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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.

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#1 Magnetix

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Napisano 02.09.2010 18:47

Witam przerobiłem sobie Call of duty moda bez żadnych problemów. Podczas kompilowania też nie wyskakują żadne błędy:

Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright © 1997-2006 ITB CompuPhase, AMX Mod X Team

Header size: 4312 bytes
Code size: 71016 bytes
Data size: 49372 bytes
Stack/heap size: 16384 bytes; max. usage is unknown, due to recursion
Total requirements: 141084 bytes
Done.

Gdy wgrywam przerobionego coda na serwer (dodam że wszystkie modele, soundy itd) serwer dostaje crasha nie wstaje ;C. Gdy wgram podstawowego bez żadnych przeróbek serwer normalnie chodzi... Czym to może być spowodowane? Brak error logów.
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#2 Knopers

    Nie patrz tak na mnie !

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Napisano 02.09.2010 18:51

a masz może logi z konsoli nie dając nam nic chcesz żebyśmy pomogli rozwiązać ci problem a co my jasnowidze ?
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#3 Magnetix

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Napisano 02.09.2010 19:03

Proszę o to konsola:

L 09/02/2010 - 20:01:22: [META] ERROR: dll: Not loading plugin 'Ham Sandwich'; already loaded (status=running)
L 09/02/2010 - 20:01:22: [META] ERROR: dll: Failed to load plugin 'hamsandwich_amxx_i386.so'
L 09/02/2010 - 20:01:22: [META] dll: Finished loading 2 plugins
scandir failed:/home/servers/s9998/./platform/SAVE
L 09/02/2010 - 20:01:22: Log file closed
Server logging data to file logs/L0902187.log
L 09/02/2010 - 20:01:22: Log file started (file "logs/L0902187.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4883")
L 09/02/2010 - 20:01:22: Loading map "de_dust2"
L 09/02/2010 - 20:01:22: Server cvars start
L 09/02/2010 - 20:01:22: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
L 09/02/2010 - 20:01:22: Server cvar "_tutor_debug_level" = "0"
L 09/02/2010 - 20:01:22: Server cvar "_tutor_examine_time" = "0.5"
L 09/02/2010 - 20:01:22: Server cvar "_tutor_hint_interval_time" = "10.0"
L 09/02/2010 - 20:01:22: Server cvar "_tutor_look_angle" = "10"
L 09/02/2010 - 20:01:22: Server cvar "_tutor_look_distance" = "200"
L 09/02/2010 - 20:01:22: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07"
L 09/02/2010 - 20:01:22: Server cvar "_tutor_message_minimum_display_time" = "1"
L 09/02/2010 - 20:01:22: Server cvar "_tutor_message_repeats" = "5"
L 09/02/2010 - 20:01:22: Server cvar "_tutor_view_distance" = "1000"
L 09/02/2010 - 20:01:22: Server cvar "allow_spectators" = "1.0"
L 09/02/2010 - 20:01:22: Server cvar "amx_client_languages" = ""
L 09/02/2010 - 20:01:22: Server cvar "amxmodx_version" = ""
L 09/02/2010 - 20:01:22: Server cvar "coop" = "0"
L 09/02/2010 - 20:01:22: Server cvar "deathmatch" = "1"
L 09/02/2010 - 20:01:22: Server cvar "decalfrequency" = "30"
L 09/02/2010 - 20:01:22: Server cvar "dp_version" = "0.8.68"
L 09/02/2010 - 20:01:22: Server cvar "edgefriction" = "2"
L 09/02/2010 - 20:01:22: Server cvar "hostage_debug" = "0"
L 09/02/2010 - 20:01:22: Server cvar "hostage_stop" = "0"
L 09/02/2010 - 20:01:22: Server cvar "humans_join_team" = "any"
L 09/02/2010 - 20:01:22: Server cvar "max_queries_sec" = "3.0"
L 09/02/2010 - 20:01:22: Server cvar "max_queries_sec_global" = "30"
L 09/02/2010 - 20:01:22: Server cvar "max_queries_window" = "60"
L 09/02/2010 - 20:01:22: Server cvar "metamod_version" = "1.19"
L 09/02/2010 - 20:01:22: Server cvar "mp_allowmonsters" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_autokick" = "1"
L 09/02/2010 - 20:01:22: Server cvar "mp_autoteambalance" = "1"
L 09/02/2010 - 20:01:22: Server cvar "mp_buytime" = "1.5"
L 09/02/2010 - 20:01:22: Server cvar "mp_c4timer" = "45"
L 09/02/2010 - 20:01:22: Server cvar "mp_chattime" = "10"
L 09/02/2010 - 20:01:22: Server cvar "mp_consistency" = "1"
