sma :
#include <amxmodx>
new const sounds_ct[][] = {"sound/misc/SparkBF2/BF201.mp3","sound/misc/SparkBF2/BF202.mp3","sound/misc/SparkBF2/BF203.mp3","sound/misc/SparkBF2/BF204.mp3","sound/misc/SparkBF2/BF205.mp3","sound/misc/SparkBF2/BF211.mp3"}
new const sounds_terro[][] = {"sound/misc/SparkBF2/BF206.mp3","sound/misc/SparkBF2/BF207.mp3","sound/misc/SparkBF2/BF208.mp3","sound/misc/SparkBF2/BF209.mp3","sound/misc/SparkBF2/BF210.mp3","sound/misc/SparkBF2/BF212.mp3"}
public plugin_init()
{
register_plugin("RoundSoundy","1","Sal")
register_event("SendAudio", "ct", "a", "2&%!MRAD_ctwin")
register_event("SendAudio", "terro", "a", "2&%!MRAD_terwin")
}
public plugin_precache()
{
new i ;
for(i = 0; i < sizeof sounds_ct; i++)
precache_generic(sounds_ct[i])
new u
for(u = 0; u < sizeof sounds_terro; u++)
precache_generic(sounds_terro[u])
}
public ct()
{
client_cmd(0,"stopsound")
client_cmd(0, "mp3 stop")
client_cmd(0, "mp3 play %s", sounds_ct[random_num(0, charsmax(sounds_ct))] )
}
public terro()
{
client_cmd(0,"stopsound")
client_cmd(0, "mp3 stop")
client_cmd(0, "mp3 play %s", sounds_terro[random_num(0, charsmax(sounds_terro))] )
}
Wyciełem WavePad'em i .mp3 zrobiłem przez FormatFactory , muza się sciąga ale nie działa..
Pliki ładnie wrzucone na FastDL jak i w cstrike na serwerze..
Użytkownik DriveR.` edytował ten post 24.04.2012 12:22


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