Invalid weapon id 32
I czy jest do niego dopisana jakas odpowiednia bron. Caly czas mi to wyskakuje w error logach i serwer sie crashuje. ;/
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Napisano 28.02.2011 08:23
Invalid weapon id 32
Napisano 28.02.2011 12:04
Napisano 28.02.2011 16:39
L 02/28/2011 - 15:21:23: Start of error session. L 02/28/2011 - 15:21:23: Info (map "de_westwood") (file "addons/amxmodx/logs/error_20110228.log") L 02/28/2011 - 15:21:23: Invalid weapon id 32 L 02/28/2011 - 15:21:23: [AMXX] Displaying debug trace (plugin "QTM_CodMod.amxx") L 02/28/2011 - 15:21:23: [AMXX] Run time error 10: native error (native "get_weaponname") L 02/28/2011 - 15:21:23: [AMXX] [0] QTM_CodMod.sma::OpisKlasy_Handle (line 593) L 02/28/2011 - 15:21:28: Invalid weapon id 32 L 02/28/2011 - 15:21:28: [AMXX] Displaying debug trace (plugin "QTM_CodMod.amxx") L 02/28/2011 - 15:21:28: [AMXX] Run time error 10: native error (native "get_weaponname") L 02/28/2011 - 15:21:28: [AMXX] [0] QTM_CodMod.sma::OpisKlasy_Handle (line 593) L 02/28/2011 - 15:21:38: Invalid weapon id 32 L 02/28/2011 - 15:21:38: [AMXX] Displaying debug trace (plugin "QTM_CodMod.amxx") L 02/28/2011 - 15:21:38: [AMXX] Run time error 10: native error (native "get_weaponname") L 02/28/2011 - 15:21:38: [AMXX] [0] QTM_CodMod.sma::OpisKlasy_Handle (line 593) L 02/28/2011 - 15:35:24: Invalid weapon id 32 L 02/28/2011 - 15:35:24: [AMXX] Displaying debug trace (plugin "QTM_CodMod.amxx") L 02/28/2011 - 15:35:24: [AMXX] Run time error 10: native error (native "get_weaponname") L 02/28/2011 - 15:35:24: [AMXX] [0] QTM_CodMod.sma::OpisKlasy_Handle (line 593) L 02/28/2011 - 15:35:34: Invalid weapon id 32 L 02/28/2011 - 15:35:34: [AMXX] Displaying debug trace (plugin "QTM_CodMod.amxx") L 02/28/2011 - 15:35:34: [AMXX] Run time error 10: native error (native "get_weaponname") L 02/28/2011 - 15:35:34: [AMXX] [0] QTM_CodMod.sma::OpisKlasy_Handle (line 593)
public OpisKlasy_Handle(id, menu, item)
{
client_cmd(id, "spk QTM_CodMod/select");
if(item++ == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_CONTINUE;
}
new bronie[320];
for(new i=1, n=1; i <= 32; i++)
{
if((1<<i) & bronie_klasy[item])
{
new weaponname[22];
get_weaponname(i, weaponname, 21);
replace_all(weaponname, 21, "weapon_", " ");
if(n > 1)
add(bronie, charsmax(bronie), ",");
add(bronie, charsmax(bronie), weaponname);
n++;
}
}
new opis[416+MAX_WIELKOSC_OPISU];
format(opis, charsmax(opis), "\yKlasa: \w%s^n\yInteligencja: \w%i^n\yZdrowie: \w%i^n\yWytrzymalosc: \w%i^n\yKondycja: \w%i^n\yBronie:\w%s^n\yDodatkowy opis: \w%s^n%s", nazwy_klas[item], inteligencja_klas[item], zdrowie_klas[item], wytrzymalosc_klas[item], kondycja_klas[item], bronie, opisy_klas[item], opisy_klas[item][79]);
show_menu(id, 1023, opis);
return PLUGIN_CONTINUE;
}get_weaponname(i, weaponname, 21);
Napisano 28.02.2011 16:46
for(new i=1, n=1; i <= 32; i++)
for(new i=1, n=1; i <= 30; i++)
Napisano 28.02.2011 16:53
L 02/28/2011 - 18:49:01: Start of error session. L 02/28/2011 - 18:49:01: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20110228.log") L 02/28/2011 - 18:49:01: [FAKEMETA] Undefined pev index: 255 L 02/28/2011 - 18:49:01: [AMXX] Displaying debug trace (plugin "QTM_CodMod.amxx") L 02/28/2011 - 18:49:01: [AMXX] Run time error 10: native error (native "set_pev") L 02/28/2011 - 18:49:01: [AMXX] [0] QTM_CodMod.sma::MessageHealth (line 442) L 02/28/2011 - 18:52:35: [ENGINE] Invalid entity 20 L 02/28/2011 - 18:52:35: [AMXX] Run time error 10 (plugin "codperk_notatkisapera.amxx") (native "entity_get_edict") - debug not enabled! L 02/28/2011 - 18:52:35: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
Napisano 01.03.2011 16:55
Napisano 01.03.2011 19:21
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <engine>
#include <codmod>
new const nazwa[] = "Notatki Sapera";
new const opis[] = "Masz 2 miny co runde";
new ilosc_min_gracza[33];
new sprite_blast;
new saper_id;
new const model[] = "models/QTM_CodMod/mine.mdl"
public plugin_init()
{
register_plugin(nazwa, "1.0", "QTM_Peyote");
