ech.. pisane na kolanie:
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#define is_valid_player(%1) (1 <= %1 <= 32)
#define MULTIDMG_AK 1.3 // 130% normalnych obrazen
new PLUGIN_NAME[] 	= "Bronie"
new PLUGIN_AUTHOR[] 	= "Nakupenda."
new PLUGIN_VERSION[] 	= "1.1"
new AK_V_MODEL[64] = "models/v_new_ak.mdl"
new AK_P_MODEL[64] = "models/p_new_ak.mdl"
new bool:ak_47[33]
public plugin_init() 
{
	register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
	register_clcmd("say /ak","AKMenu");
	register_clcmd("say_team /ak","AKMenu");	
	
	register_event("CurWeapon", "Event_CurWeapon", "be", "1=1");
	RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
{
	if(is_valid_player(attacker) && get_user_weapon(attacker) == CSW_AK47 && ak_47[attacker])
		SetHamParamFloat(4, damage * MULTIDMG_AK )
}
public AKMenu(id)
{
	new menu = menu_create("Menu Broni:", "Menu_handler");
	
	new ak[128];
	formatex(ak, 127, "AK")
	menu_additem(menu,ak)
	
	menu_setprop(menu, MPROP_EXITNAME, "Wyjdz");
	menu_display(id, menu);
	return PLUGIN_HANDLED;
}
public Menu_handler(id, menu, item)
{
	if(!is_user_connected(id))
	return PLUGIN_HANDLED;
	if(item == MENU_EXIT)
	{
		menu_destroy(menu);
		return PLUGIN_HANDLED;
	}
	
	set_hudmessage(92, 172, 238, 0.3, 0.3,0, 6.0, 5.0)
	
	switch(item)
	{
	case 0:
		{
			if(is_user_alive(id))
			{
				ak_47[id] = true;
				checkModel(id)
			} 
		}
	}
	
	menu_destroy(menu);
	return PLUGIN_HANDLED;
}
public plugin_precache()  
{
	precache_model(AK_V_MODEL)
	precache_model(AK_P_MODEL)
}
public Event_CurWeapon(id) 
{
	if (!is_user_alive(id) )
	return PLUGIN_CONTINUE;
	new Gun = read_data(2) 
	if(Gun == CSW_AK47 && ak_47[id])
		checkModel(id)
	
	return PLUGIN_CONTINUE;
}
public client_connect(id)
	ak_47[id] = false;
public client_disconnect(id)
	ak_47[id] = false;
	
public checkModel(id)
{
	new szWeapID = read_data(2)
	
	if (szWeapID == CSW_AK47 && ak_47[id])
	{
		set_pev(id, pev_viewmodel2, AK_V_MODEL)
		set_pev(id, pev_weaponmodel2, AK_P_MODEL)
	}
	return PLUGIN_HANDLED
}