Witam!
Mam problem z pluginem V.I.P!
Link: http://amxx.pl/topic/57219-vip/
Dokładniej nie działają mi modele VIP'a
[ciach]
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Napisano 22.01.2012 19:35
Witam!
Mam problem z pluginem V.I.P!
Link: http://amxx.pl/topic/57219-vip/
Dokładniej nie działają mi modele VIP'a
[ciach]
Napisano 22.01.2012 19:43
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
public plugin_init() {
register_plugin("VIP MODEL", "1.15.14", "atdirmaq")
register_event("ResetHUD", "resetModel", "b")
return PLUGIN_CONTINUE
}
public plugin_precache() {
precache_model("models/player/vip_ct/vip_ct.mdl")
precache_model("models/player/vip_tt/vip_tt.mdl")
return PLUGIN_CONTINUE
}
public resetModel(id, level, cid) {
if (get_user_flags(id) & ADMIN_LEVEL_D) {
new CsTeams:userTeam = cs_get_user_team(id)
if (userTeam == CS_TEAM_T) {
cs_set_user_model(id, "vip_tt")
}
else if(userTeam == CS_TEAM_CT) {
cs_set_user_model(id, "vip_ct")
}
else {
cs_reset_user_model(id)
}
}
return PLUGIN_CONTINUE
}
Użytkownik atdirmaq edytował ten post 22.01.2012 19:45
Napisano 22.01.2012 19:50
Napisano 22.01.2012 19:54
if (get_user_flags(id) & ADMIN_LEVEL_D) {
Napisano 22.01.2012 19:57
Napisano 22.01.2012 20:01
#include "vip/konfiguracja.inl"
Napisano 22.01.2012 20:08
#include <amxmodx>
#include <colorchat>
#include <cs_player_models_api>
#include <cstrike>
#include <fakemeta_util>
#include <fun>
#include <hamsandwich>
new const gNazwaPluginu[] = "V.i.P";
new const gWersjaPluginu[] = "0.4.5";
new const gAutorPluginu[] = "MisieQ";
#pragma semicolon 1
#include "vip/konfiguracja.inl"
#if defined LISTA_VIP
/* -=[ Lista graczy ktorzy posiadaja status V.i.P - Kolor ]=- */
static const COLOR[] = "^x04";
/* -=[ Lista Kolorow ]=-
* ^x01 - Info wyswietlane jest na zolto
* ^x03 - Info wyswietlane jest na zielono
* ^x04 - Info wyswietlane jest na kolor teamu (czerwono - TT / niebiesko - CT)
*/
#endif
public plugin_init()
{
register_plugin(gNazwaPluginu, gWersjaPluginu, gAutorPluginu);
#if defined STATUS_VIP
register_message(get_user_msgid("ScoreAttrib"), "msgScoreAttrib");
#endif
#if defined PODWOJNY_SKOK_VIP
register_forward(FM_CmdStart, "CmdStart");
#endif
RegisterHam(Ham_Spawn, "player", "fwSpawn", 1);
#if defined BULLET_DAMAGE_VIP
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0");
register_event("HLTV", "on_new_round", "a", "1=0", "2=0");
g_hudmsg1 = CreateHudSyncObj();
g_hudmsg2 = CreateHudSyncObj();
#endif
#if defined DODATKOWE_HP_VIP
register_event("DeathMsg", "hook_death", "a", "1>0");
#endif
#if defined LISTA_VIP
gMSGSayText = get_user_msgid("SayText");
#endif
#if defined MENU_BRONI_VIP
register_logevent("Nowa_Runda", 2, "1=Round_Start");
register_logevent("Restart_Rund", 2, "1=Game_Commencing");
register_event("TextMsg", "Restart_Rund", "a", "2&Game_will_restart_in");
#endif
#if defined DODATKOWA_KASA_ZABICIE_VIP
register_event("Damage","Damage","b");
#endif
#if defined GRAVITACJA_VIP
register_event("CurWeapon", "Event_CurWeapon", "be", "1=1");
#endif
#if defined VIP_WERSJA
register_clcmd("say /wersja","ViPWersja");
register_clcmd("say_team /wersja","ViPWersja");
#endif
#if defined INFO_VIP
register_clcmd("say /vip","ViPInfo");
register_clcmd("say_team /vip","ViPInfo");
#endif
#if defined LISTA_VIP
register_clcmd("say /vips","ViPLista");
register_clcmd("say_team /vips","ViPLista");
#endif
#if defined BULLET_DAMAGE_VIP
gAdvencedBulletDamage = register_cvar("vip_abd", "1");
g_recieved = register_cvar("vip_bulletdamage_recieved","1");
#endif
#if defined MENU_BRONI_VIP
gMenuBroniViPRunda = register_cvar("vip_menubroni_runda", "3");
#endif
gMaxPlayers = get_maxplayers();
register_cvar("vip_wersja", gWersjaPluginu, FCVAR_SERVER);
set_cvar_string("vip_wersja", gWersjaPluginu);
}
#if defined STATUS_VIP
public msgScoreAttrib( const MsgId, const MsgType, const MsgDest )
{
static id;
id = get_msg_arg_int( 1 );
if( ( get_user_flags( id ) & VIP ) && !get_msg_arg_int( 2 ))
