** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\CounterStrike"
** Executing...
** Command: C:\ZHLT25~1\hlcsg.exe
** Parameters: "c:\deat\deathrun_test"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\ZHLT25~1\hlcsg.exe c:\deat\deathrun_test
Entering c:\deat\deathrun_test.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
2 brushes (totalling 12 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.13 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.42 seconds)
Using Wadfile: \program files\counterstrike\valve\halflife.wad
- Contains 65 used textures, 87.84 percent of map (3116 textures in wad)
Using Wadfile: \program files\counterstrike\cstrike\torntextures.wad
- Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'
- Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'
- Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
- Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
- Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'
- Contains 4 used textures, 5.41 percent of map (162 textures in wad)
Using Wadfile: \program files\counterstrike\cstrike\tex.wad
- Contains 5 used textures, 6.76 percent of map (8 textures in wad)
added 21 additional animating textures.
Texture usage is at 1.72 mb (of 4.00 mb MAX)
0.84 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\CounterStrike"
** Executing...
** Command: C:\ZHLT25~1\hlvis.exe
** Parameters: "c:\deat\deathrun_test"
** Executing...
** Command: C:\ZHLT25~1\hlrad.exe
** Parameters: "c:\deat\deathrun_test"
** Executing...
** Command: Copy File
** Parameters: "c:\deat\deathrun_test.bsp" "C:\Program Files\CounterStrike\cstrike_polish\maps\deathrun_test.bsp"
** Executing...
** Command: Copy File
** Parameters: "c:\deat\deathrun_test.pts" "C:\Program Files\CounterStrike\cstrike_polish\maps\deathrun_test.pts"
** Executing...
** Command: C:\PROGRA~1\COUNTE~1\cstrike.exe
** Parameters: +map "deathrun_test" -game cstrike -dev -console +deathmatch 1
Zawsze automatycznie kompilator włączał CS , teraz tak nie jest. Proszę o szybką odpowiedź