Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Galileo
#1
Napisano 31.03.2009 11:35
mam problem z pluginem galileo.
Nie czyta on cvarow bo mam ustawione ze komende rtv mozna uzywac po 3 minutach a gdy wjde na serwer to pisze ze moge uzyc komende za 10 minut
#2
Napisano 31.03.2009 14:13
#3
Napisano 31.03.2009 14:31
#4
Napisano 31.03.2009 14:48
Witajcie
mam problem z pluginem galileo.
Nie czyta on cvarow bo mam ustawione ze komende rtv mozna uzywac po 3 minutach a gdy wjde na serwer to pisze ze moge uzyc komende za 10 minut
sprawdź czy masz dobrze ustawione w serwer.cfg
mp_timelimit 25
Też tak miałem
#5
Napisano 31.03.2009 14:53
pozdrawiam:)
//twój temat ? nie ! więc załóż własny jak chcesz pomoc i skorzystaj z opcji SZUKAJ !
//Pavulon
#6
Napisano 31.03.2009 14:54
#7
Napisano 31.03.2009 16:52
sprawdź czy masz dobrze ustawione w serwer.cfg
Kod:
mp_timelimit 25
Też tak miałem
mam mape na 20 min
#8
Napisano 31.03.2009 17:11
#9
Napisano 31.03.2009 17:16
; AMX Mod X plugins ; Admin Base - Always one has to be activated admin.amxx ; admin base (required for any admin-related) mini_bans.amxx ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) ; Basic admincmd.amxx ; basic admin console commands adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) ReasonKicker.amxx plmenu.amxx ; players menu (kick, ban, client cmds.) ;telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) pluginmenu.amxx ; Menus for commands/cvars organized by plugin ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server scrollmsg.amxx ; displays a scrolling message imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related nextmap.amxx ; displays next map in mapcycle ;mapchooser.amxx ; allows to vote for next map timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike restmenu.amxx ; restrict weapons menu statsx.amxx ; stats on death or round end (CSX Module required!) ;miscstats.amxx ; bunch of events announcement for Counter-Strike ;stats_logging.amxx ; weapons stats logging (CSX Module required!) ; Enable to use AMX Mod plugins ;amxmod_compat.amxx ; AMX Mod backwards compatibility layer ; Custom - Add 3rd party plugins here ad_manager.amxx admin_freelook.amxx admin_spec_esp.amxx adminlisten.amxx c4.amxx ptb-pl.amxx warmuppro.amxx quit.amxx lastround.amxx swear_replacement.amxx adminchceck.amxx chat_logger.amxx Welcomed.amxx hud_message.amxx Galileo.amxx
amxx.cfg
// AMX Mod X Configuration File
echo Executing AMX Mod X Configuration File
// Default access for all non admin players (see users.ini for access details)
//
// Default value: "z"
amx_default_access "z"
// Name of setinfo which should store a password on a client (you should change this)
// Note: Always prefix the field with an underscore (aka: "_")
// (Example: setinfo _pw "password")
//
// Default value: "_pw"
amx_password_field "_pw"
// Mode of logging to a server
// 0 - disable logging, players won't be checked (and access won't be set)
// 1 - normal mode which obey flags set in accounts
// 2 - kick all players not on list
//
// Default value: 1
amx_mode 1
// Show admins activity
// 0 - disabled
// 1 - show without admin name
// 2 - show with name
//
// Default value: 2
amx_show_activity 2
// Frequency in seconds and text of scrolling message
//
// Default value: "%hostname%" 600
amx_scrollmsg "Koniecznie odwiedz forum serwera !! www.Cs-Bytow.pl" 600
// Center typed colored messages (last parameter is a color in RRRGGGBBB format)
//
// Default values: "%hostname%" "000255100"
// "Koniecznie odwiedz forum serwera www.Cs-Bytow.pl" "000100255"
amx_imessage "%hostname%" "000255100"
amx_imessage "Forum serwera Cs-Bytow.pl" "000100255"
// Frequency in seconds of colored messages
//
// Default value: 180
amx_freq_imessage 180
// Ban times for the main ban menu (amx_banmenu)
// Use 0 for permanent ban
// Default values: 0 5 10 15 30 45 60
amx_plmenu_bantimes 0 5 10 15 30 45 60
// Slap damage amounts for the main slap menu (amx_slapmenu)
// Slay is automaticall inserted as the first option
// Default values: 0 1 5
amx_plmenu_slapdmg 0 1 5
// Set in seconds how fast players can chat (chat-flood protection)
//
// Default value: 0.75
amx_flood_time 0.75
// Amount of slots to reserve.
