#include <amxmodx>
#include <amxmisc>
#include <codmod>
#include <engine>
#include <fakemeta>
#include <cstrike>
new const nazwa[] = "Zjarany ClaVo [KP]";
new const opis[] = "AUG,Scout,DGL,def. 95/255 na nozu, BH";
new const bronie = (1<<CSW_SCOUT)|(1<<CSW_AUG)|(1<<CSW_DEAGLE);
new const zdrowie = 25;
new const kondycja = 20;
new const inteligencja = 0;
new const wytrzymalosc = 5;
new ma_klase[33];
public plugin_init()
{
register_plugin(nazwa, "1.0", "
amxx.pl");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
register_event("CurWeapon", "eventKnife_Niewidzialnosc", "be", "1=1");
register_forward(FM_PlayerPreThink, "fwPrethink_AutoBH");
}
public cod_class_enabled(id)
{
if(!(get_user_flags(id) & ADMIN_LEVEL_H))
{
client_print(id, print_chat, "[Zjarany ClaVo [KP]] Nie masz uprawnien, aby uzywac tej klasy.")
return COD_STOP;
}
cs_set_user_defuse(id, 1);
ma_klase[id] = true;
return COD_CONTINUE;
}
public cod_class_disabled(id)
{
set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255);
ma_klase[id] = false;
}
public eventKnife_Niewidzialnosc(id)
{
if(!ma_klase[id])
return;
if( read_data(2) == CSW_KNIFE )
{
set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 95);
}
else
{
set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255);
}
}
public fwPrethink_AutoBH(id)
{
if(!ma_klase[id])
return PLUGIN_CONTINUE
if (pev(id, pev_button) & IN_JUMP) {
new flags = pev(id, pev_flags)
if (flags & FL_WATERJUMP)
return FMRES_IGNORED;
if ( pev(id, pev_waterlevel) >= 2 )
return FMRES_IGNORED;
if ( !(flags & FL_ONGROUND) )
return FMRES_IGNORED;
new Float:velocity[3];
pev(id, pev_velocity, velocity);
velocity[2] += 250.0;
set_pev(id, pev_velocity, velocity);
set_pev(id, pev_gaitsequence, 6);
}
return FMRES_IGNORED;
}