Mam Zombie Hell moda i szukam pluginu /kapitan żeby była jedna osoba z ct kapitanem czyli dopóki ona by żyła inni ct się odradzają.
Bardzo proszę o pomoc
Dobra znalazłem

Jakby ktoś potrzebował

SMA:
/* # Plugin: # Guardian based on Gears of War 2, a game type which add a team leader to your team who is the guardian. As long the team leader is alive other player will be respawned. The Guardian spawn with 200hp, 200ap and glowing the same colour as the team. A status icon will also indicate when you are the guardian. The team mates have to protect him or her while some has to attack the other guardian to win. ------------------------------------------------------------------- # Development Team: # XzaR - Lead scripter ------------------------------------------------------------------- # Special Thanks: # Crazyeffect - Added multilingual support ------------------------------------------------------------------- # Changelog: # Version 1.0 - First release # Version 1.1 - Removed Log Events - Changed some Events to Ham Events - Fixed Team Change bug - Added Guardian Kill Notice as HUD # Version 1.2 - Multilingual support - CS VIP support # Version 1.21 - Fixed Multilingual # Version 1.22 - Small optimization # Version 1.23 - Small Fix # Version 1.3 - Fixed Status Icon may not be shown after next round - Fixed Gurdian will spawn in opposite team when the player change team while he or she is a guardian - Small optimization # Version 1.4 - Added Color Messages - Added two commands to see who are the guardians # Version 1.42 - Fixed Guardian would still be alive after disconnect - Fixed Guardian would still be alive after changing to spectator */ #pragma semicolon 1 #include <amxmodx> /* # Plugin: # Guardian based on Gears of War 2, a game type which add a team leader to your team who is the guardian. As long the team leader is alive other player will be respawned. The Guardian spawn with 150hp, 200ap and glowing the same colour as the team. A status icon will also indicate when you are the guardian. The team mates have to protect him or her while some has to attack the other guardian to win. ------------------------------------------------------------------- # Development Team: # XzaR - Lead scripter ------------------------------------------------------------------- # Special Thanks: # Crazyeffect - Added multilingual support ------------------------------------------------------------------- # Changelog: # Version 1.0 - First release # Version 1.1 - Removed Log Events - Changed some Events to Ham Events - Fixed Team Change bug - Added Guardian Kill Notice as HUD # Version 1.2 - Multilingual support - CS VIP support # Version 1.21 - Fixed Multilingual # Version 1.22 - Small optimization # Version 1.23 - Small Fix # Version 1.3 - Fixed Status Icon may not be shown after next round - Fixed Gurdian will spawn in opposite team when the player change team while he or she is a guardian - Small optimization # Version 1.4 - Added Color Messages - Added two commands to see who are the guardians # Version 1.42 - Fixed Guardian would still be alive after disconnect - Fixed Guardian would still be alive after changing to spectator */ #pragma semicolon 1 #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <hamsandwich> #define PLUGIN_NAME "Guardian" #define PLUGIN_VERSION "1.42" #define PLUGIN_AUTHOR "XzaR/JimJoy's edit" #define PLUGIN_PREFIX "[Quick-Head]:" #define MAXPLAYERS 32 #define ADMIN_FLAG ADMIN_CVAR #define SPAWN_TIME "5.0" #define TASK_RESPAWNING 333 #define TASK_LEADER 666 new g_msg_status_icon; new g_msg_say_text; new cvar_guardian; new cvar_spawntime; new g_ct_leader; new bool:g_ct_leader_alive; //--------------------------------------------------------------------- stock create_status_icon(id,status,sprite[],red,green,blue) { message_begin(MSG_ONE,g_msg_status_icon,{0,0,0},id); write_byte(status); write_string(sprite); write_byte(red); write_byte(green); write_byte(blue); message_end(); } stock client_cprint(id,type,text[],...) { new text_buffer[255]; vformat(text_buffer,254,text,4); replace_all(text_buffer,254,"\y","^1"); replace_all(text_buffer,254,"\t","^3"); replace_all(text_buffer,254,"\g","^4"); message_begin(type,g_msg_say_text,{0,0,0},id); write_byte(id); write_string(text_buffer); message_end(); } //--------------------------------------------------------------------- public plugin_init() { //Plugin register_plugin(PLUGIN_NAME,PLUGIN_VERSION,PLUGIN_AUTHOR); //Dictionaries register_dictionary("guardian.txt"); //Cvars cvar_guardian = register_cvar("sv_guardian","1"); cvar_spawntime = register_cvar("sv_ga_spawntime",SPAWN_TIME); //Console Commands register_concmd("amx_guardian","handler_cmd",ADMIN_FLAG); register_concmd("amx_ga_spawntime","handler_cmd",ADMIN_FLAG); //Server Commands register_srvcmd("sv_guardian","handler_cmd",-1); register_srvcmd("sv_ga_spawntime","handler_cmd",-1); //Client Commands