//
// Default value: 0
amx_reservation 0
// If you set this to 1, you can hide slots on your server.
// If server "full" of public slots and slots hidden, you must manually connect with connect console command
//
// Default value: 0
amx_hideslots 0
// Displaying of time remaining
// a - display white text on bottom
// b - use voice
// c - don't add "remaining" (only in voice)
// d - don't add "hours/minutes/seconds" (only in voice)
// e - show/speak if current time is less than this set in parameter
//
// Default value: "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"
amx_time_display "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"
// Announce "say thetime" and "say timeleft" with voice, set to 0 to disable.
//
// Default value: 1
amx_time_voice 1
// Minimum delay in seconds between two voting sessions
//
// Default value: 10
amx_vote_delay 10
// How long voting session goes on
//
// Default value: 10
amx_vote_time 10
// Display who votes for what option, set to 0 to disable, 1 to enable.
//
// Default value: 1
amx_vote_answers 1
// Some ratios for voting success
// Default value: 0.40
amx_votekick_ratio 0.40
// Default value: 0.40
amx_voteban_ratio 0.40
// Default value: 0.40
amx_votemap_ratio 0.40
// Default value: 0.02
amx_vote_ratio 0.02
// Max. time to which map can be extended
//
// Default value: 90
amx_extendmap_max 90
// Step for each extending
//
// Default value: 15
amx_extendmap_step 15
// If you set this to 0, clients cannot chose their language, instead they use
// whatever language the server is configured to use.
//
// Default value: 1
amx_client_languages 1
// Plugin Debug mode
// 0 - No debugging (garbage line numbers)
// 1 - Plugins with "debug" option in plugins.ini are put into debug mode
// 2 - All plugins are put in debug mode
// Note - debug mode will affect JIT performance
//
// Default value: 1
amx_debug 1
// Plugin MultiLingual Debug
// To debug a language put its 2 letter code between quotes ("en", "de", etc)
// "" means disabled
//
// Default value: ""
amx_mldebug ""
//
// Beginning of Counter-Strike package specific configurations.
//
// Rank mode
// 0 - by nick
// 1 - by authid
// 2 - by ip
//
// Default value: 1
csstats_rank 2
// Max size of the stats file
//
// Default value: 3500
csstats_maxsize 3500
// Whether or not to rank bots with csstats - set to 1 to rank bots, 0 otherwise.
//
// Default value: 0
csstats_rankbots 0
// Duration of HUD-statistics
//
// Default value: 12.0
amx_statsx_duration 12.0
// HUD-statistics display limit relative round freeze end
// Negative time will clear the HUD-statstics before the round freeze time has ended
//
// Default value: -2.0
amx_statsx_freeze -2.0
amx_spree_limit 4
amx_endshow 1
redirect_active 1
redirect_auto 0
redirect_manual 1
redirect_follow 1
redirect_check_method 2
redirect_announce 40
redirect_announce_mode 3
redirect_announce_alivepos_x 1.0
redirect_announce_alivepos_y 0.01
redirect_announce_deadpos_x 0.1
redirect_announce_deadpos_y 0.35
redirect_show 1
redirect_adminslots 1
redirect_maxadmins 0
redirect_retry 1
redirect_hidedown 0
amx_kick_r1 "Lamisz"
amx_kick_r2 "Ping"
amx_kick_r3 "Denerwujesz ludzi i admina"
amx_kick_r4 ";*"
amx_kick_r5 "Ogarnij sie i wróc"
amx_kick_r6 "Spekt dla adminow"
amx_kick_r7 "AFK"
amx_minibans_forum "http://cs-bytow.pl" // okresla forum na ktorym mozna zlozyc zazalenie
amx_minibans_hudmsg "1" // okresla czy pokazywac zielony napis na hud
amx_minibans_moreinfo "0" // dla developerow, loguje wiecej informacji
amx_minibans_logs "1" // wlacza / wylacza logi
amx_minibans_logstype "1" // rodzaj logow, 1 - loguje w logach amxx, 2 - loguje w oddzielnym pliku
amx_minibans_kickdelay "1.0" // czas, po jakim od odtrzymaniu bana gracz zostanie wykopany
amx_minibans_reason "Obrazasz admina"
amx_minibans_reason "Lamisz"
amx_minibans_reason "Ping"
amx_minibans_reason "Czitujesz!! "
amx_minibans_reason "Obrazasz innych "
amx_minibans_reason ";*"
amx_minibans_reason "AFK"
/////////galileo
amx_extendmap_max 35 //Maksymalny czas jaki mapa moze byc grana. Jesli gracze beda wybierac przedluzenie mapy. Tylko do tego czasu bedzie to mozliwe.
