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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.

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#1 paciollo213

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Napisano 11.03.2011 21:12

Witam czy mógł by mi ktoś zrobić Vipa 3.01 Aby mial AK47,M4A1

Dodano 11 marzec 2011 - 22:23:
proszę bardzo o przekształcenie tego pliku

Dodano 11 marzec 2011 - 22:24:
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> static const COLOR[] = "^x04" //green static const CONTACT[] = "" new maxplayers new gmsgSayText new mpd, mkb, mhb new g_MsgSync new health_add new health_hs_add new health_max new nKiller new nKiller_hp new nHp_add new nHp_max new g_vip_active new g_menu_active new g_menu new bool:HasC4[33] #define ADMIN_FLAG_X (1<<23) #define DAMAGE_RECIEVED new round; /* #if defined DAMAGE_RECIEVED 	new g_MsgSync2 #endif */  public plugin_init() { 	register_plugin("VIP", "3.1", "KariiO") 	mpd = register_cvar("money_per_damage","3") 	mkb = register_cvar("money_kill_bonus","500") 	mhb = register_cvar("money_hs_bonus","300") 	health_add = register_cvar("amx_vip_hp", "15") 	health_hs_add = register_cvar("amx_vip_hp_hs", "30") 	health_max = register_cvar("amx_vip_max_hp", "100") 	g_vip_active = register_cvar("vip_active", "0") 	g_menu_active = register_cvar("menu_active", "1") 	g_menu = register_cvar("menu_bronvip", "1")  	register_event("Damage","Damage","b") 	register_event("DeathMsg","death_msg","a") 	register_logevent("Round_Start", 2, "1=Round_Start") 	register_logevent("Round_Reset", 2, "1=Game_Commencing") 	register_event("TextMsg", "Round_Reset", "a", "2&Game_will_restart_in") 	register_event("DeathMsg", "hook_death", "a", "1>0")  	maxplayers = get_maxplayers()  	register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")  	g_MsgSync = CreateHudSyncObj()   	register_clcmd("sg550","HandleCmd") 	register_clcmd("g3sg1","HandleCmd") 	register_event("CurWeapon", "event_CurWeapon_SG550", "be", "1=1") 	register_event("CurWeapon", "event_CurWeapon_G3SG1", "be", "1=1") 	register_event("CurWeapon", "event_CurWeapon_M249", "be", "1=1") 	register_clcmd("say /vip","ShowMotd") 	register_clcmd("say /bronvip","vipmenu1",ADMIN_FLAG_X) 	gmsgSayText = get_user_msgid("SayText") 	register_clcmd("say", "handle_say") 	register_cvar("sv_contact", CONTACT, FCVAR_SERVER) }  public on_damage(id) { 	new attacker = get_user_attacker(id)  #if defined DAMAGE_RECIEVED 	if ( is_user_connected(id) && is_user_connected(attacker) ) 	if (get_user_flags(attacker) & ADMIN_FLAG_X) 	{ 		new damage = read_data(2)  #else 	if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_FLAG_X) ) 	{ 		new damage = read_data(2) #endif 		set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) 		ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage) 	} }  public Damage(id) { 	new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint) 	if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id) 	if (get_user_flags(attacker) & ADMIN_FLAG_X)  	{ 		new money = read_data(2) * get_pcvar_num(mpd) 		if(hitpoint==1) money += get_pcvar_num(mhb) 		cs_set_user_money(attacker,cs_get_user_money(attacker) + money) 	} }  public death_msg() { 	if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300) }  public Round_Start() { 	round++; 	new players[32], player, pnum; 	get_players(players, pnum, "a"); 	for(new i = 0; i < pnum; i++) 	{ 		player = players[i]; 		if(get_user_flags(player) & ADMIN_FLAG_X) 		{ 			if(!get_pcvar_num(g_menu_active)) 				return PLUGIN_CONTINUE 			if(!is_user_hltv(player) && !is_user_bot(player)) 			{ 				give_item(player, "weapon_hegrenade"); 				give_item(player, "weapon_flashbang"); 				give_item(player, "weapon_flashbang"); 				give_item(player, "weapon_smokegrenade"); 				give_item(player, "item_assaultsuit"); 				give_item(player, "item_thighpack"); 			} 			if(round > 2) vipmenu(player) 		} 	} 	return PLUGIN_HANDLED }  public Round_Reset() { 	round = 0; }  public hook_death() {    // Killer id    nKiller = read_data(1)        if ( (read_data(3) == 1) && (read_data(5) == 0) )    {       nHp_add = get_pcvar_num (health_hs_add)    }    else       nHp_add = get_pcvar_num (health_add)    nHp_max = get_pcvar_num (health_max)    // Updating Killer HP    if(!