Klasa z UAV
Arthain
07.06.2012
Proszę o klasę posiadającą UAV (widzi wrogów na radarze)... Z góry dziękuję
Pozdrawiam,
Towarzysz97

Pozdrawiam,
Towarzysz97
Engi
08.06.2012
#include <amxmodx>
#include <amxmisc>
#include <codmod>
new const nazwa[] = "Klasa";
new const opis[] = "Opis";
new const bronie = (1<<CSW_MP5NAVY);
new const zdrowie = 12;
new const kondycja = 12;
new const inteligencja = 12;
new const wytrzymalosc = 12;
new ma_klase[33];
new g_msgHostageAdd, g_msgHostageDel;
new const sound_radar[] = "radar.wav"
public plugin_init()
{
register_plugin(nazwa, "1.0", "amxx.pl");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
g_msgHostageAdd = get_user_msgid("HostagePos");
g_msgHostageDel = get_user_msgid("HostageK");
set_task (2.0,"radar_scan",_,_,_,"b");
}
public cod_class_enabled(id)
ma_klase[id] = true;
public cod_class_disabled(id)
ma_klase[id] = false;
public plugin_precache()
precache_sound(sound_radar)
public radar_scan(id)
{
new PlayerCoords[3];
for (new id=1; id<=32; id++)
{
if((!is_user_alive(id))||(!ma_klase[id])) continue;
for (new i=1;i<=32;i++)
{
if(!is_user_alive(i) || get_user_team(i) == get_user_team(id)) continue;
get_user_origin(i, PlayerCoords)
message_begin(MSG_ONE_UNRELIABLE, g_msgHostageAdd, {0,0,0}, id)
write_byte(id)
write_byte(i)
write_coord(PlayerCoords[0])
write_coord(PlayerCoords[1])
write_coord(PlayerCoords[2])
message_end()
message_begin(MSG_ONE_UNRELIABLE, g_msgHostageDel, {0,0,0}, id)
write_byte(i)
message_end()
}
emit_sound(id, CHAN_ITEM, sound_radar, 1.0, ATTN_NORM, 0, PITCH_NORM);
}
}