Restore Ragdolls
About:Requsted plugin by Sev. Upon death Survivors will no longer turn into a static death model, but rather use a ragdoll as it was in L4D1. This of course renders defibs completely useless so I recommend you either replace them with medkits or turn defib spawning off.This does not use the net-budget heavy prop_ragdoll entity, but rather trick the game into thinking the Survivor is falling from a ledge as Survivors falling from a ledge does not produce a static death model.To remove defibs:Put director_convert_pills_to_defib_health 0.0 convar in your server.cfg. That should eliminate most dynamicly created defibs. The static placed defibs will require to be stripped out, using Stripper. You can put the following into your global stripper file: Code: filter:{ "classname" "weapon_defibrillator_spawn"}{ "classname" "weapon_defibrillator"}modify:{ match: { "classname" "weapon_item_spawn" "item12" "1" } replace: { "item12" "0" }}
Description:Restores ragdolls of Survivors, upon death, instead of static death model.
Known Problems / Things to Notice:- This plugin require L4DStocks to compile.
No cvars are implemented in this plugin for adjusting. Simply load to enable, unload to disable.
Changelog:Code: Version 1.1 (2012-10-21)~ Fixed Witch kill not applying ragdoll.Version 1.0 (2012-10-21)Initial release
Download the .smx for the plugin, as the webcompiler won't be able to compile this plugin. Attached Files![Dołączona grafika](https://forums.alliedmods.net/images/attach/sp.gif)
![Dołączona grafika](https://forums.alliedmods.net/images/attach/smx.gif)
Wyświetl pełny artykuł