
Zombie Escape Mod 2.1 PL
Autor: Dias

Mod polega na tym że Człowiek musi uciec przez Zombie. System odlicza 20 sekund w tym czasie Ct ma czas na wybranie broni i ucieczkę. Zombie zostaje zamrożone na 7 sekund i ma wtedy czarny ekran. Człowiek musi dobiec do celu i przeżyć. Zombie ma dużo hp a człowiek bronie. Po wykonaniu celu przez CT wszystkie Zombie zostają zabite. Zombie posiada dodatkowo noktowizor. Zależy od mapy ale ct może niszczyć za sobą niektóre elementy mapy aby utrudnić bieg.

Plugin dodatkowo wymaga Orpheu który znajduje się w paczce.

Config możemy zmienić w pliku zombie_escape.ini

Standardowa
Kopiujemy tak jak jest w katalogach
I dopisujemy do plugins.ini -> zombie_escape_v2.1.amxx
Rekomendowane mapy przez autora:
ze_parkour_escape ze_mechanix_escape ze_jambalaya_escape ze_boatescape ze_proz_escape_final ze_osprey_escape ze_ship_escape_final ze_rock17_escape ze_boatescape_remix2 ze_escapetrain ze_isla_nublar_lg ze_mario_tower_lg ze_thelost_lg ze_ice4cap_lg ze_osnapitzari_lg ze_area51_lg ze_hospital_lg ze_officeday_gb ze_wilderness ze_storage ze_5tazona_lg ze_jurassicpark_v2 ze_chaka_escape ze_train_back_lg ze_trainescape_b3 ze_jurassickpark3_lg ze_isla_escape_lg ze_assault_escape_lg ze_jurassickpark2_lg ze_jungla_lg ze_metropolitano_lg ze_campescape_lg ze_egypt_two_lg ze_composit_lg ze_egypt
Changelog ENG
* v1.0 - First Release * v1.1 - Fix some bug, change countdown message * v1.2 - Add Zombie Knockback config section, add fog, fix bug * v1.3 - Add Score System, fix zombie gravity * v1.4 - Fix Wrong Count Bug - Add new method deathmsg when infect - Un-Hardcode - Make Config File (configs/zombie_escape.ini) - Add Lang file (data/lang/zombie_escape.txt) - Add more config var - Add Set ModelIndex for player - Add Var (check server for every 60 seconds, to make sure the round end if does not have any zombie of human) - Fix Some Bug * v1.5 - Fixed Overflow - Fixed Join Team Bug - Fixed Small Array Bug - Fixed Function "set_default_zombie" - Fixed Error "Invalid array handle provided" - Fix SomeCode in CurWeapon - Fixed NVG Bug (Prevent Server from Crash in New Round if Players are over 20) - Added ModelIndex Ena/Disa Var - Added Map Prefix Allow Section * v1.6 - Update New Set Model Method (lower overflow kick, crash)(I hoped this work) (Thank to MeRcYLeZZ) - Update New Set Team Method (Slow but good) (Thank to WiLs) - Update New Set Speed Method (Thank to Nihilanth) * v1.7 - Fix Small Problem About ModelIndex (this might caused crash) * v1.8 - Fix Map Check Bug - Fix Modelindex Mistake * v1.9 - Optimized Code - Fix Grenade Infect bug * v2.0 - Fix Some Bug - Added Player/Run Statistics - Added API for External Plugins - Added Native Stop Game (for Custom GamePlay) - Added Extra Items - Fix Death Atrib - Optimized Code - Update Lang/Include File - Update Check Map Method *v2.1 - Fix "gordon" model - Add Player Config in Menu (so player can turn on/off the background, ready,.. music - Added Round Time Var in config file - Remove Extra Item - Optimized Code
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