{
set_msg_arg_int( 2, ARG_BYTE, ( 1 << 2 ) );
}
}
#endif
#if defined MODEL_VIP
public plugin_precache()
{
precache_model(gModelGraczaCTVipPobieranie);
precache_model(gModelGraczaTTVipPobieranie);
}
#endif
#if defined PODWOJNY_SKOK_VIP
public CmdStart(id, uc_handle)
{
if ( !is_user_alive(id) ) return HAM_IGNORED;
new flags = pev(id, pev_flags);
if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && moze_skoczyc[id] && (get_user_flags(id) & VIP))
{
moze_skoczyc[id] = false;
new Float:velocity[3];
pev(id, pev_velocity,velocity);
velocity[2] = random_float(265.0,285.0);
set_pev(id, pev_velocity,velocity);
}
else if(flags & FL_ONGROUND)
{
moze_skoczyc[id] = true;
}
return HAM_IGNORED;
}
#endif
#if defined BULLET_DAMAGE_VIP
public on_new_round(id)
{
g_enabled = get_pcvar_num(gAdvencedBulletDamage);
if(get_pcvar_num(g_recieved) && get_user_flags(id) & VIP)
{
g_showrecieved = true;
}
return PLUGIN_CONTINUE;
}
public on_damage(id)
{
if(g_enabled)
{
static attacker; attacker = get_user_attacker(id);
static damage; damage = read_data(2);
if(g_showrecieved)
{
set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1);
ShowSyncHudMsg(id, g_hudmsg2, "%i^n", damage);
}
if(is_user_connected(attacker) && get_user_flags(attacker) & VIP)
{
switch(g_enabled)
{
case 1:
{
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1);
ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage);
}
case 2:
{
if(fm_is_ent_visible(attacker,id))
{
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1);
ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage);
}
}
}
}
}
return PLUGIN_CONTINUE;
}
#endif
public hook_death()
{
#if defined DODATKOWE_HP_VIP
nKiller = read_data(1);
if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = DODAJ_HP;
}
else
{
nHp_add = DODAJ_HS_HP;
}
nHp_max = MAX_HP;
if(!(get_user_flags(nKiller) & VIP))
return;
nKiller_hp = get_user_health(nKiller);
nKiller_hp += nHp_add;
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max;
fm_set_user_health(nKiller, nKiller_hp);
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1);
show_hudmessage(nKiller, "Dostales +%d hp", nHp_add);
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller);
write_short(1<<10);
write_short(1<<10);
write_short(0x0000);
write_byte(0);
write_byte(0);
write_byte(200);
write_byte(75);
message_end();
#endif
#if defined DODATKOWA_KASA_ZABICIE_VIP
if(read_data(1)<=gMaxPlayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + KASA_ZABICIE);
#endif
}
public fwSpawn(id)
{
if ( !is_user_alive(id) ) return HAM_IGNORED;
#if defined MODEL_VIP
new CsTeams:userTeam = cs_get_user_team(id);
#endif
if(get_user_flags(id) & VIP)
{
#if defined GRANATY_GB_VIP
fm_give_item(id, "weapon_flashbang");
fm_give_item(id, "weapon_flashbang");
#endif
#if defined GRANAT_SG_VIP
fm_give_item(id, "weapon_smokegrenade");
#endif
#if defined GRANAT_HE_VIP
fm_give_item(id, "weapon_hegrenade");
#endif
#if defined KAMIZELKA_VIP
fm_set_user_armor(id, 100);
#endif
#if defined PODWOJNY_SKOK_VIP
moze_skoczyc[id] = true;
#endif
#if defined CICHE_CHODZENIE_VIP
set_user_footsteps(id, 1);
#endif
#if defined GRAVITACJA_VIP
if(get_user_weapon(id) == CSW_KNIFE && get_user_flags(id) & VIP)
{
fm_set_user_gravity(id, 0.4);
}
else if(get_user_weapon(id) != CSW_KNIFE && get_user_flags(id) & VIP)
{
fm_set_user_gravity(id, 1.0);
}
#endif
//#if defined NIEWIDZIALNOSC_VIP
fm_set_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransTexture, 160);
#endif
#if defined MODEL_VIP
if (userTeam == CS_TEAM_T)
{
cs_set_player_model(id, gModelGraczaTTVip);
}
else if(userTeam == CS_TEAM_CT)
{
cs_set_player_model(id, gModelGraczaCTVip);
}
else
{
cs_reset_player_model(id);
}
#endif
}
return HAM_IGNORED;
}
#if defined INFO_VIP
public ViPInfo(id)
{
show_motd(id, "ViP.txt");
}
#endif
#if defined LISTA_VIP
public ViPLista(id)
{
new nazwy_vip[33][32];
new message[256];
new count, x, len;
