Muzyczek może być wiele i są losowe:
#include <amxmod>
#include <amxmisc>
#include <fun>
new bool:MapSTARTED = false
new tfms = 15
new lptime
new Float:muzatime
new Float:rtimes
new sname[] = "STRZELNICA WROCLAW"
new playnow
#define iloscm 3
new muzanow[iloscm][2][] = {{"p1.mp3", "38"}, {"p2.mp3", "60"}, {"p3.mp3", "79"}}
public plugin_init() {
register_plugin("Auto Restart","1.1b","graczu")
set_task(5.0, "start_restart")
playnow = random_num(0,(iloscm - 1))
server_print("PlayNow: %i", playnow)
return PLUGIN_CONTINUE
}
// DEBUG: Muza: p3.mp3 Czas Muzyki Float: 50.999999 Czas Restart Float: 65.999999 Czas Restart Say: 5
public start_restart(){
muzatime = str_to_float(muzanow[playnow][1]);
lptime = tfms + str_to_num(muzanow[playnow][1]);
rtimes = float(tfms) + muzatime
new Float:rtimemp3 = float(tfms)
new Float:rtimeStop = rtimes
new Float:rtimeThree = rtimes + 1.5
new Float:rtimeTwo = rtimes + 3.0
new Float:rtimeOne = rtimes + 4.5
new Float:rtimePlay = rtimes + 6.5
set_task(1.0,"loop_timer", 1100, "", 0, "b")
set_task(5.0,"check_clients", 1101, "", 0, "b")
set_task(rtimeStop,"stop_rool",1900)
set_task(rtimemp3,"playmp3",1901)
set_task(rtimeThree,"say_start",1200)
set_task(rtimeTwo,"say_start",1300)
set_task(rtimeOne,"say_start",1400)
set_task(rtimePlay,"say_start",1500)
new dir[ 64 ]
get_configsdir( dir, 63 )
server_cmd( "exec %s/ar_start.cfg", dir )
}
public playmp3(){
client_cmd(0, "mp3 play sound/misc/%s", muzanow[playnow][0])
}
public stop_rool(){
if(task_exists(1100)){
remove_task(1100)
}
if(task_exists(1101)){
remove_task(1101)
}
}
public loop_timer(){
new col1=random_num(0,255)
new col2=random_num(0,255)
new col3=random_num(0,255)
set_hudmessage(col1, col2, col3, 0.65, 0.75, 2, 0.02, 1.0, 0.01, 0.1, 10)
show_hudmessage(0,"===================^n%s^nRESTART ZA %i SEKUND^n===================", sname, lptime)
lptime--
}
public say_start(data){
if(data == 1200){
client_cmd(0,"spk misc/three.wav")
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 1.0, 0.5, 0.15, 1)
show_hudmessage(0,"Three")
MapSTARTED = true
new dir[ 64 ]
get_configsdir( dir, 63 )
server_cmd( "exec %s/ar_end.cfg", dir )
}
if(data == 1300){
client_cmd(0,"spk misc/two.wav")
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 1.0, 0.5, 0.15, 2)
show_hudmessage(0,"Two")
}
if(data == 1400){
client_cmd(0,"spk misc/one.wav")
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 1.0, 0.5, 0.15, 3)
show_hudmessage(0,"One")
set_task(1.0, "server_restart", 1401)
}
if(data == 1500){
client_cmd(0,"spk misc/reset.wav")
set_task(1.0, "say_playnow")
}
}
public say_playnow(){
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 4.0, 0.5, 0.15, 4)
show_hudmessage(0,"==========^n* GRAMY *^n==========")
}
public server_restart(){
server_cmd("sv_restart 1")
}
public client_death(killer, victim, wpnindex, hitplace, TK)
{
new arg[1]
arg[0] = victim
if(MapSTARTED == false){
set_task(0.5, "spawn_user", victim + 99)
}
}
public check_clients(){
new pnum = get_playersnum()
for(new i = 0; i < pnum; i++){
if(is_user_connected(i) && !is_user_alive(i) && (cs_get_user_team(i) == CS_TEAM_T || cs_get_user_team(i) == CS_TEAM_CT)){
cs_user_spawn(i)
}
}
}
public spawn_user(id){
new cid = id - 99
if(is_user_connected(cid) && !is_user_alive(cid)){
cs_user_spawn(cid)
}
}
public plugin_precache() {
precache_sound("misc/three.wav")
precache_sound("misc/two.wav")
precache_sound("misc/one.wav")
precache_sound("misc/reset.wav")
for(new i = 0; i < (iloscm - 1); i++){
new formatsound[32]
formatex(formatsound, 31, "misc/%s", muzanow[i][0])
precache_sound(formatsound)
}
}
#define iloscm 3
new muzanow[iloscm][2][] = {{"p1.mp3", "38"}, {"p2.mp3", "60"}, {"p3.mp3", "79"}}
ilosc = iloc muzyczek w array muzanow, liczymy od 1 nie od 0
{"nazwa_pliku.mp3", "czas_trwania_sekundy"}
Jak ktoś sobie nie poradzi, ehhh to szkoda mu pomagać ;-)
btw.
Powstało w chu.. pluginów restartu na bazie pierwszego mojego z fajnym wyglądem migającego restartu, odliczaniem, etc i kur.. nikt nie daje z jakiego serwera wzięty pomysł, zawsze się jakiś złodziej znajdzie, tym wszystkim osobą mówie "ch.. wam w oczodoły". Pizdusie ;-)


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