#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <fakemeta>
#define PLUGIN "kz_startgun"
#define VERSION "0.2"
#define AUTHOR "sTmN"
stock fm_strip_user_weapons(index) {
new ent = fm_create_entity("player_weaponstrip")
if (!pev_valid(ent))
return 0
dllfunc(DLLFunc_Spawn, ent)
dllfunc(DLLFunc_Use, ent, index)
engfunc(EngFunc_RemoveEntity, ent)
return 1
}
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /gun","menugun")
register_clcmd("say /weapons","menugun")
register_clcmd("say /scout","menugun")
}
public menugun(id)
{
new menu = menu_create("yWybierz bron: w(BETA 0.5)","func_menugun")
menu_additem(menu,"wknife (speed: 250)","1",0)
menu_additem(menu,"wscout (speed: 260)","2",0)
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
public func_menugun(id,menu,item)
{
if(item==MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1 : getknife(id);
case 2 : getscout(id);
}
return PLUGIN_HANDLED
}
public getknife(id){
fm_strip_user_weapons(id);
give_item(id, "weapon_knife");
return PLUGIN_HANDLED
}
public getscout(id){
fm_strip_user_weapons(id);
give_item(id, "weapon_scout");
return PLUGIN_HANDLED
}
Zwykłe strip_user_weapons nie działa, doradzono mi spróbować z fm_strip_user_weapons. Wyciągnałem chyba z fm_utils tego stock'a, ale coś jest chyba źle bo jednak nie kompiluje. Czego jeszcze potrzebuje, żeby ten strip działał? ;-)


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