(get_user_flags(nKiller) & ADMIN_FLAG_X))    return;     nKiller_hp = get_user_health(nKiller)    nKiller_hp += nHp_add    // Maximum HP check    if (nKiller_hp > nHp_max) nKiller_hp = nHp_max    set_user_health(nKiller, nKiller_hp)    // Hud message "Healed +15/+30 hp"    set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)    show_hudmessage(nKiller, "Dostales +%d HP [VIP]", nHp_add)    // Screen fading    message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)    write_short(1<<10)    write_short(1<<10)    write_short(0x0000)    write_byte(0)    write_byte(0)    write_byte(200)    write_byte(75)    message_end()   }  public vipmenu(id) {         new menu = menu_create("\rVIP Menu", "KlasyHandle");                  menu_additem(menu, "\wWez \yM4A1+Deagle\d(Granaty+Armor)");         menu_additem(menu, "\wWez \yAK47+Deagle\d(Granaty+Armor)");         menu_additem(menu, "\wWez \yAWP+Deagle\d(Granaty+Armor)");                  menu_setprop(menu, MPROP_EXITNAME,"Wyjdz");         menu_setprop(menu, MPROP_BACKNAME, "Poprzednia strona");         menu_setprop(menu, MPROP_NEXTNAME, "Nastepna strona");                  menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);                  menu_display(id, menu, 0);         return PLUGIN_HANDLED; }   public KlasyHandle(id, menu, item) {         switch(item){ 		case 0: {  			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) 				HasC4[id] = true; 			else 				HasC4[id] = false;  			give_item(id,"weapon_m4a1") 			cs_set_user_bpammo(id, CSW_M4A1, 90) 			give_item(id,"weapon_deagle") 			cs_set_user_bpammo(id, CSW_DEAGLE, 35) 			give_item(id, "weapon_hegrenade"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_smokegrenade"); 			give_item(id, "item_assaultsuit"); 			give_item(id, "item_thighpack"); 			 			if (HasC4[id]) 			{ 				give_item(id, "weapon_c4"); 				cs_set_user_plant( id ); 			} 		} 		case 1: {  			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) 				HasC4[id] = true; 			else 				HasC4[id] = false;              			give_item(id,"weapon_ak47") 			cs_set_user_bpammo(id, CSW_AK47, 90) 			give_item(id,"weapon_deagle") 			cs_set_user_bpammo(id, CSW_DEAGLE, 35) 			give_item(id, "weapon_hegrenade"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_smokegrenade"); 			give_item(id, "item_assaultsuit"); 			give_item(id, "item_thighpack"); 			 			if (HasC4[id]) 			{ 				give_item(id, "weapon_c4"); 				cs_set_user_plant( id ); 			} 		} 		case 2: {  			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) 				HasC4[id] = true; 			else 				HasC4[id] = false;              			give_item(id,"weapon_awp") 			cs_set_user_bpammo(id, CSW_AWP, 30) 			give_item(id,"weapon_deagle") 			cs_set_user_bpammo(id, CSW_DEAGLE, 35) 			give_item(id, "weapon_hegrenade"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_smokegrenade"); 			give_item(id, "item_assaultsuit"); 			give_item(id, "item_thighpack"); 			 			if (HasC4[id]) 			{ 				give_item(id, "weapon_c4"); 				cs_set_user_plant( id ); 			} 		} }         menu_destroy(menu);         return PLUGIN_HANDLED; }  public HandleCmd(id){ 	if (!get_pcvar_num(g_vip_active))       return PLUGIN_CONTINUE 	if(get_user_flags(id) & ADMIN_FLAG_X)  		return PLUGIN_CONTINUE 	client_print(id, print_center, "Niektore bronie sa tylko dla VIPow!") 	return PLUGIN_HANDLED }  public event_CurWeapon_SG550(id){ 	if (!get_pcvar_num(g_vip_active))       return PLUGIN_CONTINUE 	if(read_data(2) == CSW_SG550){     	if(!(get_user_flags(id) & ADMIN_FLAG_X)){             client_print(id, print_center, "AutoKampa 'SG550' tylko dla VIPow!")             client_cmd(id, "drop")         }     } 	return PLUGIN_HANDLED }  public event_CurWeapon_G3SG1(id){ 	if (!get_pcvar_num(g_vip_active))       return PLUGIN_CONTINUE  	if(read_data(2) == CSW_G3SG1){     	if(!(get_user_flags(id) & ADMIN_FLAG_X)){             client_print(id, print_center, "AutoKampa 'G3SG1' tylko dla VIPow!")             client_cmd(id, "drop")         }     } 	return PLUGIN_HANDLED }  public event_CurWeapon_M249(id){ 	if (!get_pcvar_num(g_vip_active))       return PLUGIN_CONTINUE  	if(read_data(2) == CSW_M249){     	if(!