Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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#1
Napisano 27.01.2012 17:37
#2
Napisano 27.01.2012 17:51
mp_waitingforplayers_time "30" //30 oznacza że 30s będzie oczekiwania na graczy
mp_respawnwavetime "5" //zmienia czas respawnu (od 0 do 10)
mp_disable_respawn_times "1" // jeśli 1 to będzie natychmiastowy spawn, jeśli 0 to będzie spawn po czasie wpisanym w mp_respawnwavetime
Te cvary na szybszy respawn nie działają na wszystkich mapach, są mapy na których to nie działa. Zaleca się wtedy użycie pluginu http://forums.allied...ead.php?t=69997
#3
Napisano 27.01.2012 17:58
#4
Napisano 27.01.2012 17:59
#5
Napisano 27.01.2012 18:13
server.cfg
mp_allowspectators 1 //Toggles whether the server allows spectator mode or not mp_autocrosshair 0 mp_autoteambalance 1 //Toggles server autoteambalance mp_bonusroundtime 5 //Time in seconds after round win until round restarts mp_chattime 5 //amount of time in seconds players can chat after the game is over mp_clan_ready_signal "go" //Text that team leader from each team must speak for the match to begin mp_clan_readyrestart 1 //If non-zero, game will restart once someone from each team gives the ready signal mp_decals 1 mp_defaultteam 1 mp_disable_autokick 1 //Prevents a userid from being auto-kicked mp_enableroundwaittime 1 //Enable timers to wait between rounds. mp_fadetoblack 0 //fade a player's screen to black when he dies mp_falldamage 5 //Amount of damage players sustains from a fall mp_flashlight 0 //Toggles flashlight on or off mp_footsteps 1 //Toggles footsteps on or off mp_forcecamera 0 //Restricts spectator modes for dead players mp_forcerespawn 0 mp_forcerespawnplayers 1 //Force all players to respawn. mp_forcewin 1 //Forces team to win mp_fraglimit 0 mp_idledealmethod 2 //Deals with Idle Players. 1 = Sends them into Spectator mode then kicks them if they're still idle, 2 = Kicks them out of the game mp_idlemaxtime 1 //Maximum time a player is allowed to be idle (in minutes) mp_maxrounds 10 //max number of rounds to play before server changes maps mp_teams_unbalance_limit 2 //Teams are unbalanced when one team has this many more players than the other team. (0 disables check) mp_teststalemate 0 //Test the stalemate mode. Parameter: <0/1>. If 1, the map will reset at the end. mp_time_between_capscoring 5 //Delay between scoring of owned capture points. mp_timelimit 20 //game time per map in minutes mp_winlimit 10 //Max number of rounds one team can win before server changes maps sv_allow_color_correction 1 //Allow or disallow clients to use color correction on this server. sv_allow_wait_command 0 //Allow or disallow the wait command on clients connected to this server. sv_allowdownload 1 //Allow clients to download files sv_allowupload 1 //Allow clients to upload customizations files sv_alltalk 0 //Players can hear all other players, no team restrictions sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks. sv_autosave 0 //Set to 1 to autosave game on level transition. Does not affect autosave triggers. sv_bonus_challenge 0 //Set to values other than 0 to select a bonus map challenge type. sv_cacheencodedents 1 //If set to 1, does an optimization to prevent extra SendTable_Encode calls. sv_cheats 0 //Allow cheats on server sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player. sv_consistency 1 //Whether the server enforces file consistency for critical files sv_contact "" //Contact email for server sysop sv_downloadurl "" //Location from which clients can download missing files sv_enableoldqueries 1 //Enable support for old style (HL1) server queries sv_pausable 0 //Is the server pausable. mp_waitingforplayers_time "30" //30 oznacza że 30s będzie oczekiwania na