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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Dołączona grafika Dołączona grafika

Guest Message by DevFuse
 

Zdjęcie

RoundSoundy laduja sie co mapy


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2 odpowiedzi w tym temacie

#1 MaXeR XxL

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Napisano 10.03.2012 10:13

Witam tak jak w temacie jak whodzi na server gracz to mu sie laduje OK
Ale jak zmieniam mape to znowu mu to sie laduje
proszę o POMOC! ZA POMOC +
Jak Musze Dac Jakies Pliki itd proszę napisac!

#2 kapi10072

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Napisano 10.03.2012 10:22

Daj .sma pluginu od roundsounda..
Ewentualnie zmień go na inny :)
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Dołączona grafika
Najlepszy serwer TeamPlay w Polsce !
Pomogłem, wejdź ;)
Zapraszam na BHZ-Game.pl
Bo nie liczą się fragi tylko dobra atmosfera ;D


#3 MaXeR XxL

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Napisano 10.03.2012 10:53

proszę
   
    /* - - - - - - - - - - -

	    AMX Mod X script.
	    Copyright (C) 2007 - Arkshine

	    Plugin  : 'Alternative End Round Sounds'
	    Version :  v2.3b

	    Original idea and plugin by PaintLancer.
	    Orignal thread : http://forums.alliedmods.net/showthread.php?t=6784
	   
	    This program is free software; you can redistribute it and/or modify it
	    under the terms of the GNU General Public License as published by the
	    Free Software Foundation; either version 2 of the License, or (at
	    your option) any later version.

	    This program is distributed in the hope that it will be useful, but
	    WITHOUT ANY WARRANTY; without even the implied warranty of
	    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
	    General Public License for more details.

	    You should have received a copy of the GNU General Public License
	    along with this program; if not, write to the Free Software Foundation,
	    Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

	    In addition, as a special exception, the author gives permission to
	    link the code of this program with the Half-Life Game Engine ("HL
	    Engine") and Modified Game Libraries ("MODs") developed by Valve,
	    L.L.C ("Valve"). You must obey the GNU General Public License in all
	    respects for all of the code used other than the HL Engine and MODs
	    from Valve. If you modify this file, you may extend this exception
	    to your version of the file, but you are not obligated to do so. If
	    you do not wish to do so, delete this exception statement from your
	    version.

	    ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
	   
	    Description :
	    - - - - - - -
		    Plays random music at the end of a round according to who wins,
		    instead of just "Terrorists Win" or "Counter-Terrorists Win".

		   
	    Features :
	    - - - - - -
		    * Support for mp3 and wav files
		    * Using a file for the sounds
		    * Per-map config files supported
		    * Per-map prefix config files supported
		    * Sounds can be toggle on/off by players
		    * Ability to choice x sounds to be precache per map
		    * Multilingual support

		   
	    Requirements :
	    - - - - - - - -
		    * CS 1.6 / CZ
		    * AMX/X 1.7x or higher

		   
	    Cvars :
	    - - - -
		    * ers_enabled <iNum
		   
			    <0|1> Disable/Enable this plugin.
			    (default: 1)
		   
		   
		    * ers_player_toggle <iNum>
		   
			    <0|1> Disable/Enable the client command /roundsound
			    (default: 1)
			   
			   
		    * erc_time_ads <iTime>
		   
			    Times in seconds between each ads messages. 0 disable ads.
			    (default: 120)

			   
		    * erc_random_precache <iMaxTeam or iMax_T-iMax_CT>

			    Specify how many sounds by team you want to precache randomly among all sounds.
			    This means that x sounds will be choosen randomly among all sounds of each team so to be precache at each map. ( 0 = disable feature )
			   
			    e.g : erc_random_precache "2"   : 2 sounds will be choosen among all CTs sounds and all Ts sounds
					  erc_random_precache "2-3" : 2 Ts sounds will be choosen randomly among all Ts sounds.
												  3 CT sound will be choosen randomly among all CTs sounds.
												  /!\ Don't forget to insert '-' .
												 
			    /!\ Map change on cvar change required !

