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Zdjęcie

problem z kompilacja


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#1 ToJaTwojTelefon

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Napisano 16.05.2010 15:27

O tuż mam problem z kompilowaniem mapy a dokladnie jakis problem z plikami *.wad jest ja jetme w tym zielony wiec proszę o pomoc oczywiscie + leci

Oto logi przy kompilacji
** Zadanie.....
** Rozkaz > Katalog gry     
** Parametry> E:\Program Files\Valve\cstrike 


** Zadanie.....
** Rozkaz > Kopiuj   
** Parametry> "E:\CS\zal.map" "E:\Hammer\maps\zal.map" 


** Zadanie.....
** Rozkaz > E:\Hammer\ZHLT\hlcsg.exe
** Parametry> "E:\Hammer\maps\zal" 

hlcsg v2.5.3 rel Custom Build 1.6 (May 19 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: E:\Hammer\ZHLT\hlcsg.exe E:\Hammer\maps\zal 
Entering E:\Hammer\maps\zal.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       1 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Warning: no wadfiles are specified in configuration '' --
Using map wadfile configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
 (0.00 seconds)
CSGBrush:
50%... (0.02 seconds)

Error: Could not open wad file \program files\valve\cstrike\cs_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \program files\valve\valve\halflife.wad


-----   END   hlcsg -----




** Zadanie.....
** Rozkaz > E:\Hammer\ZHLT\hlbsp.exe
** Parametry> "E:\Hammer\maps\zal" 

hlbsp v2.5.3 rel Custom Build 1.6 (Jun  3 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlbsp -----
Command line: E:\Hammer\ZHLT\hlbsp.exe E:\Hammer\maps\zal 
>> There was a problem compiling the map.
>> Check the file E:\Hammer\maps\zal.log for the cause.

-----   END   hlbsp -----




** Zadanie.....
** Rozkaz > E:\Hammer\ZHLT\hlvis.exe
** Parametry> "E:\Hammer\maps\zal" 

hlvis v2.5.3 rel Custom Build 1.6 (Jun  3 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: E:\Hammer\ZHLT\hlvis.exe E:\Hammer\maps\zal 
>> There was a problem compiling the map.
>> Check the file E:\Hammer\maps\zal.log for the cause.

-----   END   hlvis -----




** Zadanie.....
** Rozkaz > E:\Hammer\ZHLT\hlrad.exe
** Parametry> "E:\Hammer\maps\zal" 

hlrad v2.5.3 rel Custom Build 1.6 (Jun  3 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: E:\Hammer\ZHLT\hlrad.exe E:\Hammer\maps\zal 
>> There was a problem compiling the map.
>> Check the file E:\Hammer\maps\zal.log for the cause.

-----   END   hlrad -----

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#2 hardbot

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Napisano 16.05.2010 15:51

Error: Could not open wad file \program files\valve\cstrike\cs_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \program files\valve\valve\halflife.wad

Brak ci 2 Wadów xD. Nie czyta ci wadów z folderu cstrike

#3 mgr inż. Pavulon

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Napisano 16.05.2010 15:53

jak się nie mylę to pliki nie mogą być w folderach zawierających spację.
skopiuj je sobie gdzie indziej (np. utwórz nowy katalog na dysku).
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#4 ToJaTwojTelefon

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Napisano 16.05.2010 17:07

Nic nie pomoglo logi raczej takie same tylko dodalem jedne plik *.wad a co do ciebie harbot to mi niechce zadnego odczytac...
A to sa nowe logi nic sie nie zmienily :'(
** Zadanie.....
** Rozkaz > Katalog gry     
** Parametry> E:\Program Files\Valve\cstrike 


** Zadanie.....
** Rozkaz > Kopiuj   
** Parametry> "E:\CS\zal.map" "E:\Hammer\maps\zal.map" 


** Zadanie.....
** Rozkaz > E:\Hammer\ZHLT\hlcsg.exe
** Parametry> "E:\Hammer\maps\zal" 


hlcsg v2.5.3 rel Custom Build 1.6 (May 19 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: E:\Hammer\ZHLT\hlcsg.exe E:\Hammer\maps\zal 
Entering E:\Hammer\maps\zal.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       1 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Warning: no wadfiles are specified in configuration '' --
Using map wadfile configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
50%... (0.02 seconds)

Error: Could not open wad file \plikiwad\cs_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \plikiwad\cstrike.wad
Error: Could not open wad file \plikiwad\halflife.wad


-----   END   hlcsg -----




** Zadanie.....
** Rozkaz > E:\Hammer\ZHLT\hlbsp.exe
** Parametry> "E:\Hammer\maps\zal" 

hlbsp v2.5.3 rel Custom Build 1.6 (Jun  3 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlbsp -----
Command line: E:\Hammer\ZHLT\hlbsp.exe E:\Hammer\maps\zal 
>> There was a problem compiling the map.
>> Check the file E:\Hammer\maps\zal.log for the cause.

-----   END   hlbsp -----




** Zadanie.....
** Rozkaz > E:\Hammer\ZHLT\hlvis.exe
** Parametry> "E:\Hammer\maps\zal" 

hlvis v2.5.3 rel Custom Build 1.6 (Jun  3 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: E:\Hammer\ZHLT\hlvis.exe E:\Hammer\maps\zal 
>> There was a problem compiling the map.
>> Check the file E:\Hammer\maps\zal.log for the cause.

-----   END   hlvis -----




** Zadanie.....
** Rozkaz > E:\Hammer\ZHLT\hlrad.exe
** Parametry> "E:\Hammer\maps\zal" 

hlrad v2.5.3 rel Custom Build 1.6 (Jun  3 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: E:\Hammer\ZHLT\hlrad.exe E:\Hammer\maps\zal 
>> There was a problem compiling the map.
>> Check the file E:\Hammer\maps\zal.log for the cause.

-----   END   hlrad -----

EDIT: Poradziłem sobie proszę o zamkniecie tematu

Użytkownik ToJaTwojTelefon edytował ten post 17.05.2010 14:39

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