L 09/02/2010 - 20:01:22: Server cvar "mp_fadetoblack" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_flashlight" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_footsteps" = "1"
L 09/02/2010 - 20:01:22: Server cvar "mp_forcecamera" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_forcechasecam" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_fragsleft" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_freezetime" = "6"
L 09/02/2010 - 20:01:22: Server cvar "mp_friendlyfire" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_ghostfrequency" = "0.1"
L 09/02/2010 - 20:01:22: Server cvar "mp_hostagepenalty" = "13"
L 09/02/2010 - 20:01:22: Server cvar "mp_kickpercent" = "0.66"
L 09/02/2010 - 20:01:22: Server cvar "mp_limitteams" = "2"
L 09/02/2010 - 20:01:22: Server cvar "mp_logdetail" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_logfile" = "1"
L 09/02/2010 - 20:01:22: Server cvar "mp_logmessages" = "1"
L 09/02/2010 - 20:01:22: Server cvar "mp_mapvoteratio" = "0.66"
L 09/02/2010 - 20:01:22: Server cvar "mp_maxrounds" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_mirrordamage" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_playerid" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_roundtime" = "5"
L 09/02/2010 - 20:01:22: Server cvar "mp_startmoney" = "800"
L 09/02/2010 - 20:01:22: Server cvar "mp_timeleft" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_timelimit" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_tkpunish" = "0"
L 09/02/2010 - 20:01:22: Server cvar "mp_windifference" = "1"
L 09/02/2010 - 20:01:22: Server cvar "mp_winlimit" = "0"
L 09/02/2010 - 20:01:22: Server cvar "pausable" = "0"
L 09/02/2010 - 20:01:22: Server cvar "sv_accelerate" = "10"
L 09/02/2010 - 20:01:22: Server cvar "sv_aim" = "0"
L 09/02/2010 - 20:01:22: Server cvar "sv_airaccelerate" = "10"
L 09/02/2010 - 20:01:22: Server cvar "sv_airmove" = "1"
L 09/02/2010 - 20:01:22: Server cvar "sv_allowupload" = "1"
L 09/02/2010 - 20:01:22: Server cvar "sv_bounce" = "1"
L 09/02/2010 - 20:01:22: Server cvar "sv_cheats" = "0"
L 09/02/2010 - 20:01:22: Server cvar "sv_clienttrace" = "1"
L 09/02/2010 - 20:01:22: Server cvar "sv_clipmode" = "0"
L 09/02/2010 - 20:01:22: Server cvar "sv_contact" = ""
L 09/02/2010 - 20:01:22: Server cvar "sv_friction" = "4"
L 09/02/2010 - 20:01:22: Server cvar "sv_gravity" = "800"
L 09/02/2010 - 20:01:22: Server cvar "sv_logblocks" = "0"
L 09/02/2010 - 20:01:22: Server cvar "sv_maxrate" = "25000"
L 09/02/2010 - 20:01:22: Server cvar "sv_maxspeed" = "320"
L 09/02/2010 - 20:01:22: Server cvar "sv_minrate" = "5000"
L 09/02/2010 - 20:01:22: Server cvar "sv_password" = ""
L 09/02/2010 - 20:01:22: Server cvar "sv_proxies" = "0"
L 09/02/2010 - 20:01:22: Server cvar "sv_region" = "3"
L 09/02/2010 - 20:01:22: Server cvar "sv_restart" = "0"
L 09/02/2010 - 20:01:22: Server cvar "sv_restartround" = "0"
L 09/02/2010 - 20:01:22: Server cvar "sv_stepsize" = "18"
L 09/02/2010 - 20:01:22: Server cvar "sv_stopspeed" = "100"
L 09/02/2010 - 20:01:22: Server cvar "sv_uploadmax" = "0.5"
L 09/02/2010 - 20:01:22: Server cvar "sv_voiceenable" = "1"
L 09/02/2010 - 20:01:22: Server cvar "sv_wateraccelerate" = "10"
L 09/02/2010 - 20:01:22: Server cvar "sv_waterfriction" = "1"
L 09/02/2010 - 20:01:22: Server cvars end
L 09/02/2010 - 20:01:22: -------- Mapchange to de_dust2 --------
L 09/02/2010 - 20:01:22: [META] dll: Loaded plugin 'CSX': CSX v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 09/02/2010 - 20:01:22: [META] dll: Loaded plugin 'CStrike': CStrike v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 09/02/2010 - 20:01:22: Server cvar "amxmodx_version" = "1.8.1.3746"
L 09/02/2010 - 20:01:22: Server cvar "sv_maxspeed" = "900"
[AMXX] Loaded 3 admins from file
L 09/02/2010 - 20:01:22: Server cvar "amx_language" = "en"
L 09/02/2010 - 20:01:22: Server cvar "amx_client_languages" = "1"
L 09/02/2010 - 20:01:22: Server cvar "amx_nextmap" = "de_airstrip"
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
L 09/02/2010 - 20:01:22: Server cvar "sv_accelerate" = "5"
L 09/02/2010 - 20:01:22: Server cvar "sv_stopspeed" = "75"
L 09/02/2010 - 20:01:23: Started map "de_dust2" (CRC "1159425449")

