ZA POMOC KARMA +
oto kod:
#include <amxmodx> #include <codmod> #include <fakemeta_util> #include <hamsandwich> #include <fun> #define DMG_BULLET (1<<1) new const nazwa[] = "Ninja (Premium)"; new const opis[] = "Niewidzialny, bardzo szybki"; new const bronie = 1<<CSW_HEGRENADE; new const zdrowie = -50; new const kondycja = 200; new const inteligencja = 100; new const wytrzymalosc = 100; new bool:ma_klase[33]; new const maxClip[31] = { -1, 13, -1, 10, 1, 7, 1, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, -1, 50 }; public plugin_init() { register_plugin(nazwa, "1.0", "NewaX"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); } public cod_class_enabled(id) { ma_klase[id] = true; client_print(id, print_chat, "Klasa premium stworzona przez NewaX'a", nazwa); if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_chat, "[Ninja] Nie masz uprawnien, aby uzywac tej klasy.") return COD_STOP; } fm_set_rendering(id,kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 20); ma_klase[id] = true; return COD_CONTINUE; } public cod_class_disabled(id) { ma_klase[id] = false; fm_set_rendering(id,kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 220); } public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) { if(!is_user_connected(idattacker)) return HAM_IGNORED; if(!ma_klase[idattacker]) return HAM_IGNORED; if(get_user_weapon(idattacker) == CSW_KNIFE && damagebits & DMG_BULLET && damage > 20.0) cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits); return HAM_IGNORED; } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */
Użytkownik MaXeR XxL edytował ten post 15.12.2011 19:23