			   
	    Client command :
	    - - - - - - - -
		    * say /roundsound : Give to players the ability to turn on/off the end round sounds

		   
	    Changelog :
	    - - - - - -

		    -> Arksine :

			 v3.0  - [ 2007-xx-xx ] ( Major update )

					  - Soon. A lot of changes/new features. Huge update. <img src='https://amxx.pl/public/style_emoticons/<#EMO_DIR#>/wink.png' class='bbc_emoticon' alt=';)' />

			 v2.3b - [ 2007-11-22 ]
			   
					  (!) Fixed a compatibility bug from 2.3a version.
					   
			 v2.3a - [ 2007-11-19 ]

					  (+) Added compatibility for Amxx 1.7x.
					  (!) Now 'erc_random_precache' cvar is set to 0 by default.
					  (!) Fixed. At the first start of server, value from 'erc_random_precache' cvar from a config file was not read.
					  (!) Some others minors changes.

			 v2.3  - [ 2007-10-29 ]

					  (+) Added 'erc_random_precache' cvar : Specify how many sounds per team you want to precache randomly among all sounds.
						  This means that x sounds will be choosen randomly among all sounds of each team so to be precache at each map. ( request by Arion )
					  (!) Debug mode is enabled by default now.
					  (-) Removed 3 keys languages. No more need.( ERS_LOG_TOTAL_SOUND_LOADED, ERS_LOG_DEBUG_T, ERS_LOG_DEBUG_CT )

			 v2.2b - [ 2007-10-28 ]

					  (!) Removed a check. Since trim() is used :
						  Now no need to check space, new line, tabs, carriage returns, etc..

			 v2.2a - [ 2007-10-28 ]

					  (!) Changed the method of checking empty file. Now it's more efficient.
					  (!) Added another check to ignore texts which are no comments.
					  (!) Fixed a typo ( key language ).

			 v2.2  - [ 2007-10-27 ]

					  (+) Added a check to prevent to get a warning when a team has no sound.
					  (+) Added a check to prevent to not load empty file.
					  (+) Added support for coding-style '//' comments.
					  (!) No longer has a predefined max sounds limit. ( using dynamic array from amxx 1.8.0 )
					  (!) Minors optimizations.
					  (-) Removed useless code.

			 v2.1a - [ 2007-07-13 ]

					  (!) Fixed a bug with ML system.
					  (!) Fixed a stupid glitch with formatex().

			 v2.1  - [ 2007-07-06 ]

					  (!) Optimize a little.
					  (!) Rewritted loading_file() function.
					  (+) Added ML system & some texts.
					  (+) Added Color in text. ( !g = green ; !t = team color; !n = yellow (normal) )
					  (+) Added #_DEBUG.
					  (+) Added chat command : toggle on/off end round sounds.
					  (+) Added "ers_enabled" cvar : enable/disable plugin
					  (+) Added "ers_player_toggle" cvar : enable/disabled command chat for players
					  (+) Added ads message for chat command
					  (+) Added "erc_time_ads" cvar : control amount of times between 2 messages.

			 v2.0b - [ 2007-07-04 ]

					  (!) No features added. Sma reorganized a little and more.

			 v2.0a - [ 2007-06-26 ]

					  (!) Fixed. Bug under linux. Some blank lines weren't ignored. (thanks Deejay & NiLuje)

			 v2.0  - [ 2007-06-26 ]

					  (!) Totaly rewritted
					  (+) Added support for mp3 files.
					  (+) Added support per file. No more to edit .sma file to add sounds.
					  (+) Added support per-map file.
					  (+) Added support per-map prefix file.

		    -> Paintlancer :

			 v1.0  :  [ 2004-10-14 ]
					  First release by Paintlancer.
					  Orignal thread : http://forums.alliedmods.net/showthread.php?t=6784

	    Credits:
	    - - - - - - -
		    * PaintLancer : Original idea and plugin.
		    * Avalanche   : Inspired color chat function from gungame plugin.
		    * Arion	   : Random precache idea.
		   
		    * Languages translation :
			    - [fr] : Arkshine
			    - [de] : Mordekay
			    - [es] : Darkless
	   

    - - - - - - - - - - - */

    #include <amxmodx>
    #include <amxmisc>


	    new const
    // _________________________________________________

		    PLUGIN [] = "Alternative End Round Sounds",
		    VERSION[] = "2.3b",
		    AUTHOR [] = "Arkshine";
    // _________________________________________________


    #if AMXX_VERSION_NUM < 180
	    #define old_amxx
    #endif


    /* ========================= [ "START" AERA FOR CHANGES ] ========================= */


	    #define _DEBUG				 // Active debug
	    #define MAX_FILE_LENGTH  196   // Max length for files + path.

