public DeathMsg()
{
new kid = read_data(1) //zabojca
new vid = read_data(2) // ofiara
new hs = read_data(3) // ofiara
if(cs_get_user_team(kid)==CS_TEAM_CT && cs_get_user_team(vid)==CS_TEAM_T){
DajExp(kid,get_pcvar_num(pcvar_exp_kill_tt));
set_user_health(kid,get_user_health(kid)+(wampiryzm[kid]*2));
new name[64];
get_user_name(vid,name,charsmax(name));
ColorChat(kid,RED,"[EXP] ^x01Zdobyles ^x03%d^x01 expa za zabicie ^x03%s",get_pcvar_num(pcvar_exp_kill_tt),name)
if(hs == 1){
DajExp(kid,get_pcvar_num(pcvar_exp_hs));
ColorChat(kid,RED,"[EXP] ^x01Zdobyles ^x03%d^x01 expa za hs'a",get_pcvar_num(pcvar_exp_hs))
}
}
else if(cs_get_user_team(kid)==CS_TEAM_T && cs_get_user_team(vid)==CS_TEAM_CT){
DajExp(kid,get_pcvar_num(pcvar_exp_kill_ct));
set_user_health(kid,get_user_health(kid)+(wampiryzm[kid]*2));
new name[64];
get_user_name(vid,name,charsmax(name));
ColorChat(kid,RED,"[EXP] ^x01Zdobyles ^x03%d^x01 expa za zabicie ^x03%s",get_pcvar_num(pcvar_exp_kill_ct),name)
if(hs == 1){
DajExp(kid,get_pcvar_num(pcvar_exp_hs));
ColorChat(kid,RED,"[EXP] ^x01Zdobyles ^x03%d^x01 expa za hs'a",get_pcvar_num(pcvar_exp_hs))
}
}
ShowHUD(kid);
}A także :
public Koniec_Rundy()
{
for(new i = 1;i<33;i++)
{
if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_CT){
DajExp(i,get_pcvar_num(pcvar_exp_round));
//ColorChat(i,GREEN,"^x03 Dostales %d expa za przezycie",get_pcvar_num(pcvar_exp_round));
set_hudmessage(random_num(0,255), random_num(0,255),random_num(0,255), -1.0, -1.0, 0, 6.0, 5.0, 0.0, 0.0, -1)
show_hudmessage(i,"Dostales %d expa za przezycie",get_pcvar_num(pcvar_exp_round));
ShowHUD(i);
}
}
}Z gory dzięki
Użytkownik Najkon edytował ten post 29.11.2011 18:52


Dodatki SourceMod