cod_register_perk(nazwa, opis);
saper_id = cod_get_classid("Saper");
register_event("ResetHUD", "ResetHUD", "abe");
register_touch("mine", "*" , "DotykMiny");
}
public plugin_precache()
{
sprite_blast = precache_model("sprites/dexplo.spr");
precache_model(model);
}
public cod_perk_enabled(id)
{
if(cod_get_user_class(id) == saper_id)
return COD_STOP;
ilosc_min_gracza[id] = 2;
return COD_CONTINUE;
}
public cod_perk_used(id)
{
if (!ilosc_min_gracza[id])
{
client_print(id, print_center, "Wykorzystales juz wszystkie miny!");
return PLUGIN_CONTINUE;
}
ilosc_min_gracza[id]--;
new Float:origin[3];
entity_get_vector(id, EV_VEC_origin, origin);
new ent = create_entity("info_target");
entity_set_string(ent ,EV_SZ_classname, "mine");
entity_set_edict(ent ,EV_ENT_owner, id);
entity_set_int(ent, EV_INT_movetype, MOVETYPE_TOSS);
entity_set_origin(ent, origin);
entity_set_int(ent, EV_INT_solid, SOLID_BBOX);
entity_set_model(ent, model);
entity_set_size(ent,Float:{-16.0,-16.0,0.0},Float:{16.0,16.0,2.0});
drop_to_floor(ent);
set_rendering(ent,kRenderFxNone, 0,0,0, kRenderTransTexture,50);
return PLUGIN_CONTINUE;
}
public DotykMiny(ent, id)
{
if(!is_valid_ent(ent))
return;
new attacker = entity_get_edict(ent, EV_ENT_owner);
if (get_user_team(attacker) != get_user_team(id))
{
new Float:fOrigin[3];
entity_get_vector( ent, EV_VEC_origin, fOrigin);
new iOrigin[3];
for(new i=0;i<3;i++)
iOrigin[i] = floatround(fOrigin[i]);
message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);
write_byte(TE_EXPLOSION);
write_coord(iOrigin[0]);
write_coord(iOrigin[1]);
write_coord(iOrigin[2]);
write_short(sprite_blast);
write_byte(32);
write_byte(20);
write_byte(0);
message_end();
new entlist[33];
new numfound = find_sphere_class(ent,"player", 90.0 ,entlist, 32);
for (new i=0; i < numfound; i++)
{
new pid = entlist[i];
if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid))
continue;
cod_inflict_damage(attacker, pid, 70.0, 0.5, ent, (1<<24));
}
remove_entity(ent);
}
}
public ResetHUD(id)
ilosc_min_gracza[id] = 2;
public NowaRunda()
{
new ent = find_ent_by_class(-1, "mine");
while(ent > 0)
{
remove_entity(ent);
ent = find_ent_by_class(ent, "mine");
}
}
public client_disconnect(id)
{
new ent = find_ent_by_class(0, "mine");
while(ent > 0)
{
if(entity_get_edict(id, EV_ENT_owner) == id)
remove_entity(ent);
ent = find_ent_by_class(ent, "mine");
}
}
; AMX Mod X plugins ; Admin Base - Always one has to be activated admin.amxx ; admin base (required for any admin-related) minibans.amxx ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) ; Basic admincmd.amxx ; basic admin console commands adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) plmenu.amxx ; players menu (kick, ban, client cmds.) ;telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) pluginmenu.amxx ; Menus for commands/cvars organized by plugin ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server scrollmsg.amxx ; displays a scrolling message imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related nextmap.amxx ; displays next map in mapcycle ;mapchooser.amxx ; allows to vote for next map timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike restmenu.amxx ; restrict weapons menu statsx.amxx ; stats on death or round end (CSX Module required!) ;miscstats.amxx ; bunch of events announcement for Counter-Strike ;stats_logging.amxx ; weapons stats logging (CSX Module required!) ; Enable to use AMX Mod plugins ;amxmod_compat.amxx ; AMX Mod backwards compatibility layer ; TUTAJ dopisuj samodzielnie zainstalowane pluginy: abd.amxx ad_manager.amxx admin_spec_esp.amxx alt_end_round_sounds.amxx bcd_hudtimer.amxx dontsayips.amxx extreme_bancfg2.amxx grenade_trail.amxx poprawne_rate.amxx ptb.amxx statsx.amxx ultimate_ss_log.amxx unbanmenu.amxx ;Voices_Management.amxx admin_freelook.amxx hpk.amxx deagsmapmanager.amxx amx_record.amxx Allow_round_finish.amxx amx_ip.amxx adminlisten.amxx add_serwer_to_menu.amxx Klient.amxx reset_rank.amxx xredirect.amxx mocmedyka.amxx amxx_podbot_auto.amxx
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