(get_user_flags(id) & ADMIN_FLAG_X)){             client_print(id, print_center, "Bron 'M249 Para' tylko dla VIPow")             client_cmd(id, "drop")         }     } 	return PLUGIN_HANDLED }  public ShowMotd(id) { 	show_motd(id, "vip.txt") }  public handle_say(id) { 	new said[192] 	read_args(said,192) 	if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 ) 		set_task(0.1,"print_adminlist",id) 	return PLUGIN_CONTINUE }  public print_adminlist(user)  { 	new adminnames[33][32] 	new message[256] 	new contactinfo[256], contact[112] 	new id, count, x, len 	 	for(id = 1 ; id <= maxplayers ; id++) 		if(is_user_connected(id)) 			if(get_user_flags(id) & ADMIN_FLAG_X) 				get_user_name(id, adminnames[count++], 31) 	 	len = format(message, 255, "%s VIP'y ONLINE: ",COLOR) 	if(count > 0)  	{ 		for(x = 0 ; x < count ; x++)  		{ 			len += format(message[len], 255-len, "%s%s%s ", COLOR, adminnames[x], x < (count-1) ? "^x01, ":"") 			if(len > 96 ) { 				print_message(user, message) 				len = format(message, 255, "%s ",COLOR) 			} 		} 		print_message(user, message) 	} 	else { 		len += format(message[len], 255-len, "Brak Vip'ow Online") 		print_message(user, message) 	} 	 	get_cvar_string("amx_contactinfo", contact, 63) 	if(contact[0])  { 		format(contactinfo, 111, "%s Kontakt z Adminem -- %s", COLOR, contact) 		print_message(user, contactinfo) 	} 	return PLUGIN_HANDLED; }  print_message(id, msg[]) { 	message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id) 	write_byte(id) 	write_string(msg) 	message_end() } public vipmenu1(id) { 	if(!get_pcvar_num(g_menu)) 	return PLUGIN_CONTINUE          new menu = menu_create("\rVIP Menu", "KlasyHandlex");                  menu_additem(menu, "\wWez \yM4A1+Deagle\d(Granaty+Armor)");         menu_additem(menu, "\wWez \yAK47+Deagle\d(Granaty+Armor)");         menu_additem(menu, "\wWez \yAWP+Deagle\d(Granaty+Armor)");                  menu_setprop(menu, MPROP_EXITNAME,"Wyjdz");         menu_setprop(menu, MPROP_BACKNAME, "Poprzednia strona");         menu_setprop(menu, MPROP_NEXTNAME, "Nastepna strona");                  menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);                  menu_display(id, menu, 0);         return PLUGIN_HANDLED; }   public KlasyHandlex(id, menu, item) {         switch(item){ 		case 0: {  			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) 				HasC4[id] = true; 			else 				HasC4[id] = false;  			strip_user_weapons(id) 			give_item(id,"weapon_m4a1") 			cs_set_user_bpammo(id, CSW_M4A1, 90) 			give_item(id,"weapon_deagle") 			cs_set_user_bpammo(id, CSW_DEAGLE, 35) 			give_item(id, "weapon_hegrenade"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_smokegrenade"); 			give_item(id, "item_assaultsuit"); 			give_item(id, "item_thighpack"); 			 			if (HasC4[id]) 			{ 				give_item(id, "weapon_c4"); 				cs_set_user_plant( id ); 			} 		} 		case 1: {  			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) 				HasC4[id] = true; 			else 				HasC4[id] = false;              			strip_user_weapons(id) 			give_item(id,"weapon_ak47") 			cs_set_user_bpammo(id, CSW_AK47, 90) 			give_item(id,"weapon_deagle") 			cs_set_user_bpammo(id, CSW_DEAGLE, 35) 			give_item(id, "weapon_hegrenade"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_smokegrenade"); 			give_item(id, "item_assaultsuit"); 			give_item(id, "item_thighpack"); 			 			if (HasC4[id]) 			{ 				give_item(id, "weapon_c4"); 				cs_set_user_plant( id ); 			} 		} 		case 2: {  			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) 				HasC4[id] = true; 			else 				HasC4[id] = false;              			strip_user_weapons(id) 			give_item(id,"weapon_awp") 			cs_set_user_bpammo(id, CSW_AWP, 30) 			give_item(id,"weapon_deagle") 			cs_set_user_bpammo(id, CSW_DEAGLE, 35) 			give_item(id, "weapon_hegrenade"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_flashbang"); 			give_item(id, "weapon_smokegrenade"); 			give_item(id, "item_assaultsuit"); 			give_item(id, "item_thighpack"); 			 			if (HasC4[id]) 			{ 				give_item(id, "weapon_c4"); 				cs_set_user_plant( id ); 			} 		} }         menu_destroy(menu);         return PLUGIN_HANDLED; } 

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