amx_extendmap_step 15 //ile mapa ma byc przedluzana jesli gracze wybiora ta opcje (w minutach)
gal_cmd_votemap 0 // Jaki powinny dzialac wzykle komendy HL dotyczace Vota 1- Wylaczone 0- wylaczone
gal_cmd_listmaps 2 // Jak ma sie zachowywac komenda listmaps
// 0 - disable
// 1 - behave normally
// 2 - behave the same as the "gal_listmaps" command (galileo default)
gal_banrecent 3 // Ile map ostatnio granych jest niedozwolonych w Vote
gal_banrecentstyle 1 // jak maja byc wyswietlane mapy po wpisaniu recentmaps
// 1 - all maps on one line
// 2 - each map on a separate line
gal_rtv_commands 4 // na jak komenda ma reagowac plugin przy rtv
//1- Rockthevote
//2-rtv
//4 dynamiczna
gal_rtv_wait 3
//ile czasu po starcie mapy moze byc rozpoczete rtv
gal_rtv_ratio 0.60
//Ile % graczy musi wpisac rtv zeby zostalo odpalone.
gal_nom_playerallowance 1 //ile nominacji moze zrobic kazdy gracz
gal_nom_mapfile mapcycle.txt// skad maja byc sczytywane mapy
gal_nom_prefixes 0
// prefix przy mapie wymagany?
gal_nom_qtyused 1 // ile nominacji ma byc uzywanych w nastepnym glosowaniu.
//Glosowanie rozstrzygajace nastepuje wtedy kiedy zadna z map nie otrzyma 50% w normalnym glosowaniu. Wtedy dawane sa dwie z najwiekszym %
gal_runoff_enabled 1
//Mozliwe glosowanie rozstrzygajace
gal_runoff_duration 15
//po ilu sekundach ma sie rozpaczac
gal_vote_weight 1
//Czy ma byc wieksza waga glosu admina?
gal_vote_weightflags a
//Flaga z jaka admin ma wiekszy glos (dowolna)
gal_endonround 1
//Ma czekac do skonczenia rundy ze zmiana mapy?
gal_vote_showstatus 1
// postep glosowania ma byc pokazywany gracza?
//0-nigdy
//1- po zaglosowaniu
//2- zawsze
gal_vote_showstatustype 2
//Jak ma byc to przedstawiane gracza
//1- liczba
//2- procenty na mapie
gal_srv_start 3
// jesli serwer sie zrestartuje lub bedzie mial krasza jak ma reagowac plugin
//0- nic nie robi
//1- zmienia mape na ta przed restartem
//2- zmienia mape na ta która powinna byc wybrana
//3- robi Vote
//4- zmienia na jedna z nominowanych
gal_endofmapvote 1
gal_listmaps_paginate 10 // ile map na stronie ma byc pokazywanych po uzyciu gal_listmaps
gal_vote_mapchoices 5
//Ile map ma byc dawanych do vote
gal_vote_duration 15 // ile sekund powinien trwac vote
gal_vote_mapfile mapcycle.txt // skad ma pobierac mapy
gal_vote_expirationcountdown 1
gal_vote_uniqueprefixes 0
gal_vote_announcechoice 1 //pokazuje jaka mape wybral gracz?
