public Spawn() // Granaty
{
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
player = players[i];
if(get_user_flags(player) & ADMIN_LEVEL_H)
{
//if(!is_user_hltv(player) && !is_user_bot(player))
//{
//if(is_user_connected(player)) set_user_health(player,120)
give_item(player, "weapon_smokegrenade")
give_item(player, "weapon_smokegrenade")
give_item(player, "weapon_flashbang" )
give_item(player, "weapon_flashbang")
give_item(player, "weapon_hegrenade" )
give_item(player, "weapon_hegrenade")
give_item(player, "item_assaultsuit" )
//if(round > 3) Showrod(player)
//}
}
}
//return PLUGIN_HANDLED
} witam,wszysto tu dziala, ale zycie i granaty dodaje co kilkanascie sekund :< czy ktos mi moze podpowiedziec jak zrobic, zeby dodawalo jak gracz zginie i wtedy jak sie odrodzi to dostaje?


Dodatki SourceMod



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