Dodałem do mojej modyfikacji DiabloModa Party.
Problem polega na tym, że jednemu zabiera a drugiemu członkowi party dodaje expa.
public Give_Xp(id,amount)
{
new Players[32], zablokuj;
get_players(Players, zablokuj, "ch");
if(zablokuj < 1 && amount < 200) return PLUGIN_CONTINUE;
if(player_class_lvl[id][player_class[id]]==player_lvl[id])
{
if(player_xp[id]+amount!=0 && get_playersnum()>1){ //>1
if(jestes_w_party[id]==false) player_xp[id]+=amount
else if(jestes_w_party[id]==true)
{
player_xp[id]+=amount/ilosc_graczy_party[id]
for(new i=1; i < 33; i++) {
new player = find_player ( "a", nazwa_lidera_party[id]) ;
if(player==id) player=id
if(is_user_connected(i) && (get_user_team(i) == get_user_team(player))) {
if(equal(nazwa_party[id],nazwa_party[i]) && id!=i)
{
if( get_user_flags(id) & ADMIN_LEVEL_H)
{
new exp_premium = (amount+amount/2)/ilosc_graczy_party[player]
player_xp[i]+=(amount+amount/2)/ilosc_graczy_party[player]
ColorChat(i, GREEN, "^x04[PARTY]^x01 Dostejsz^x04 %i XP^x01 przez bonus Party ", exp_premium)
}
else
{
new exp = amount/ilosc_graczy_party[player]
player_xp[i]+=amount/ilosc_graczy_party[player]
ColorChat(i, GREEN, "^x04[PARTY]^x01 Dostejsz^x04 %i XP^x01 przez bonus Party ", exp)
}
}
}
}
}
if (player_xp[id] > LevelXP[player_lvl[id]])
{
player_lvl[id]+=1
player_point[id]+=2
set_hudmessage(60, 200, 25, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.2, 2)
show_hudmessage(id, "Awansowales do poziomu %i", player_lvl[id])
savexpcom(id)
player_class_lvl[id][player_class[id]]=player_lvl[id]
}
if (player_xp[id] < LevelXP[player_lvl[id]-1])
{
player_lvl[id]-=1
player_point[id]-=2
set_hudmessage(60, 200, 25, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.2, 2)
show_hudmessage(id, "Spadles do poziomu %i", player_lvl[id])
savexpcom(id)
player_class_lvl[id][player_class[id]]=player_lvl[id]
}
write_hud(id)
}
}
return PLUGIN_CONTINUE;
}
Proszę o pomoc
z góry dzięki
Użytkownik Burn1995 edytował ten post 29.07.2012 12:48


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