//1- tak
//0- Nie
gal_emptyserver_wait 0
// ile sekund ma czekac zanim uruchomi emptyserwer mapcykle,
gal_emptyserver_mapfile mptycycle.txt
// Plik z którego czyta empty serwer mapcyke
[ Dodano: 31-03-2009, 18:20 ]
galileo.cfg (nic nie zmienialem)
// Galileo Configuration File echo Executing Galileo (GAL) Configuration File //////////////////////////////////////////////////////////////////////// // Allowing an extension of the current map's time limit will add an // // "extend the map" option to map votes which, if the option wins, // // will increase the time limit by a predetermined amount, letting // // players stay on the current map longer. // //////////////////////////////////////////////////////////////////////// // Specifies the maximum number of minutes a map can be played, if it // has been extended. A value less than mp_timelimit will not let the // map be extended. amx_extendmap_max 90 // Specifies the number of minutes a map will be extended each time // the "Extend Map" option wins the map vote. amx_extendmap_step 15 //////////////////////////////////////////////////////////////////////// // There are two standard HL1 map related commands that you may not // // want to function normally, if at all, when using this plugin, so // // as to avoid conflicts of map voting procedures. // //////////////////////////////////////////////////////////////////////// // Indicates how the standard HL1 "votemap" command should function. // 0 - disable // 1 - behave normally gal_cmd_votemap 0 // Indicates how the standard HL1 "listmaps" command should function. // 0 - disable // 1 - behave normally // 2 - behave the same as the "gal_listmaps" command (galileo default) gal_cmd_listmaps 2 //////////////////////////////////////////////////////////////////////// // Banning recently played maps means that the last several maps that // // have been played can not be nominated or otherwise placed in the // // map vote. This ensures that a map can not be played over and over // // again at the expense of playing a variety of other maps. // //////////////////////////////////////////////////////////////////////// // Specifies how many of the most recent maps are disallowed from a // map vote. A value of 0 will disable this feature. gal_banrecent 3 // Indicates the style in which the recent maps are displayed when a // player uses the "recentmaps" say command. // 1 - all maps on one line // 2 - each map on a separate line gal_banrecentstyle 1 //////////////////////////////////////////////////////////////////////// // Rocking the vote is a way players can indicate their desire to // // start an early map vote to change maps. Once enough players have // // rocked it, a vote will begin. // //////////////////////////////////////////////////////////////////////// // Indicates which say commands can be used to rock the vote. // The flags are additive. A value of 0 will disable this feature. // 1 - standard "rockthevote" command // 2 - shorthand "rtv" command // 4 - dynamic "rockthe<anything>vote" command (allows a player to type // any one word (i.e. no spaces) that starts with "rockthe" and ends // with "vote". Some examples might be: "rockthedamnvote", // "rockthesillylittlevote", or "rockthefreakingvote". The total // length of the word can not be longer than 31 characters. That // leaves 20 characters for creativeness once you factor in the // lengths of "rockthe" and "vote") gal_rtv_commands 3 // Specifies the number of minutes after a map starts that players // have to wait before they can rock the vote. When a single player // is on the server, that player can rock the vote at any time, // regardless of this setting. gal_rtv_wait 10 // Specifies the ratio of players that need to rock the vote before a // vote will be forced to occur. When a single player is on the server, // that player can rock the vote and start an immediate vote. gal_rtv_ratio 0.60 // Specifies how often, in minutes, to remind everyone how many more // rocks are still needed, after the last rock has been made. // A value of 0 will disable this feature. gal_rtv_reminder 2 //////////////////////////////////////////////////////////////////////// // Nominations can be used to let players nominate maps they would // // like included in the next map vote. Depending on how many maps // // have been nominated, it is possible that not all nominations will // // make it into the next vote. // //////////////////////////////////////////////////////////////////////// // Specifies how many nominations each player can make. // There is a hard cap defined, MAX_NOMINATION_CNT, that is set to 5 // in the SMA. It can be changed, if needed. // This CVAR needs to be set equal to or less than the hard cap. // A value of 0 will disable this feature. gal_nom_playerallowance 2 // Specifies the file to use which holds the names of the maps that // players can nominate. Use * for all maps in the server's maps folder. gal_nom_mapfile mapcycle.txt // Indicates if the ./amxmodx/configs/gal/prefixes.ini file should // be used to attempt to match map names if the player's entered // text doesn't match any. gal_nom_prefixes 1 // Specifies how many of the nominations made will be // considered for use in the next map vote. // A value of 0 means all the nominated