	    #if defined old_amxx
		    #define MAX_SOUNDS    25   // Max sounds per team
	    #endif

	    new const

		    g_FileName[]    = "roundsound",	 // Name of the main file if no files is found in 'g_FileFolder'.
		    g_FileFolder[]  = "round_sound",    // Name of the directory in amxmodx/configs/ for per-map files.
		    g_FilePrefix[]  = "ini",		    // File extension used for the files.
		    g_CmdChat[]	 = "/roundsound";    // Chat command for player.


    /* ========================= [ "END" AERA FOR CHANGES ] ========================= */



    // - - - - - - - - - - - - - - - - - - - - - - -

    #define MAX_PLAYERS  32
    #define TASKID_ADS   1333
    #define SIZE_FILE    0
    #define NULL	    -1

    new
	    bool:g_pHeardSound[ MAX_PLAYERS + 1 ],

	    #if !defined old_amxx
		    Array:g_lstSoundCT,
		    Array:g_lstSoundT,
	    #endif

	    p_enabled,
	    p_player_toggle,
	    p_time_ads,
	    p_random_precache,

	    g_sRp_value[12],
	    g_msgSayText;


    enum _:e_Team
    {
	    T = 0,
	    CT,
    };

    new g_nSnd[ e_Team ];

    #if defined old_amxx
	    new g_sTeam_sounds[ MAX_SOUNDS ][ e_Team ][ MAX_FILE_LENGTH ];
	    #define charsmax(%1)  sizeof( %1 ) - 1
    #endif

    #define _is_wav(%1)  equali( %1[strlen( %1 ) - 4 ], ".wav" )

    // - - - - - - - - - - - - - - - - - - - - - - -


    public plugin_precache()
    {
	    register_dictionary( "end_roundsound.txt" );
			 
	    if( ( p_random_precache = get_cvar_pointer( "erc_random_precache" ) ) )
		    get_pcvar_string( p_random_precache, g_sRp_value, charsmax( g_sRp_value ) );

	    if( !p_random_precache )
		    return;
		   
	    #if !defined old_amxx
		    g_lstSoundCT = ArrayCreate( MAX_FILE_LENGTH );
		    g_lstSoundT  = ArrayCreate( MAX_FILE_LENGTH );
	    #endif

	    loading_file();
    }


    public plugin_init()
    {
	    register_plugin( PLUGIN, VERSION, AUTHOR );
	    register_cvar( "ers_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY );

	    register_event( "SendAudio", "eT_win" , "a", "2&%!MRAD_terwin" );
	    register_event( "SendAudio", "eCT_win", "a", "2&%!MRAD_ctwin"  );

	    p_enabled		 = register_cvar( "ers_enabled"	    , "1"   );
	    p_player_toggle   = register_cvar( "ers_player_toggle"  , "1"   );
	    p_time_ads	    = register_cvar( "erc_time_ads"	   , "120" );

	    if( !p_random_precache )
	    {
		    register_cvar( "erc_random_precache", g_sRp_value );
		    server_cmd( "restart" );
	    }

	    register_clcmd( "say"	   , "cmd_Say" );
	    register_clcmd( "say_team"  , "cmd_Say" );

	    g_msgSayText = get_user_msgid( "SayText" );
    }

 
    public client_authorized( id )
	    g_pHeardSound[id] = true;


    public client_disconnect( id )
    {
	    g_pHeardSound[id] = true;
	    remove_task( id + TASKID_ADS );
    }


    public client_putinserver( id )
    {
	    new Float:time = get_pcvar_float( p_time_ads );

	    if( !time )
		    return;

	    remove_task( id + TASKID_ADS );
	    set_task( time, "show_ads", id + TASKID_ADS, _, _, "b" );
    }


    public show_ads( taskid )
    {
	    new id = taskid - TASKID_ADS;
	    ShowPrint( id, "%L", id, "ERS_DISPLAY_ADS", g_CmdChat );
    }


    public cmd_Say( id )
    {
	    if( !get_pcvar_num( p_enabled ) )
		    return PLUGIN_CONTINUE;

	    static sMsg[64];
	    read_argv( 1, sMsg, charsmax( sMsg ) );

	    if( equali( sMsg, g_CmdChat ) )
	    {
		    if( !get_pcvar_num( p_player_toggle ) )
		    {
			    ShowPrint( id, "%L", id, "ERS_CMD_DISABLED" );
			    return PLUGIN_HANDLED;
		    }