graczy mp_respawnwavetime "4" //zmienia czas respawnu (od 0 do 10) mp_disable_respawn_times "1" // jeśli 1 to będzie natychmiastowy spawn, jeśli 0 to będzie spawn po czasie wpisanym w mp_respawnwavetime mp_enableroundwaittime 1 mp_waitingforplayers_restart 1 // Lan or internet play, Server region cvars sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ) sv_region 3 // Region Codes: 0 - US East coast, 1 - US West coast, 2 - South America, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 - Africa, 255 - world //server Logging sv_log_onefile 0 //Log server information to only one file. sv_logbans 1 //Log server bans in the server logs. sv_logblocks 0 //If true when log when a query is blocked (can cause very large log files) sv_logecho 0 //Echo log information to the console. sv_logfile 1 //Log server information in the log file. sv_logflush 0 //Flush the log file to disk on each write (slow). sv_logsdir "logs" //Folder in the game directory where server logs will be stored. //Server Rates sv_maxcmdrate 0 //(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate. sv_maxrate 25000 //Max bandwidth rate allowed on server, 0 == unlimited sv_maxreplay 2 //Maximum replay time in seconds sv_maxupdaterate 66 //Maximum updates per second that the server will allow sv_mincmdrate 0 //This sets the minimum value for cl_cmdrate. 0 == unlimited. sv_minrate 0 //Min bandwidth rate allowed on server, 0 == unlimited sv_minupdaterate 30 //Minimum updates per second that the server will allow // Exec configs exec banned.cfg exec listip.cfg
#6
Napisano 27.01.2012 18:19
Ja mam taki cfg i działa normalnie:
hostname "Nazwa serwera @ hosting"
sv_contact "www.xxxx.pl"
sv_stats 1
sv_allow_wait_command 0
sv_allow_voice_from_file 0
sv_alltalk 0
sv_cheats 0
sv_thinktimecheck 0
sv_timeout 300
sv_gravity 800
sv_voiceenable 1
sv_pausable 0
sv_region 3
//rcon
sv_rcon_banpenalty 0
sv_rcon_log 0
sv_rcon_maxfailures 5
sv_rcon_minfailures 2
sv_rcon_minfailuretime 30
rcon_password "xxxxx"
//wydajnosc
sv_maxrate 60000
sv_minrate 10000
sv_maxupdaterate 67
sv_minupdaterate 40
sv_maxcmdrate 67
sv_mincmdrate 40
//afk i dostep do spect
mp_allowspectators 1
mp_idledealmethod 1
mp_idlemaxtime 3
//inne
mp_bonusroundtime 10
mp_stalemate_enable 1
mp_fadetoblack 0
mp_forcerespawn 1
mp_timelimit 25
mp_autoteambalance 0
mp_teams_unbalance_limit 1
mp_respawnwavetime 4
mp_stalemate_timelimit 240
mp_waitingforplayers_time 30
tf_ctf_bonus_time 0
tf_arena_first_blood 0
tf_overtime_nag 0
tf_allow_player_use 0
tf_flag_caps_per_round 3
tf_clamp_airducks 1
tf_damage_disablespread 1
tf_weapon_criticals 0
tf_teamtalk 1
tf_birthday 0
tf_use_fixed_weaponspreads 1
tf_arena_preround_time 10
mapcyclefile "mapcycle.txt"
motdfile "motd.html"
//Execute Banned Users
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip
//wylaczenie vote valve
sv_allow_votes 0
sv_vote_issue_nextlevel_allowed 0
sv_vote_issue_scramble_teams_allowed 0
sv_vote_issue_restart_game_allowed 0
sv_vote_issue_nextlevel_allowextend 0
//fastdl
sv_allowdownload 1
sv_allowupload 1
sv_downloadurl "http://cos.pl/fast"
Użytkownik Cypis' edytował ten post 27.01.2012 18:19
#7
Napisano 27.01.2012 18:32
http://s4.ifotos.pl/...jpg_rrnnnps.jpg
#8
Napisano 27.01.2012 19:29
#9
Napisano 27.01.2012 22:06
mp_clan_ready_signal "go" //Text that team leader from each team must speak for the match to begin mp_clan_readyrestart 1 //If non-zero, game will restart once someone from each team gives the ready signal
A znasz może link do jakiegoś mapchoosera?
#10
Napisano 28.01.2012 11:54

https://forums.allie...ad.php?t=156974 - tu masz taki lepszy mapchooser
#11
Napisano 28.01.2012 14:11
Również z jednym lub większą ilością słów kluczowych: tf2
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