maps will be considered. gal_nom_qtyused 0 //////////////////////////////////////////////////////////////////////// // Runoff voting happens when none of the normal vote options receive // // over 50% of a given vote. The two options with the highest vote // // counts will be in the runoff vote. // //////////////////////////////////////////////////////////////////////// // Indicates whether to allow runoff voting or not. // 0 - disable runoff voting // 1 - enable runoff voting gal_runoff_enabled 1 // Specifies the number of seconds the runoff vote should last. gal_runoff_duration 15 //////////////////////////////////////////////////////////////////////// // Weighted votes allows admins to have their vote counted as more // // than a regular player's vote. // //////////////////////////////////////////////////////////////////////// // Specifies how many votes a single admin vote should count as. // A value of 0 or 1 will disable this feature. gal_vote_weight 2 // Specifies the standard access flags needed to have weighted votes. // You can specify multiple flags. gal_vote_weightflags y //////////////////////////////////////////////////////////////////////// // Ending a map on a new round after time has expired, for round- // // based mods, is a much nicer way of ending the current map than the // // standard HL1 way, which is to suddenly end the map the second time // // runs out. // //////////////////////////////////////////////////////////////////////// // Indicates when a map should end when time runs out. // 0 - end immediately when time runs out // 1 - when time runs out, end after the current round gal_endonround 1 //////////////////////////////////////////////////////////////////////// // By showing the status of the vote, you allow players to see how // // many votes the various choices received. // //////////////////////////////////////////////////////////////////////// // Indicates when the vote progress should be shown to a player. // A value of 0 disables this feature. // 0 - never // 1 - after player has voted // 2 - after the vote ends gal_vote_showstatus 1 // Indicates how to show the progress of a vote. // 1 - as vote count // 2 - as percentage of all votes cast gal_vote_showstatustype 2 //////////////////////////////////////////////////////////////////////// // Server restarts could be due to a benign reason or could be due to // // a map that just crashed the server. In any case, you can specify // // what happens when the server restarts. // //////////////////////////////////////////////////////////////////////// // Indicates which action to take when it is detected // that the server has been restarted. // 0 - stay on the map the server started with // 1 - change to the map that was being played when the server was reset // 2 - change to what would have been the next map had the server not // been restarted (if the next map isn't known, this acts like 3) // 3 - start an early map vote after the first two minutes // 4 - change to a randomly selected map from your nominatable map list gal_srv_start 0 //////////////////////////////////////////////////////////////////////// // Some people like to stick to their defined map cycle unless a vote // // is started in the meantime. Other people like to always have a // // vote near the end of the map to decide what the next map will be. // //////////////////////////////////////////////////////////////////////// // Indicates whether there should be a vote near the end // of the map to decide what the next map will be. gal_endofmapvote 1 //////////////////////////////////////////////////////////////////////// // Paginating the map listings displayed from the gal_listmaps // // console command will prevent players from getting kicked when you // // are listing a large number of maps. When paginated, the listings // // will only display a portion of the total map list at a time. // //////////////////////////////////////////////////////////////////////// // Specifies how many maps per "page" to show when using // the gal_listmaps console command. // Setting it to 0 will not paginate the map listing. // Pagination will be in the style of the amx_help command. gal_listmaps_paginate 10 //////////////////////////////////////////////////////////////////////// // Primary voting is what most people generally think of when they // // think of starting a vote for a new map. It's just your standard // // map vote. // //////////////////////////////////////////////////////////////////////// // Specifies the number of maps players can choose from during the vote. // The number of maps must be between 2 and 8. gal_vote_mapchoices 5 // Specifies the number of seconds the vote should last. gal_vote_duration 15 // Specifies the file to use which either holds the names of the maps // that the vote will be filled with or is used in the map group feature // to specify how many maps to use from each group as determined by // the gal_vote_mapfiletype CVAR. gal_vote_mapfile mapcycle.txt // Indicates whether the maps being added, after nominations have been // added to a vote, should have unique map prefixes from those already // in the vote. gal_vote_uniqueprefixes 0 //////////////////////////////////////////////////////////////////////// // The vote