		    g_pHeardSound[id] = g_pHeardSound[id] ? false : true;
		    ShowPrint( id, "%L", id, g_pHeardSound[id] ? "ERS_SOUND_ENABLED" : "ERS_SOUND_DISABLED" );

		    return PLUGIN_HANDLED;
	    }

	    return PLUGIN_CONTINUE;
    }


    public eT_win()
    {
	    if( !g_nSnd[ e_Team:T ] )
		    return;

	    play_sound( e_Team:T );
    }


    public eCT_win()
    {
	    if( !g_nSnd[ e_Team:CT ] )
		    return;

	    play_sound( e_Team:CT );
    }


    play_sound( iTeam )
    {
	    static
    //  - - - - - - - - - - - - - - - -
		    sCurSnd[ MAX_FILE_LENGTH ];
    //  - - - - - - - - - - - - - - - -

	    new iRand;

	    if( g_nSnd[ iTeam ] > 1 )
		    iRand = random( g_nSnd[ iTeam ] );

	    #if defined old_amxx
		    copy( sCurSnd, MAX_FILE_LENGTH - 1, g_sTeam_sounds[ iRand ][ iTeam ] );
	    #else
		    ArrayGetString( iTeam == CT ? g_lstSoundCT : g_lstSoundT, iRand, sCurSnd, MAX_FILE_LENGTH - 1 );
	    #endif

	    _is_wav( sCurSnd ) ?

			 format( sCurSnd, MAX_FILE_LENGTH - 1, "spk %s", sCurSnd[6] ) :
			 format( sCurSnd, MAX_FILE_LENGTH - 1, "mp3 play %s", sCurSnd );

	    if( get_pcvar_num( p_player_toggle ) )
	    {
		    static
	    //  - - - - - - - - - - -
			    iPlayers[32],
			    iNum, pid;
	    //  - - - - - - - - - - -

		    get_players( iPlayers, iNum, "c" );

		    for( new i; i < iNum; i++ )
		    {
			    pid = iPlayers[i];

			    if( !g_pHeardSound[pid] || is_user_bot( pid ) )
				    continue;

			    client_cmd( pid, "%s", sCurSnd );
		    }
	    }
	    else
		    client_cmd( 0, "%s", sCurSnd );
    }


    get_prefix( sMap[], iLen_map, sMapType[], iLen_type )
    {
	    new
    //  - - - - - - - - -
		    sRest[32];
    //  - - - - - - - - -

	    get_mapname( sMap, iLen_map );
	    strtok( sMap, sMapType, iLen_type, sRest, charsmax( sRest ), '_', 1 );
    }


    loading_file()
    {
	    static
    //  - - - - - - - - - - - - - - - - -
		    sPath[ MAX_FILE_LENGTH ],
    //	  |
		    sConfigsDir[64],
		    sPrefix[6],
		    sMap[32];
    //  - - - - - - - - - - - - - - - - -

	    get_prefix( sMap, charsmax( sMap ), sPrefix, charsmax( sPrefix ) );
	    get_configsdir( sConfigsDir, charsmax( sConfigsDir ) );


	    new bool:bFound;

	    for( new i = 1; i <= 3; i++ )
	    {
		    switch( i )
		    {
			    case 1 : formatex( sPath, charsmax( sPath ), "%s/%s/prefix-%s.%s", sConfigsDir, g_FileFolder, sPrefix, g_FilePrefix );
			    case 2 : formatex( sPath, charsmax( sPath ), "%s/%s/%s.%s", sConfigsDir, g_FileFolder, sMap, g_FilePrefix );
			    case 3 : formatex( sPath, charsmax( sPath ), "%s/%s.%s", sConfigsDir, g_FileName, g_FilePrefix );

			    default : break;
		    }

		    if( !CheckFile( sPath ) )
			    continue;

		    bFound = true;
		    break;
	    }

	    log_amx( "---" );

	    bFound ?
		    log_amx( "%L", LANG_SERVER, "ERS_LOG_LOADING", sPath ) :
		    log_amx( "%L", LANG_SERVER, "ERS_LOG_NO_FILES_FOUND" );

	    load_sound( sPath );
    }

   
    load_sound( const file[] )
    {
	    new
    //  - - - - - - - - - - - - - - -
		    sBuffer[256],
    //	  |
		    sLeft[ MAX_FILE_LENGTH ],
		    sRight[4],
		    sExt[6],
    //	  |
		    eTeam;
    //  - - - - - - - - - - - - - - -

	    new fp = fopen( file, "rt" );

