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codperk_tajemnicasamobojcy.sma 2,23 KB 19 Ilość pobrań
codperk_tajemnicasamobojcy.amxx
Errory:
L 05/06/2011 - 16:35:09: [AMXX] [0] codperk_tajemnicasamobojcy.sma::Smierc (line 38)
L 05/06/2011 - 16:35:09: [AMXX] Displaying debug trace (plugin "codperk_tajemnicasamobojcy.amxx")
Z góry dziękuje
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
Nowy perk - i znów coś zepsułem...
Temat rozp. A może sma?, 06.05.2011 20:20
6 odpowiedzi w tym temacie
#1
Napisano 06.05.2011 20:20
#3
Napisano 09.05.2011 19:56
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <codmod>
#include <engine>
#define DMG_BULLET (1<<1)
new bool:ma_perk[33];
new const perk_name[] = "Tajemnica samobojcy";
new const perk_desc[] = "Po smierci wybuchasz, zadajac 55+int obrazen";
new sprite_blast, sprite_white;
public plugin_init()
{
register_plugin(perk_name, "1.0", "QTM_Peyote");
cod_register_perk(perk_name, perk_desc);
register_event("DeathMsg", "Smierc", "ade");
}
public plugin_precache()
{
sprite_white = precache_model("sprites/white.spr") ;
sprite_blast = precache_model("sprites/dexplo.spr");
}
public cod_perk_enabled(id)
ma_perk[id] = true;
public cod_perk_disabled(id)
ma_perk[id] = false;
public Smierc()
{
new id = read_data(2);
if(ma_perk[id])
{
Eksploduj(id);
}
}
public Eksploduj(id)
{
new Float:fOrigin[3], iOrigin[3];
entity_get_vector( id, EV_VEC_origin, fOrigin);
iOrigin[0] = floatround(fOrigin[0]);
iOrigin[1] = floatround(fOrigin[1]);
iOrigin[2] = floatround(fOrigin[2]);
message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);
write_byte(TE_EXPLOSION);
write_coord(iOrigin[0]);
write_coord(iOrigin[1]);
write_coord(iOrigin[2]);
write_short(sprite_blast);
write_byte(32);
write_byte(20);
write_byte(0);
message_end();
message_begin( MSG_BROADCAST, SVC_TEMPENTITY, iOrigin );
write_byte( TE_BEAMCYLINDER );
write_coord( iOrigin[0] );
write_coord( iOrigin[1] );
write_coord( iOrigin[2] );
write_coord( iOrigin[0] );
write_coord( iOrigin[1] + 300 );
write_coord( iOrigin[2] + 300 );
write_short( sprite_white );
write_byte( 0 ); // startframe
write_byte( 0 ); // framerate
write_byte( 10 ); // life
write_byte( 10 ); // width
write_byte( 255 ); // noise
write_byte( 255 ); // r, g, b
write_byte( 100 );// r, g, b
write_byte( 100 ); // r, g, b
write_byte( 128 ); // brightness
write_byte( 8 ); // speed
message_end();
new entlist[33];
new numfound = find_sphere_class(id, "player", 300.0 , entlist, 32);
for (new i=0; i < numfound; i++)
{
new pid = entlist[i];
if (!is_user_alive(pid) || get_user_team(id) == get_user_team(pid))
continue;
cod_inflict_damage(id, pid, 55.0, 0.7);
}
return PLUGIN_CONTINUE;
}
Testuj
#4
Napisano 12.05.2011 14:52
Dalej...
L 05/12/2011 - 10:34:59: [AMXX] [0] codperk_tajemnicasamobojcy.sma::Smierc (line 39)
L 05/12/2011 - 10:34:59: [AMXX] Displaying debug trace (plugin "codperk_tajemnicasamobojcy.amxx")
L 05/12/2011 - 10:34:59: [AMXX] Run time error 4: index out of bounds
L 05/12/2011 - 10:34:59: [AMXX] [0] codperk_tajemnicasamobojcy.sma::Smierc (line 39)
L 05/12/2011 - 10:34:59: [AMXX] Displaying debug trace (plugin "codperk_tajemnicasamobojcy.amxx")
L 05/12/2011 - 10:34:59: [AMXX] Run time error 4: index out of bounds
#6
Napisano 13.05.2011 16:50
Dalej...
