http://imageshack.us.../howtomake.png/ -->> Taki.
public select_class(id,lx[])
{
if(is_user_bot(id)) return
new text[512]
new keys
if( get_user_flags(id) & ADMIN_LEVEL_<img src='https://amxx.pl/public/style_emoticons/<#EMO_DIR#>/cool.png' class='bbc_emoticon' alt='B)' />
{
keys = (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<7)|(1<<8)|(1<<9)
}
else
{
keys = (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<7)|(1<<8)
}
format(text, 511,"\r Wybierz Klase - ^n [NGS]^n\w1. Czarnoksieznik^t^tLevel :%d ^n\w2. Paladyn^tLevel :%d ^n\w3. Druid^t^tLevel :%d ^n\w4. Zabojca^tLevel :%d ^n\w5. Barbarzynca^tLevel :%d ^n\w6. Nekromanta^tLevel :%d ^n\w7. Ninja^t^tLevel :%d ^n\w8. Amazonka^t^tLevel :%d ^n\w9. Lotrzyk^t^tLevel :%d ^n\w0. \rBard \y(premium)\w^t^tLevel :%d",lx[Czarnoksieznik],lx[Paladyn],lx[Druid],lx[Zabojca],lx[Barbarzynca],lx[Nekromanta],lx[Ninja],lx[Amazonka],lx[Lotrzyk],lx[Bard] )
show_menu(id, keys, text)
}
public select_class_menu(id, key)
{
player_b_zjumpx[id] = 0
g_haskit[id] = 0
switch(key)
{
case 0:
{
player_class[id] = Czarnoksieznik
aura[id] = 1
client_cmd(id,"spk ngs/klasa")
}
case 1:
{
player_class[id] = Paladyn
player_b_anty2[id] = 1
client_cmd(id,"spk ngs/klasa")
}
case 2:
{
player_class[id] = Druid
kameleon[id] = 1
player_b_explode[id] = 300
client_cmd(id,"spk ngs/klasa")
}
case 3:
{
player_class[id] = Zabojca
player_b_zjumpx[id] = 2
player_b_mine[id] = 3
client_cmd(id,"spk ngs/klasa")
}
case 4:
{
player_class[id] = Barbarzynca
client_cmd(id,"spk ngs/klasa")
}
case 5:
{
player_class[id] = Nekromanta
g_haskit[id] = 1
player_b_respawn[id] = 5
player_b_vampire[id] = 7
client_cmd(id,"spk ngs/klasa")
}
case 6:
{
player_class[id] = Ninja
client_cmd(id,"spk ngs/klasa")
}
case 7:
{
player_class[id] = Amazonka
g_GrenadeTrap[id] = 1
client_cmd(id,"spk ngs/klasa")
}
case 8:
{
player_class[id] = Lotrzyk
player_b_lotrzyk[id] = 5
player_b_darksteel[id] = 30
client_cmd(id,"spk ngs/klasa")
}
case 9:
{
player_class[id] = Bard
client_cmd(id,"spk ngs/klasa")
player_b_kursor2[id] = 1
}
}
LoadXP(id, player_class[id])
CurWeapon(id)
give_knife(id)
give_wlocznia(id)
return PLUGIN_HANDLED
}
Użytkownik Magson edytował ten post 19.09.2011 16:14


Dodatki SourceMod



Temat jest zamknięty