expiration countdown begins display a timer, to players // // that haven't voted, when there are 10 seconds left in the current // // vote. The timer counts down from 10 to 0, at which point the vote // // will be over. // //////////////////////////////////////////////////////////////////////// // Indicates whether a vote expiration countdown should be displayed. // 0 - do not show the countdown // 1 - show the countdown gal_vote_expirationcountdown 1 //////////////////////////////////////////////////////////////////////// // When the player's choice is announced, everyone on the server is // // shown what every other player's selection was. // //////////////////////////////////////////////////////////////////////// // Indicates whether to announce each player's choice. // 0 - keep the player's choice private // 1 - announce the player's choice gal_vote_announcechoice 1 //////////////////////////////////////////////////////////////////////// // You may have a lot of maps but only a few are sure to attract a // // lot of players. When the server is empty, you may want the server // // to change to those maps. // //////////////////////////////////////////////////////////////////////// // Specifies how many minutes to wait, when the server is empty, before // changing to an alternate empty-server map cycle. // A value of 0 disables this feature. gal_emptyserver_wait 0 // Specifies the file which contains a listing of maps, in the style of // mapcycle.txt, to be used as the map cycle when the server is empty. gal_emptyserver_mapfile emptycycle.txt
#10
Napisano 31.03.2009 17:24
Wrzuć jeszcze pausecfg oraz server.cfg
#11
Napisano 31.03.2009 17:38
gdzie ?pausecfg
///////////////////// // Nazwa Serwera /// /////////////////// hostname "Cs-Bytow.pl #2 [FFa] @ GameServ.pl" //////////////////// // Haslo Dostepu // ////////////////// rcon_password "*********" /////////////////// // Logi Servera // ///////////////// log on mp_logdetail 0 mp_logmessages 1 /////////////////////////// // Konfiguracja Servera // ///////////////////////// mp_timelimit 20 mp_autokick 1 mp_autoteambalance 1 mp_c4timer 35 mp_flashlight 1 mp_footsteps 1 mp_forcechasecam 1 mp_freezetime 0 mp_friendlyfire 0 mp_hostagepenalty 5 mp_limitteams 0 mp_roundtime 2 mp_tkpunish 5 sv_restartround 3 sv_maxspeed 320 sv_proxies 1 allow_spectators 1 mp_startmoney 800 mp_chattime 0 sv_voiceenable 1 sv_alltalk 0 pausable 0 decalfrequency 60 mp_falldamage 1 ////////////////// // Aim & Czity // //////////////// sv_aim 0 sv_cheats 0 /////////////////// // Raty Servera // ///////////////// sv_maxupdaterate 50 sv_minupdaterate 25 sv_maxrate 20000 sv_minrate 0 fps_max 100 sys_ticrate 125 cl_cmdrate 50 //////////////////////// // Ustawienia Dzieku // ////////////////////// sv_voicecodec voice_speex sv_voicequality 5 ////////////////////////// // Lan/Internet Server // //////////////////////// sv_lan 1 //////////////////// // Kontakt & Geo // ////////////////// sv_contact twój@email.pl sv_region 3 ////////////////// // Pliki Banow // //////////////// exec listip.cfg exec banned.cfg //////////////////////// // Pobieranie Plików // ////////////////////// sv_allowdownload 1 sv_send_resources 1 ///////////// // Status // /////////// max_queries_global 30 max_queries_sec 3 max_queries_window 30
#12
Napisano 31.03.2009 18:07
#13
Napisano 31.03.2009 20:42
Chodzi o plik pausecfg.ini. Znajduje się on w addons/amxmodx/configs
no tak to mialem a ze mial napisane pausecfg to myslaelm ze mialo byc pause.cfg
;Generated by Pause Plugins Plugin. Do not modify! ;Title Filename "WarmUP Pro" ;warmuppro.amxx
#14
Napisano 31.03.2009 20:45
#15
Napisano 31.03.2009 20:48
#16
Napisano 31.03.2009 20:49
#17
Napisano 31.03.2009 21:14
// Galileo Configuration File echo Executing Galileo (GAL) Configuration File //////////////////////////////////////////////////////////////////////// // Allowing an extension of the current map's time limit will add an // // "extend the map" option to map votes which, if the option wins, // // will increase the time limit by a predetermined amount, letting // // players stay on the current map longer. // //////////////////////////////////////////////////////////////////////// // Specifies the maximum number of minutes a map can be played, if it // has been extended. A value less than mp_timelimit will not let the // map be extended. amx_extendmap_max 90 // Specifies the number of minutes a map will be extended each time // the "Extend Map" option wins the map vote. amx_extendmap_step 15 //////////////////////////////////////////////////////////////////////// // There are two standard HL1 map related commands that you may not // // want to function normally, if at all, when using this plugin, so // // as to avoid conflicts of map voting procedures. // //////////////////////////////////////////////////////////////////////// // Indicates how the standard HL1 "votemap" command should function. // 0 - disable // 1 - behave normally gal_cmd_votemap 0 // Indicates how the standard HL1 "listmaps" command should function. // 0 - disable // 1 - behave normally // 2 - behave the same as the "gal_listmaps" command (galileo default) gal_cmd_listmaps 2 //////////////////////////////////////////////////////////////////////// // Banning recently played maps means