L 05/13/2011 - 14:32:21: [AMXX] Displaying debug trace (plugin "codperk_tajemnicasamobojcy.amxx")
L 05/13/2011 - 14:32:21: [AMXX] Run time error 4: index out of bounds
L 05/13/2011 - 14:32:21: [AMXX] [0] codperk_tajemnicasamobojcy.sma::Smierc (line 38)
L 05/13/2011 - 14:32:21: [AMXX] Displaying debug trace (plugin "codperk_tajemnicasamobojcy.amxx")
L 05/13/2011 - 14:32:21: [AMXX] Run time error 4: index out of bounds
L 05/13/2011 - 14:32:21: [AMXX] [0] codperk_tajemnicasamobojcy.sma::Smierc (line 38)
#7
Napisano 13.05.2011 22:33
#include <amxmodx>
#include <codmod>
#include <engine>
#define DMG_BULLET (1<<1)
new bool:ma_perk[33];
new g_iMaxPlayers;
new const perk_name[] = "Tajemnica samobojcy";
new const perk_desc[] = "Po smierci wybuchasz, zadajac 55+int obrazen";
new sprite_blast, sprite_white;
public plugin_init()
{
register_plugin(perk_name, "1.0", "QTM_Peyote");
cod_register_perk(perk_name, perk_desc);
register_event("DeathMsg", "Smierc", "ade");
g_iMaxPlayers = get_maxplayers();
}
public plugin_precache()
{
sprite_white = precache_model("sprites/white.spr") ;
sprite_blast = precache_model("sprites/dexplo.spr");
}
public cod_perk_enabled(id)
ma_perk[id] = true;
public cod_perk_disabled(id)
ma_perk[id] = false;
public Smierc(){
new id = read_data(2);
if(1 <= id <= g_iMaxPlayers && ma_perk[id])
{
Eksploduj(id);
}
}
public Eksploduj(id)
{
new Float:fOrigin[3], iOrigin[3];
entity_get_vector( id, EV_VEC_origin, fOrigin);
FVecIVec(fOrigin, iOrigin);
message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);
write_byte(TE_EXPLOSION);
write_coord(iOrigin[0]);
write_coord(iOrigin[1]);
write_coord(iOrigin[2]);
write_short(sprite_blast);
write_byte(32);
write_byte(20);
write_byte(0);
message_end();
message_begin( MSG_BROADCAST, SVC_TEMPENTITY, iOrigin );
write_byte( TE_BEAMCYLINDER );
write_coord( iOrigin[0] );
write_coord( iOrigin[1] );
write_coord( iOrigin[2] );
write_coord( iOrigin[0] );
write_coord( iOrigin[1] + 300 );
write_coord( iOrigin[2] + 300 );
write_short( sprite_white );
write_byte( 0 ); // startframe
write_byte( 0 ); // framerate
write_byte( 10 ); // life
write_byte( 10 ); // width
write_byte( 255 ); // noise
write_byte( 255 ); // r, g, b
write_byte( 100 );// r, g, b
write_byte( 100 ); // r, g, b
write_byte( 128 ); // brightness
write_byte( 8 ); // speed
message_end();
new entlist[33];
new numfound = find_sphere_class(id, "player", 300.0 , entlist, 32);
for (new i=0; i < numfound; i++)
{
new pid = entlist[i];
if (!is_user_alive(pid) || get_user_team(id) == get_user_team(pid))
continue;
cod_inflict_damage(id, pid, 55.0, 0.7);
}
return PLUGIN_CONTINUE;
}
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