register_clcmd("say","handler_say",-1); register_clcmd("say_team","handler_say",-1); //Events register_event("HLTV","event_new_round","a", "1=0", "2=0"); //Ham Events RegisterHam(Ham_Spawn,"player","event_player_spawn",1); RegisterHam(Ham_Killed,"player","event_player_killed",1); //User Messages g_msg_status_icon = get_user_msgid("StatusIcon"); g_msg_say_text = get_user_msgid("SayText"); } //--------------------------------------------------------------------- public random_leader_ct() { new players[MAXPLAYERS],id; static num; new name_leader[32]; new bool:found; get_players(players,num,"eh","CT"); for(new i; i < num; i++) { if(!is_user_connected(players[i])) continue; id = players[i]; if((random_num(1,num) == num) && (id != g_ct_leader)) { g_ct_leader = id; found = true; break; } } if(!found) { g_ct_leader = id; } g_ct_leader_alive = true; get_user_name(g_ct_leader,name_leader,31); //client_print(0,print_chat,"%s %L",PLUGIN_PREFIX,LANG_PLAYER,"HAS_BEEN_CHOSEN_CT",name_leader); client_cprint(g_ct_leader,MSG_ALL,"\y%s %L",PLUGIN_PREFIX,LANG_PLAYER,"HAS_BEEN_CHOSEN_CT",name_leader); } public delay_leader_ct(parm[1]) { create_status_icon(parm[0],1,"suit_full",0,0,255); set_user_rendering(parm[0],kRenderFxGlowShell,0,0,255,kRenderNormal,120); leader_bonus(parm[0]); } public leader_bonus(id) { set_user_health(id,200); cs_set_user_armor (id,200,CsArmorType:2); } public respawn_player(parm[1]) { new bool:respawn = false; if((g_ct_leader_alive) && (get_user_team(parm[0]) == 2)) { respawn = true; } if(respawn == true) { ExecuteHamB(Ham_CS_RoundRespawn,parm[0]); } return PLUGIN_CONTINUE; } //--------------------------------------------------------------------- public client_disconnect(id) { if(id == g_ct_leader) g_ct_leader_alive = false; } public client_changeteam(id,newteam,oldteam) { if((!is_user_alive(id)) || (oldteam != newteam)) { if(id == g_ct_leader) g_ct_leader_alive = false; } } //--------------------------------------------------------------------- public event_new_round() { if((get_pcvar_num(cvar_guardian) != 1) || (get_playersnum() < 2)) return PLUGIN_CONTINUE; random_leader_ct(); return PLUGIN_CONTINUE; } public event_player_spawn(id) { if((get_pcvar_num(cvar_guardian) != 1) || (!is_user_alive(id))) return HAM_IGNORED; new bool:leader = false; if(g_ct_leader == id) { leader = true; static parm[1]; parm[0] = id; set_task(0.5,"delay_leader_ct",TASK_LEADER + id,parm,1); } if(!leader) { new CsArmorType:armortype; new armor = cs_get_user_armor(id,armortype); if(armor > 100) { if(cs_get_user_vip(id)) { cs_set_user_armor(id,150,armortype); } else cs_set_user_armor(id,100,armortype); } set_user_rendering(id,kRenderFxGlowShell,0,0,0,kRenderNormal,10); } if(task_exists(TASK_RESPAWNING + id,0)) { remove_task(TASK_RESPAWNING + id,0); } return HAM_HANDLED; } //--------------------------------------------------------------------- public event_player_killed(id,killer,shouldgib) { if((get_pcvar_num(cvar_guardian) != 1)) return HAM_IGNORED; new name[32]; get_user_name(id,name,31); if(g_ct_leader == id) { g_ct_leader_alive = false; create_status_icon(id,0,"suit_full",0,0,255); set_hudmessage(0,0,255,-1.0,0.45,0,1.0,4.0,0.1,0.2,3); show_hudmessage (0,"%L", LANG_PLAYER, "CT_DEAD",name); //client_print(0,print_chat,"%s %L",PLUGIN_PREFIX,LANG_PLAYER,"CT_DEAD",name); client_cprint(g_ct_leader,MSG_ALL,"\y%s %L",PLUGIN_PREFIX,LANG_PLAYER,"COLOR_CT_DEAD",name); return HAM_HANDLED; } static Float:spawntime,parm[1]; spawntime = get_pcvar_float(cvar_spawntime); parm[0] = id; set_task(spawntime,"respawn_player",TASK_RESPAWNING + id,parm,1); new bool:respawn = false; if((g_ct_leader_alive) && (get_user_team(id) == 2)) { respawn = true; } if(respawn) { set_hudmessage(255,255,255,-1.0,-1.0,2,1.0,(spawntime - 0.8),0.1,0.2,-1); show_hudmessage(id,"%L",id,"REVIVE"); } return HAM_HANDLED; } //--------------------------------------------------------------------- public handler_cmd(id,level,cid) { if (!cmd_access(id,level,cid,1)) { return PLUGIN_HANDLED; } static cmd[32],arg1[32]; read_argv(0,cmd,31); read_argv(1,arg1,31); if(equal(cmd,"sv_guardian") || equal(cmd,"amx_guardian")) { if(equal(arg1,"1")) { set_pcvar_num(cvar_guardian,1); set_cvar_num("sv_restartround",1); } else if(equal(arg1,"0")) { set_pcvar_num(cvar_guardian,0); set_cvar_num("sv_restartround",1); } } else if(equal(cmd,"sv_ga_spawntime") || equal(cmd,"amx_ga_spawntime")) { set_pcvar_float(cvar_spawntime,str_to_float(arg1)); } return PLUGIN_HANDLED; } public handler_say(id) { if(get_pcvar_num(cvar_guardian) != 1) return PLUGIN_CONTINUE; static said[32]; read_args(said,31); remove_quotes(said); if(equal(said,"/kapitan") || equal(said,"kapitan")) { static name_ct[32]; get_user_name(g_ct_leader,name_ct,31); client_cprint(id,MSG_ONE,"\y%s %L",PLUGIN_PREFIX,id,"IS_GUARDIAN_CT",name_ct); } return PLUGIN_CONTINUE; } //---------------------------------------------------------------------
Użytkownik Burek edytował ten post 06.11.2011 11:55