that the last several maps that // // have been played can not be nominated or otherwise placed in the // // map vote. This ensures that a map can not be played over and over // // again at the expense of playing a variety of other maps. // //////////////////////////////////////////////////////////////////////// // Specifies how many of the most recent maps are disallowed from a // map vote. A value of 0 will disable this feature. gal_banrecent 3 // Indicates the style in which the recent maps are displayed when a // player uses the "recentmaps" say command. // 1 - all maps on one line // 2 - each map on a separate line gal_banrecentstyle 1 //////////////////////////////////////////////////////////////////////// // Rocking the vote is a way players can indicate their desire to // // start an early map vote to change maps. Once enough players have // // rocked it, a vote will begin. // //////////////////////////////////////////////////////////////////////// // Indicates which say commands can be used to rock the vote. // The flags are additive. A value of 0 will disable this feature. // 1 - standard "rockthevote" command // 2 - shorthand "rtv" command // 4 - dynamic "rockthe<anything>vote" command (allows a player to type // any one word (i.e. no spaces) that starts with "rockthe" and ends // with "vote". Some examples might be: "rockthedamnvote", // "rockthesillylittlevote", or "rockthefreakingvote". The total // length of the word can not be longer than 31 characters. That // leaves 20 characters for creativeness once you factor in the // lengths of "rockthe" and "vote") gal_rtv_commands 3 // Specifies the number of minutes after a map starts that players // have to wait before they can rock the vote. When a single player // is on the server, that player can rock the vote at any time, // regardless of this setting. gal_rtv_wait 10 // Specifies the ratio of players that need to rock the vote before a // vote will be forced to occur. When a single player is on the server, // that player can rock the vote and start an immediate vote. gal_rtv_ratio 0.60 // Specifies how often, in minutes, to remind everyone how many more // rocks are still needed, after the last rock has been made. // A value of 0 will disable this feature. gal_rtv_reminder 2 //////////////////////////////////////////////////////////////////////// // Nominations can be used to let players nominate maps they would // // like included in the next map vote. Depending on how many maps // // have been nominated, it is possible that not all nominations will // // make it into the next vote. // //////////////////////////////////////////////////////////////////////// // Specifies how many nominations each player can make. // There is a hard cap defined, MAX_NOMINATION_CNT, that is set to 5 // in the SMA. It can be changed, if needed. // This CVAR needs to be set equal to or less than the hard cap. // A value of 0 will disable this feature. gal_nom_playerallowance 2 // Specifies the file to use which holds the names of the maps that // players can nominate. Use * for all maps in the server's maps folder. gal_nom_mapfile mapcycle.txt // Indicates if the ./amxmodx/configs/gal/prefixes.ini file should // be used to attempt to match map names if the player's entered // text doesn't match any. gal_nom_prefixes 1 // Specifies how many of the nominations made will be // considered for use in the next map vote. // A value of 0 means all the nominated maps will be considered. gal_nom_qtyused 0 //////////////////////////////////////////////////////////////////////// // Runoff voting happens when none of the normal vote options receive // // over 50% of a given vote. The two options with the highest vote // // counts will be in the runoff vote. // //////////////////////////////////////////////////////////////////////// // Indicates whether to allow runoff voting or not. // 0 - disable runoff voting // 1 - enable runoff voting gal_runoff_enabled 1 // Specifies the number of seconds the runoff vote should last. gal_runoff_duration 15 //////////////////////////////////////////////////////////////////////// // Weighted votes allows admins to have their vote counted as more // // than a regular player's vote. // //////////////////////////////////////////////////////////////////////// // Specifies how many votes a single admin vote should count as. // A value of 0 or 1 will disable this feature. gal_vote_weight 2 // Specifies the standard access flags needed to have weighted votes. // You can specify multiple flags. gal_vote_weightflags y //////////////////////////////////////////////////////////////////////// // Ending a map on a new round after time has expired, for round- // // based mods, is a much nicer way of ending the current map than the // // standard HL1 way, which is to suddenly end the map the second time // // runs out. // //////////////////////////////////////////////////////////////////////// // Indicates when a map should end when time runs out. // 0 - end immediately when time runs out // 1 - when time runs out, end after the current round gal_endonround 1 //////////////////////////////////////////////////////////////////////// // By showing the status of the vote, you allow players to see how // // many votes the various choices