Zmieniłem adminslots na:
#include <amxmodx>
#include <amxmisc>
new g_cmdLoopback[16]
new g_ResPtr
new g_HidePtr
public plugin_precache()
{
precache_sound("misc/1.mp3");
}
public plugin_init()
{
register_plugin("Slots Reservation", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("adminslots.txt")
register_dictionary("common.txt")
g_ResPtr = register_cvar("amx_reservation", "0")
g_HidePtr = register_cvar("amx_hideslots", "0")
format(g_cmdLoopback, 15, "amxres%c%c%c%c", random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'))
register_clcmd(g_cmdLoopback, "ackSignal")
}
public plugin_cfg()
{
set_task(3.0, "MapLoaded")
}
public MapLoaded()
{
if (!get_pcvar_num(g_HidePtr))
return
new maxplayers = get_maxplayers()
new players = get_playersnum(1)
new limit = maxplayers - get_pcvar_num(g_ResPtr)
setVisibleSlots(players, maxplayers, limit)
}
public ackSignal(id)
{
client_cmd(id, "stopsound")
client_cmd(id, "mp3 play sound/misc/1")
new lReason[64]
format(lReason, 63, "%L", id, "DROPPED_RES")
server_cmd("kick #%d ^"%s^"", get_user_userid(id), lReason)
return PLUGIN_HANDLED
}
public client_authorized(id)
{
new maxplayers = get_maxplayers()
new players = get_playersnum(1)
new limit = maxplayers - get_pcvar_num(g_ResPtr)
if (access(id, ADMIN_RESERVATION) || (players <= limit))
{
if (get_pcvar_num(g_HidePtr) == 1)
setVisibleSlots(players, maxplayers, limit)
return PLUGIN_CONTINUE
}
client_cmd(id, "%s", g_cmdLoopback)
return PLUGIN_HANDLED
}
public client_disconnect(id)
{
if (!get_pcvar_num(g_HidePtr))
return PLUGIN_CONTINUE
new maxplayers = get_maxplayers()
setVisibleSlots(get_playersnum(1) - 1, maxplayers, maxplayers - get_pcvar_num(g_ResPtr))
return PLUGIN_CONTINUE
}
setVisibleSlots(players, maxplayers, limit)
{
new num = players + 1
if (players == maxplayers)
num = maxplayers
else if (players < limit)
num = limit
set_cvar_num("sv_visiblemaxplayers", num)
}
i nie pobiera muzyki z serwera ;/ muzyka była konwertowana z wav na mp3.
Użytkownik SoLiD edytował ten post 19.12.2010 22:31