for(new i = 1 ; i <= gMaxPlayers ; i++)
{
if(is_user_connected(i))
{
if(get_user_flags(i) & VIP)
{
get_user_name(i, nazwy_vip[count++], 31);
}
}
}
len = format(message, 255, "%s ViP'y ONLINE: ",COLOR);
if(count > 0)
{
for(x = 0 ; x < count ; x++)
{
len += format(message[len], 255-len, "%s%s%s ", COLOR, nazwy_vip[x], x < (count-1) ? "^x01, ":"");
if(len > 96 )
{
print_message(id, message);
len = format(message, 255, "%s ",COLOR);
}
}
print_message(id, message);
}
else
{
len += format(message[len], 255-len, "Brak ViP'ow Online");
print_message(id, message);
}
return PLUGIN_HANDLED;
}
print_message(id, msg[])
{
message_begin(MSG_ONE, gMSGSayText, {0,0,0}, id);
write_byte(id);
write_string(msg);
message_end();
}
#endif
#if defined MENU_BRONI_VIP
public Restart_Rund()
{
Runda = 0;
}
public Nowa_Runda()
{
Runda++;
for(new i = 1 ; i <= gMaxPlayers ; i++)
{
if(get_user_flags(i) & VIP)
{
if(Runda > get_pcvar_num(gMenuBroniViPRunda))
{
menu_broni(i);
}
}
}
return PLUGIN_HANDLED;
}
public menu_broni(id)
{
new menu = menu_create("\rV.i.P - Menu Broni:", "menu_broni_wybor");
menu_additem(menu, "\wM4A1\r+\wDeagle\r+\wGranaty", "0", 0);
menu_additem(menu, "\wAK47\r+\wDeagle\r+\wGranaty", "1", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE;
}
public menu_broni_wybor(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new acces, callback;
menu_item_getinfo(menu, item, acces, data,5, iName, 63, callback);
new key = str_to_num(data);
new CsTeams:userTeam = cs_get_user_team(id);
switch(key)
{
case 0:
{
if (user_has_weapon(id, CSW_C4) && userTeam == CS_TEAM_T)
{
MaC4[id] = true;
}
else
{
MaC4[id] = false;
}
strip_user_weapons(id);
give_item(id,"weapon_m4a1");
cs_set_user_bpammo(id, CSW_M4A1, 120);
give_item(id,"weapon_deagle");
cs_set_user_bpammo(id, CSW_DEAGLE, 42);
give_item(id,"weapon_knife");
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
client_print(id, print_center, "Wziales M4A1, Deagle i HE!");
if (MaC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant(id, 1, 1);
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
case 1:
{
if (user_has_weapon(id, CSW_C4) && userTeam == CS_TEAM_T)
{
MaC4[id] = true;
}
else
{
MaC4[id] = false;
}
strip_user_weapons(id);
give_item(id,"weapon_ak47");
cs_set_user_bpammo(id, CSW_AK47, 120);
give_item(id,"weapon_deagle");
cs_set_user_bpammo(id, CSW_DEAGLE, 42);
give_item(id,"weapon_knife");
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
client_print(id, print_center, "Wziales AK47, Deagle i HE!");
if (MaC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant(id, 1, 1);
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
#endif
#if defined DODATKOWA_KASA_ZABICIE_VIP
public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint);
if(attacker<=gMaxPlayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & VIP)
{
new money = read_data(2) * KASA_OBRAZENIA;
if(hitpoint==1) money += KASA_HS_ZABICIE;
cs_set_user_money(attacker,cs_get_user_money(attacker) + money);
}
return PLUGIN_CONTINUE;
}
#endif
#if defined DODATKOWA_KASA_BOMBA_VIP
public bomb_planted(id)
{
new money = cs_get_user_money(id);
new bonus = BOMBA_PODLOZENIE;
cs_set_user_money(id, money + bonus);
return PLUGIN_CONTINUE;
}
public bomb_defused(id)
{
new money = cs_get_user_money(id);
new bonus = BOMBA_ROZBROJENIE;
cs_set_user_money(id, money + bonus);
return PLUGIN_CONTINUE;
}
#endif
#if defined VIP_WERSJA
public ViPWersja(id)
{
ColorChat(id, NORMAL, "Aktualna wersja pluginu^x04 %s^x01 na serwerze to^x03 %s^x01. Autorem pluginu jest^x04 %s", gNazwaPluginu, gWersjaPluginu, gAutorPluginu);
}
#endif
#if defined GRAVITACJA_VIP
public Event_CurWeapon(id)
{
new clip,ammo;
new weapon=get_user_weapon(id,clip,ammo);
if(weapon == CSW_KNIFE && get_user_flags(id) & VIP)
{
fm_set_user_gravity(id, 0.4);
}
else
{
fm_set_user_gravity(id, 1.0);
}
}
#endif
Napisano 22.01.2012 20:15
Napisano 22.01.2012 23:02
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