received. // //////////////////////////////////////////////////////////////////////// // Indicates when the vote progress should be shown to a player. // A value of 0 disables this feature. // 0 - never // 1 - after player has voted // 2 - after the vote ends gal_vote_showstatus 1 // Indicates how to show the progress of a vote. // 1 - as vote count // 2 - as percentage of all votes cast gal_vote_showstatustype 2 //////////////////////////////////////////////////////////////////////// // Server restarts could be due to a benign reason or could be due to // // a map that just crashed the server. In any case, you can specify // // what happens when the server restarts. // //////////////////////////////////////////////////////////////////////// // Indicates which action to take when it is detected // that the server has been restarted. // 0 - stay on the map the server started with // 1 - change to the map that was being played when the server was reset // 2 - change to what would have been the next map had the server not // been restarted (if the next map isn't known, this acts like 3) // 3 - start an early map vote after the first two minutes // 4 - change to a randomly selected map from your nominatable map list gal_srv_start 0 //////////////////////////////////////////////////////////////////////// // Some people like to stick to their defined map cycle unless a vote // // is started in the meantime. Other people like to always have a // // vote near the end of the map to decide what the next map will be. // //////////////////////////////////////////////////////////////////////// // Indicates whether there should be a vote near the end // of the map to decide what the next map will be. gal_endofmapvote 1 //////////////////////////////////////////////////////////////////////// // Paginating the map listings displayed from the gal_listmaps // // console command will prevent players from getting kicked when you // // are listing a large number of maps. When paginated, the listings // // will only display a portion of the total map list at a time. // //////////////////////////////////////////////////////////////////////// // Specifies how many maps per "page" to show when using // the gal_listmaps console command. // Setting it to 0 will not paginate the map listing. // Pagination will be in the style of the amx_help command. gal_listmaps_paginate 10 //////////////////////////////////////////////////////////////////////// // Primary voting is what most people generally think of when they // // think of starting a vote for a new map. It's just your standard // // map vote. // //////////////////////////////////////////////////////////////////////// // Specifies the number of maps players can choose from during the vote. // The number of maps must be between 2 and 8. gal_vote_mapchoices 5 // Specifies the number of seconds the vote should last. gal_vote_duration 15 // Specifies the file to use which either holds the names of the maps // that the vote will be filled with or is used in the map group feature // to specify how many maps to use from each group as determined by // the gal_vote_mapfiletype CVAR. gal_vote_mapfile mapcycle.txt // Indicates whether the maps being added, after nominations have been // added to a vote, should have unique map prefixes from those already // in the vote. gal_vote_uniqueprefixes 0 //////////////////////////////////////////////////////////////////////// // The vote expiration countdown begins display a timer, to players // // that haven't voted, when there are 10 seconds left in the current // // vote. The timer counts down from 10 to 0, at which point the vote // // will be over. // //////////////////////////////////////////////////////////////////////// // Indicates whether a vote expiration countdown should be displayed. // 0 - do not show the countdown // 1 - show the countdown gal_vote_expirationcountdown 1 //////////////////////////////////////////////////////////////////////// // When the player's choice is announced, everyone on the server is // // shown what every other player's selection was. // //////////////////////////////////////////////////////////////////////// // Indicates whether to announce each player's choice. // 0 - keep the player's choice private // 1 - announce the player's choice gal_vote_announcechoice 1 //////////////////////////////////////////////////////////////////////// // You may have a lot of maps but only a few are sure to attract a // // lot of players. When the server is empty, you may want the server // // to change to those maps. // //////////////////////////////////////////////////////////////////////// // Specifies how many minutes to wait, when the server is empty, before // changing to an alternate empty-server map cycle. // A value of 0 disables this feature. gal_emptyserver_wait 0 // Specifies the file which contains a listing of maps, in the style of // mapcycle.txt, to be used as the map cycle when the server is empty. gal_emptyserver_mapfile emptycycle.txt
to wszystko do server.cfg ?
a jesli chce zmienic zeby rtv dzialalo po 3 min ?
#18
Napisano 01.04.2009 06:32
Co do rtv po 3 minutach:
gal_rtv_wait 10
#19
Napisano 01.04.2009 08:57
dziki all za pomoc ;]
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