	    while( !feof( fp ) )
	    {
		    fgets( fp, sBuffer, charsmax( sBuffer ) );

		    trim( sBuffer );

		    if( !sBuffer[0] || sBuffer[0] == ';' || ( sBuffer[0] == '/' && sBuffer[1] == '/' ) )
			    continue;

		    if( sBuffer[0] != '"' || strlen( sBuffer  ) < 11 )
			    continue;

		    parse( sBuffer, sLeft, charsmax( sLeft ), sRight, charsmax( sRight ) );
		    formatex( sExt, charsmax( sExt ), sLeft[ strlen( sLeft ) - 4 ] );

		    if( equali( sExt, ".mp3" ) == -1 || equali( sExt, ".wav" ) == -1 )
		    {
			    log_amx( "%L", LANG_SERVER, "ERS_LOG_UNKNOW_EXTENSION", sExt );
			    continue;
		    }

		    if( !file_exists( sLeft ) )
		    {
			    log_amx( "%L", LANG_SERVER, "ERS_LOG_INEXISTENT_FILE", sLeft );
			    continue;
		    }

		    eTeam = NULL;

		    if( equali( sRight, "CT" ) )
			    eTeam = CT;

		    else if( equali( sRight, "T" ) )
			    eTeam = T;

		    if( eTeam == NULL )
		    {
			    log_amx( "%L", LANG_SERVER, "ERS_LOG_NO_TEAM_SOUND", sLeft );
			    continue;
		    }

		    #if defined old_amxx
			    copy( g_sTeam_sounds[ g_nSnd[ eTeam ] ][ eTeam ], MAX_FILE_LENGTH - 1, sLeft );
		    #else
			    ArrayPushString( eTeam == CT ? g_lstSoundCT : g_lstSoundT, sLeft );
		    #endif

		    ++g_nSnd[ eTeam ];
	    }
	    fclose( fp );

	    if( g_nSnd[ e_Team:T ] > 1 || g_nSnd[ e_Team:CT ] > 1 )
	    {
			    new iMax_t, iMax_ct;
			    GetPrecacheValue( iMax_t, iMax_ct );

			    #if defined old_amxx
				    UpdateArray( iMax_t, e_Team:T );
				    UpdateArray( iMax_ct, e_Team:CT );
			    #else
				    p_DeleteRandomItem( iMax_t , e_Team:T , g_lstSoundT  );
				    p_DeleteRandomItem( iMax_ct, e_Team:CT, g_lstSoundCT );
			    #endif
	    }

	    log_amx( "---" );

	    #if defined _DEBUG
		    log_amx( "[ Loading %d CTs Sounds ]", g_nSnd[ e_team:CT ] );
	    #endif
	    #if defined old_amxx
		    PrecacheSounds( e_Team:CT );
	    #else
		    PrecacheSounds_n( g_lstSoundCT );
	    #endif

	    #if defined _DEBUG
			 log_amx( "[ Loading %d Ts Sounds ]", g_nSnd[ e_team:T ] );
	    #endif
	    #if defined old_amxx
		    PrecacheSounds( e_Team:T );
	    #else
		    PrecacheSounds_n( g_lstSoundT );
	    #endif
    }


    GetPrecacheValue( &iMax_t, &iMax_ct )
    {
	    trim( g_sRp_value );
	    new pos = contain( g_sRp_value, "-" );

	    if( pos > 0 )
	    {
		    iMax_ct = str_to_num( g_sRp_value[ pos + 1 ] )
		    g_sRp_value[ pos ] = '^0';
		    iMax_t = str_to_num( g_sRp_value );
	    }
	    else
	    {
		    iMax_t  = str_to_num( g_sRp_value );
		    iMax_ct = iMax_t;
	    }
    }

   
    stock UpdateArray( iMax, iTeam )
    {
	    new const iCnt_sound = g_nSnd[ iTeam ];
		   
	    if( !iMax || iMax == iCnt_sound )
		    return;

	    if( iMax >= iCnt_sound )
		    iMax = iCnt_sound - 1;

	    static
		    sTmp_sounds[ MAX_SOUNDS ][ e_Team ][ MAX_FILE_LENGTH ],
		    iLast_number[ MAX_SOUNDS ];

	    new i, iRand;
	    for( i = 0; i < iCnt_sound; i++ )
	    {
		    copy( sTmp_sounds[i][ iTeam ], MAX_FILE_LENGTH - 1, g_sTeam_sounds[i][ iTeam ] );
		    g_sTeam_sounds[i][ iTeam ][0] = '^0';
	    }