Executing AMX Mod X Configuration File
Scrolling message displaying frequency: 10:00 minutes
L 09/02/2010 - 20:01:23: Server cvar "mp_autoteambalance" = "0"
L 09/02/2010 - 20:01:23: Server cvar "mp_limitteams" = "0"
PTB: (limitjoin) WTJ prevention is ON.
PTB: (limitafter) Team limiting starts after 0 round(s).
PTB: (limitmin) Team limiting needs at least 0 player(s).
PTB: (maxsize) Maximum team size is 10 player(s).
PTB: (maxdiff) Maximum team size difference is 2.
PTB: (autorounds) First 3 rounds no free team choice.
PTB: (wtjauto) Auto-joining WTJ after 3 tr(y/ies).
PTB: (wtjauto) Auto-kicking WTJ after 5 tr(y/ies).
PTB: (kick) WTJ kicking is OFF.
PTB: (savewtj) Saving to wtj.log is OFF.
PTB: (switch) Team switching is ON.
PTB: (switchafter) Switching starts after 3 round(s).
PTB: (switchmin) Switching needs at least 5 player(s).
PTB: (switchfreq) Switch occurs every 1 round(s) at maximum.
PTB: (playerfreq) Individual players are switched every 7 round(s) at maximum.
PTB: (forceswitch) Forcing switch after 0 unsuccessful switch(es).
PTB: (deadonly) Switching dead only is OFF.
PTB: (tellwtj) Telling about WTJ tries is OFF.
PTB: (announce) Announcements are OFF.
PTB: (sayok) "OK" announcements are OFF.
PTB: (typesay) typesay usage is OFF.
PTB: (maxstreak) Maximum accepted win streak is 3.
PTB: (maxscore) Maximum accepted team score difference is 2.
PTB: (minrating) Minimum critical strength rating is 1.49.
PTB: (maxrating) Maximum critical strength rating is 2.00.
PTB: (superrating) Super critical strength rating is 3.00.
PTB: (maxincidents) Maximum incidents before internal player score scale down is 50.
PTB: (scaledown) Integer scale down factor for player scores is 2.
L 09/02/2010 - 20:01:23: Server cvar "sv_maxspeed" = "1600"
L 09/02/2010 - 20:01:23: Log file closed
Server logging data to file logs/L0902188.log
L 09/02/2010 - 20:01:23: Log file started (file "logs/L0902188.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4883")
L 09/02/2010 - 20:01:23: Server cvar "mp_timelimit" = "25"
L 09/02/2010 - 20:01:23: Server cvar "mp_autokick" = "0"
L 09/02/2010 - 20:01:23: Server cvar "mp_autoteambalance" = "1"
L 09/02/2010 - 20:01:23: Server cvar "mp_c4timer" = "35"
L 09/02/2010 - 20:01:23: Server cvar "mp_buytime" = "0.25"
L 09/02/2010 - 20:01:23: Server cvar "mp_flashlight" = "1"
L 09/02/2010 - 20:01:23: Server cvar "mp_forcechasecam" = "1"
L 09/02/2010 - 20:01:23: Server cvar "mp_freezetime" = "4"
L 09/02/2010 - 20:01:23: Server cvar "mp_friendlyfire" = "1"
L 09/02/2010 - 20:01:23: Server cvar "mp_limitteams" = "2"
L 09/02/2010 - 20:01:23: Server cvar "mp_hostagepenalty" = "2"
L 09/02/2010 - 20:01:23: Server cvar "mp_roundtime" = "4"
L 09/02/2010 - 20:01:23: Server cvar "mp_tkpunish" = "1"
L 09/02/2010 - 20:01:23: Server cvar "mp_chattime" = "0"
L 09/02/2010 - 20:01:23: Server cvar "sv_maxspeed" = "320"
L 09/02/2010 - 20:01:23: Server cvar "allow_spectators" = "1"
<[NEW COD MOD][S+NS] Planeta-Esportu.com.pl @ Zabijaka.pl> ustawienia serwera wczytane pomyslnie
L 09/02/2010 - 20:01:23: Server say "ustawienia serwera wczytane pomyslnie "
Menu item 17 added to Menus Front-End: "Plugin Cvars" from plugin "pluginmenu.amxx"
Menu item 18 added to Menus Front-End: "Plugin Commands" from plugin "pluginmenu.amxx"
