/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#define PLUGIN "Menu broni dla CT"
#define VERSION "1.0"
#define AUTHOR "Mochi"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn, "player", "Nowa_Runda", 1)
}
public Nowa_Runda(id)
{
new CsTeams:team = cs_get_user_team(id)
{
new menu = menu_create("\Bronie:", "kupowanie")
menu_additem(menu, "\M4A1+Deagle", "1", 0)
menu_additem(menu, "\AK47+Deagle", "2", 0)
menu_additem(menu, "\TMP+Deagle", "3", 0)
menu_additem(menu, "\MAC10+Deagle", "4", 0)
menu_additem(menu, "\XM1014+Deagle", "5", 0)
menu_additem(menu, "\SG552+Deagle", "6",0)
menu_additem(menu, "\AWP+Deagle", "7", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu, 0)
}
}
public kupowanie(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new acces, callback
menu_item_getinfo(menu, item, acces, data,5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_m4a1")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 2:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_ak47")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 3:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_tmp")
give_item(id,"ammo_9mm")
give_item(id,"ammo_9mm")
give_item(id,"ammo_9mm")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 4:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_mac10")
give_item(id,"ammo_45acp")
give_item(id,"ammo_45acp")
give_item(id,"ammo_45acp")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 5:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_xm1014")
give_item(id,"ammo_buckshot")
give_item(id,"ammo_buckshot")
give_item(id,"ammo_buckshot")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 6:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_sg552")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 7:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_awp")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
menu broni
Temat rozp. razek13, 30.06.2011 13:41
5 odpowiedzi w tym temacie
#1
Napisano 30.06.2011 13:41
Witam, proszę o przerobienie tego pluginu tak, żeby można było mieć tylko jedną broń główną, a nie, że jak sie przeżuje 10 rund to można mieć nawet 10 broni.
#2
Napisano 30.06.2011 13:52
Moja oferta
- Nowe itemy, klasy, questy dla COD mod'a
- Pisanie, Edytowanie oraz Naprawianie pluginów
Kontakt PW lub Na stronce
Pomoglem? Odwdziecz sie daj
- Nowe itemy, klasy, questy dla COD mod'a
- Pisanie, Edytowanie oraz Naprawianie pluginów
Kontakt PW lub Na stronce
Pomoglem? Odwdziecz sie daj
#3
Napisano 30.06.2011 14:05
Działa wielkie dzięki.
/close
/close
#4
Napisano 30.06.2011 14:08
Automatyczna wiadomość
Ten temat został przeniesiony z forum:
AMX Mod X -> Problemy z pluginami
do
Scripting -> Pluginy
Ten temat został przeniesiony z forum:
AMX Mod X -> Problemy z pluginami
do
Scripting -> Pluginy
#5
Napisano 01.07.2011 16:16
Niestety ale ten plugin crashuje teraz serwer. Może go ktoś naprawić lub podać przyczynę?
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#define PLUGIN "Menu broni dla CT"
#define VERSION "1.0"
#define AUTHOR "Mochi"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn, "player", "Nowa_Runda", 1)
}
public Nowa_Runda(id)
{
new CsTeams:team = cs_get_user_team(id)
{
new menu = menu_create("\Bronie:", "kupowanie")
menu_additem(menu, "\M4A1+Deagle", "1", 0)
menu_additem(menu, "\AK47+Deagle", "2", 0)
menu_additem(menu, "\TMP+Deagle", "3", 0)
menu_additem(menu, "\MAC10+Deagle", "4", 0)
menu_additem(menu, "\XM1014+Deagle", "5", 0)
menu_additem(menu, "\SG552+Deagle", "6",0)
menu_additem(menu, "\AWP+Deagle", "7", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu, 0)
}
}
public kupowanie(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new acces, callback
menu_item_getinfo(menu, item, acces, data,5, iName, 63, callback)
new key = str_to_num(data)
strip_user_weapons(id);
give_item(id, "weapon_knife");
switch(key)
{
case 1:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_m4a1")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 2:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_ak47")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 3:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_tmp")
give_item(id,"ammo_9mm")
give_item(id,"ammo_9mm")
give_item(id,"ammo_9mm")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 4:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_mac10")
give_item(id,"ammo_45acp")
give_item(id,"ammo_45acp")
give_item(id,"ammo_45acp")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 5:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_xm1014")
give_item(id,"ammo_buckshot")
give_item(id,"ammo_buckshot")
give_item(id,"ammo_buckshot")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 6:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_sg552")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 7:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_awp")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
#6
Napisano 01.07.2011 20:04
Łap
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#define PLUGIN "Menu broni dla CT"
#define VERSION "1.0"
#define AUTHOR "Mochi"
new ma_bron[33] = false
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn, "player", "Nowa_Runda", 1)
register_event("DeathMsg", "DeathMsg", "a")
}
public Nowa_Runda(id)
{
new CsTeams:team = cs_get_user_team(id)
if(!ma_bron[id] && team == CS_TEAM_CT){
new menu = menu_create("\Bronie:", "kupowanie")
menu_additem(menu, "\M4A1+Deagle", "1", 0)
menu_additem(menu, "\AK47+Deagle", "2", 0)
menu_additem(menu, "\TMP+Deagle", "3", 0)
menu_additem(menu, "\MAC10+Deagle", "4", 0)
menu_additem(menu, "\XM1014+Deagle", "5", 0)
menu_additem(menu, "\SG552+Deagle", "6",0)
menu_additem(menu, "\AWP+Deagle", "7", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu, 0)
}
}
public DeathMsg()
{
new vid = read_data(2)
if(cs_get_user_team(vid) == CS_TEAM_CT)
ma_bron[vid] = false
}
public kupowanie(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new acces, callback
menu_item_getinfo(menu, item, acces, data,5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_m4a1")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
ma_bron[id] = true
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 2:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_ak47")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
ma_bron[id] = true
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 3:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_tmp")
give_item(id,"ammo_9mm")
give_item(id,"ammo_9mm")
give_item(id,"ammo_9mm")
ma_bron[id] = true
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 4:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_mac10")
give_item(id,"ammo_45acp")
give_item(id,"ammo_45acp")
give_item(id,"ammo_45acp")
ma_bron[id] = true
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 5:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_xm1014")
give_item(id,"ammo_buckshot")
give_item(id,"ammo_buckshot")
give_item(id,"ammo_buckshot")
ma_bron[id] = true
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 6:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_sg552")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
ma_bron[id] = true
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 7:{
if(is_user_alive(id)) {
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_awp")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
ma_bron[id] = true
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
Użytkownik MarWit edytował ten post 01.07.2011 20:12
Użytkownicy przeglądający ten temat: 0
0 użytkowników, 0 gości, 0 anonimowych