2 It is not easy to shove a SI to death because you may be push back;
3 You are in danger if a SI shove you because you will fling away ;
"l4d_antishove_enable", "0:禁用, 1:启用"
"l4d_melee_pushback_hunter", "0" //probalility of push back when you melee attacke a hunter[0.0,100.0]
"l4d_melee_pushback_boomer", "0"
"l4d_melee_pushback_jockey", "0"
"l4d_melee_pushback_spitter", "0"
"l4d_melee_pushback_charger", "100"
"l4d_melee_pushback_tank", "100"
"l4d_shove_pushback_hunter", "100" // probalility of push back when you shove a hunter[0.0,100.0]
"l4d_shove_pushback_smoker", "100"
"l4d_shove_pushback_boomer", "100"
"l4d_shove_pushback_jockey", "100"
"l4d_shove_pushback_spitter", "100"
"l4d_shove_pushback_charger", "100"
"l4d_shove_pushback_tank", "100"
"l4d_claw_fling_hunter", "100" //probalility of been fling when you shoved by hunter[0.0,100.0]
"l4d_claw_fling_smoker", "0"
"l4d_claw_fling_boomer", "100"
"l4d_claw_fling_jockey", "0"
"l4d_claw_fling_pitter", "0"
"l4d_claw_fling_charger", "100"
"l4d_claw_fling_tank", "100"
Attached Files

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