older SuiceBomber plugin.<br />No more red painted insurgents. Damage is receded, default class is "bomber" so it works perfectly with my Theater/MOD "12 players ikir Tactical MOD":<br /><a href="https://steamcommuni...earchtext=ikir"target="_blank" rel="nofollow noopener">Workshop link</a><br /><br />The "bomber" class will explode at certain distance. If you are not using my theater I suggest to equip a new class with IED or only knife so the bomber will run towards players.<br />You can increase life of the bomber but keep that realistic as Insurgency is.<br /><br />"sm_suicide_enabled" "1" // Enable bomber<br />"sm_suicide_bomber" "Bomber" // A class that will be suicide bomber<br />"sm_suicide_detonate_range" "120" // Max range to detonate. I recommend 125.<br />"sm_suicide_resist" "4" // Bomber health multiplier<br />"sm_suicide_delay" "1.1" // Delay before suicide</div>
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<td><img class="inlineimg" src="https://forums.allie...attach/smx.gif"alt="File Type: smx" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://forums.allie...r_1.1.2.smx</a>(6.9 KB)
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<br /> <div style="padding:6px">
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<td><img class="inlineimg" src="https://forums.allie...attach/smx.gif"alt="File Type: smx" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://forums.allie...r_1.1.2.smx</a>(6.9 KB)
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[L4D2] Common CVar Lock
10.06.2024 18:08
<div><b><u>Description</u></b>:<br /><br />Limits changes to common infected related cvars. Custom campaigns can have vscripts that use director options or straight up call ConVar changes. This plugin prevents Custom Campaigns from increasing the amounts past their default + leeway. You can disable the leeway by tweaking the amounts in source. Campaigns can still change their values to be <b>lower</b> than their defaults, so that this plugin doesn't interfere with maps/sections that disable common infected.<br /><br />NOTE: Some vanilla campaigns seem to change z_mob_spawn_min_size and possibly others past their defaults. Which is why I put in the leeways. I don't think any change z_common_limit.<br /><br /><b><u>REQUIRED</u></b>:<br /><a href="https://forums.allie...d.php?t=321696" target="_blank" rel="noopener">Left4DHooks</a><br /><br /><u>Protected Cvars</u>:<ul><li><b>z_common_limit</b> (30)<i> + 0</i></li>
<li><b>z_mob_spawn_min_size </b>(10)<i> + 20</i></li>
<li><b>z_mob_spawn_max_size </b>(30)<i> + 30</i></li>
<li><b>z_mega_mob_size </b>(50)<i> + 10</i></li>
</ul><br /><u>Features</u>:[LIST[*]<b>sm_set_common_limit</b> - Lets you change the z_common_limit above the maximum allowed.<br /><br /><b><u>Changelog</u></b>:<br /><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">0.4 (10-Jun-2024)<br /> - Initial release.</code><hr />
</div><b><u>Thanks</u></b>:<br /><ul><li>Tabun - Making an initial plugin that tried to solve this (a long time ago).</li>
<li>Addie - Helping on Discord</li>
</ul></div>
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<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif" alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://www.sourcemo...84"><strong>Get Plugin</strong></a> or
<a href="https://forums.allie...1718039237">Get Source</a> (l4d2_common_cvar_lock.sp - 3.2 KB)
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<a href="https://forums.allie...ar_lock.smx</a> (5.5 KB)
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<li><b>z_mob_spawn_min_size </b>(10)<i> + 20</i></li>
<li><b>z_mob_spawn_max_size </b>(30)<i> + 30</i></li>
<li><b>z_mega_mob_size </b>(50)<i> + 10</i></li>
</ul><br /><u>Features</u>:[LIST[*]<b>sm_set_common_limit</b> - Lets you change the z_common_limit above the maximum allowed.<br /><br /><b><u>Changelog</u></b>:<br /><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">0.4 (10-Jun-2024)<br /> - Initial release.</code><hr />
</div><b><u>Thanks</u></b>:<br /><ul><li>Tabun - Making an initial plugin that tried to solve this (a long time ago).</li>
<li>Addie - Helping on Discord</li>
</ul></div>
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<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif" alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://www.sourcemo...84"><strong>Get Plugin</strong></a> or
<a href="https://forums.allie...1718039237">Get Source</a> (l4d2_common_cvar_lock.sp - 3.2 KB)
</td>
</tr><tr>
<td><img class="inlineimg" src="https://forums.allie...attach/smx.gif" alt="File Type: smx" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://forums.allie...ar_lock.smx</a> (5.5 KB)
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[IOS] PlayerSize
08.06.2024 16:34
<div>Flag to use: a<br />Cmd: sm_playersize "pequeño/normal/grande"<br /><br />I dont speak much english and im Spanish so you have to use the cmds in spanish, maybe later ill upload the same plugin in english<br /><br />example:<br /><br />!playersize "pequeño" // 50% playerscale <br />!playersize "normal" // 100% playerscale<br />!playersize "grande" // 150% playerscale</div>
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<a href="https://forums.allie...yerSize.smx</a>(3.6 KB)
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<td><img class="inlineimg" src="https://forums.allie...attach/smx.gif"alt="File Type: smx" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://forums.allie...yerSize.smx</a>(3.6 KB)
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