Connection to Steam servers successful.
VAC secure mode is activated.
L 09/02/2010 - 20:01:25: Log file started (file "cstrike/addons/amxmodx/logs/dmaplog0902.log") (game "cstrike") (amx "1.8.1.3746")
L 09/02/2010 - 20:01:25: Did not ban any maps from mapstoban.ini file
L 09/02/2010 - 20:01:25: Loaded 0 Maps into the maps that will be picked for the vote
L 09/02/2010 - 20:01:25: 0 Maps were not loaded because they were the last maps played, or defined twice, or banned
L 09/02/2010 - 20:01:25: Server cvar "amx_nextmap" = "cs_italy"
L 09/02/2010 - 20:01:25: Found 16 Maps in your mapcycle.txt/allmaps.txt file, 16 are available for filling slots
L 09/02/2010 - 20:01:27: [DPROTO]: Client 0 - Set AuthIdType 1 [Native]; pClient = 0xb52f6f08
L 09/02/2010 - 20:01:27: "R4ster<1><>" connected, address "79.186.15.3:27005"
L 09/02/2010 - 20:01:27: [admin.amxx] Login: "R4ster<1><>" became an admin (account "R4ster") (access "abcdefghijklmnopqrstu") (address "79.186.15.3")
L 09/02/2010 - 20:01:27: "R4ster<1><>" STEAM USERID validated
L 09/02/2010 - 20:01:30: World triggered "Round_Start"
L 09/02/2010 - 20:01:31: "R4ster<1><>" entered the game
L 09/02/2010 - 20:01:32: "R4ster<1><>" joined team "TERRORIST"
L 09/02/2010 - 20:01:32: "R4ster<1>" triggered "Spawned_With_The_Bomb"
L 09/02/2010 - 20:01:33: [DPROTO]: Client 1 - Set AuthIdType 8 [dproto]; pClient = 0xb52fbdf0
L 09/02/2010 - 20:01:33: "Anima<2><>" connected, address "83.17.34.177:54024"
L 09/02/2010 - 20:01:39: "Anima<2><>" entered the game
R4ster : /top15
L 09/02/2010 - 20:01:39: "R4ster<1>" say "/top15"
L 09/02/2010 - 20:01:41: "Anima<2><>" joined team "CT"
L 09/02/2010 - 20:01:43: World triggered "Game_Commencing"
L 09/02/2010 - 20:01:43: World triggered "Game_Commencing" (CT "0") (T "0")
L 09/02/2010 - 20:01:43: World triggered "Round_End"
L 09/02/2010 - 20:01:46: "R4ster<1>" triggered "Spawned_With_The_Bomb"
L 09/02/2010 - 20:01:50: World triggered "Round_Start"
Anima : @
L 09/02/2010 - 20:01:52: "Anima<2>" say "@"
L 09/02/2010 - 20:02:11: "Anima<2>" killed "R4ster<1>" with "usp"
L 09/02/2010 - 20:02:11: Team "CT" triggered "CTs_Win" (CT "1") (T "0")
L 09/02/2010 - 20:02:11: World triggered "Round_End"
L 09/02/2010 - 20:02:16: "R4ster<1>" triggered "Spawned_With_The_Bomb"
L 09/02/2010 - 20:02:20: World triggered "Round_Start"


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#4 Knopers

    Nie patrz tak na mnie !

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Napisano 02.09.2010 19:13

Rozpoczęła się runda i crash ?
Sprawdź eventy startu i końca rundy oraz jeśli masz to event spawnu gracza pod kątem czy nie obciążasz zbyt pamięci lub nie wykonujesz zbyt dużej ilości obliczeń.
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#5 Magnetix

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Napisano 02.09.2010 19:32

Rozpoczęła się runda i crash ?
Sprawdź eventy startu i końca rundy oraz jeśli masz to event spawnu gracza pod kątem czy nie obciążasz zbyt pamięci lub nie wykonujesz zbyt dużej ilości obliczeń.

Rozumiem że to wszystko mam sprawdzić w pluginie?
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#6 Knopers

    Nie patrz tak na mnie !

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Napisano 02.09.2010 19:55

Tak
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