	    arrayset( iLast_number, 0, charsmax( iLast_number ) );

	    i = 0;
	    while( i != iMax )
	    {
		    check:
		    iRand = random( iCnt_sound );

		    if( iLast_number[ iRand ] )
			    goto check;

		    copy( g_sTeam_sounds[i][ iTeam ], MAX_FILE_LENGTH - 1, sTmp_sounds[ iRand ][ iTeam ] );
		    ++i;
			   
		    iLast_number[ iRand ] = 1;
	    }

	    g_nSnd[ iTeam ] = iMax;
    }
   

    stock p_DeleteRandomItem( iMax, iTeam, Array:sSound_a )
    {
	    new const iCnt_sound = g_nSnd[ iTeam ];
		   
	    if( !iMax || iMax == iCnt_sound )
		    return;

	    if( iMax >= iCnt_sound )
		    iMax = iCnt_sound - 1;

	    DeleteRandomItem( iCnt_sound - iMax, sSound_a );
	    g_nSnd[ iTeam ] = iMax;
    }


    stock DeleteRandomItem( iRandom_n, Array:sSound_a )
	    {
		    new i;

		    while( i++ != iRandom_n )
			    ArrayDeleteItem( sSound_a, random( ArraySize( sSound_a ) ) );
	    }

	   
    stock PrecacheSounds( iTeam )
    {
	    for( new i; i < g_nSnd[ iTeam ]; i++ )
	    {
		    PrecacheFile( g_sTeam_sounds[i][ iTeam ] );

		    #if defined _DEBUG
			    log_amx( "   - %s", g_sTeam_sounds[i][ iTeam ] );
		    #endif
	    }

	    log_amx( "---" );
    }


    stock PrecacheSounds_n( Array:sSound_a )
    {
	    static
    //  - - - - - - - - - - - - - - - - - - -
		    sFile[ MAX_FILE_LENGTH ],
		    iFileLen = charsmax( sFile );
    //  - - - - - - - - - - - - - - - - - - -

	    for( new i; i < ArraySize( sSound_a ); i++ )
	    {
		    ArrayGetString( sSound_a, i, sFile, iFileLen );
		    PrecacheFile( sFile );

		    #if defined _DEBUG
			    log_amx( "   - %s", sFile );
		    #endif
	    }

		 log_amx( "---" );
    }


    PrecacheFile( const sound[] )
    {
	    _is_wav( sound ) ?

		    precache_sound( sound[6] ) :
		    precache_generic( sound );
    }


    ShowPrint( id, const sMsg[], { Float, Sql, Result, _ }:... )
    {
	    static
    //  - - - - - - - - -
		    newMsg[191],
		    message[191],
    //	  |
		    tNewMsg;
    //  - - - - - - - - -

	    tNewMsg = charsmax( newMsg );
	    vformat( newMsg, tNewMsg, sMsg, 3 );

	    replace_all( newMsg, tNewMsg, "!t", "^3" );
	    replace_all( newMsg, tNewMsg, "!g", "^4" );
	    replace_all( newMsg, tNewMsg, "!n", "^1" );

	    formatex( message, charsmax( message ), "^4[ERS]^1 %s", newMsg );

	    emessage_begin( MSG_ONE, g_msgSayText, _, id );
	    ewrite_byte( id );
	    ewrite_string( message );
	    emessage_end();
    }
   
   
    bool:CheckFile( const file[] )
    {
	    new
    //  - - - - - - - - - - - - - - - - -
		    sBuffer[256],
		    fp = fopen( file, "rt" );
    //  - - - - - - - - - - - - - - - - -

	    if( !fp )
		    return false;

	    while( !feof( fp ) )
	    {
		    fgets( fp, sBuffer, charsmax( sBuffer ) );

		    trim( sBuffer );

		    if( !sBuffer[0] || sBuffer[0] == ';' || ( sBuffer[0] == '/' && sBuffer[1] == '/' ) || sBuffer[0] != '"' )
			    continue;

		    if( ( contain( sBuffer, ".mp3^"" ) != -1 || contain( sBuffer, ".wav^"" ) != -1 ) && ( contain( sBuffer, "^"T^"" ) != -1 || contain( sBuffer, "^"CT^"" ) != -1 ) )
			    return true;
	    }
	    fclose( fp );

	    return false;
    }





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