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[forums.alliedmods.net] [ANY] Console Cha...

Adminek AMXX.PL - zdjęcie Adminek AMXX.PL 06.01.2012

[ANY] Console Chat Filter [1.0.0] [06/01/2012]

This plugin removes console chat.

This is aimed at servers with custom maps that have annoying messages
every round, or worse when a player crosses a sensor (for example bhop_cobblestone).

Example


Code: Console: Map by pAtq. d:- ) GL&HF
Console: Map by pAtq. d:- ) GL&HF
Console: Map by pAtq. d:- ) GL&HF
Console: Map by pAtq. d:- ) GL&HF
Console: Map by pAtq. d:- ) GL&HF
Console: Map by pAtq. d:- ) GL&HFCvars


Code: sm_ccf_enable <1/0> // Enable Console Chat Filter. [0 = FALSE, 1 = TRUE]Plans


Code: None at the moment but happy to look at requestsSource


Code: #define PLUGIN_NAME "consolechatfilter"
#define PLUGIN_AUTHOR "Jason Bourne"
#define PLUGIN_DESC "Blocks annoying console chat from maps"
#define PLUGIN_VERSION "1.0.0"
#define PLUGIN_SITE "www.immersion-networks.com"

new Handle:sm_ccf_enable = INVALID_HANDLE;

public Plugin:myinfo =
{
name = PLUGIN_NAME,
author = PLUGIN_AUTHOR,
description = PLUGIN_DESC,
version = PLUGIN_VERSION,
url = PLUGIN_SITE
}

public OnPluginStart()
{
AddCommandListener(Command_Say, "say");
sm_ccf_enable = CreateConVar("sm_ccf_enable", "1", "Enable Console Chat Filter. [0 = FALSE, 1 = TRUE]");
}


public Action:Command_Say(client, const String:command[], argc)
{
if(GetConVarBool(sm_ccf_enable)) // if plugin is enabled
{
if (client==0) // is console talking ?
{
return Plugin_Stop;
}
else
{
return Plugin_Continue;
}
}
return Plugin_Continue;
}

Attached Files Dołączona grafika Get Plugin or Get Source (consolechatfilter.sp - 912 Bytes)

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