[TF2] Hitsounds for Buildings 1.0
Adminek AMXX.PL
13.08.2012
Simple enough: hit a sentry/dispenser/teleporter to trigger the same hitsound and damage text that normally triggers when you hit an enemy. Of course, they'll only see/hear it if they have damage text (hud_combattext 1) and/or hitsounds (tf_dingalingaling 1) enabled.Won't trigger when attacking a sapper or sapping a building. Besides that, if you see that a specific weapon is not triggering this plugin or is displaying an incorrect damage amount, let me know.Requires SDKHooks. Attached Files
buildinghits.smx (3.2 KB)
Get Plugin or Get Source (buildinghits.sp - 1.6 KB)
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