tego przypadkiem nie ustawiasz cvarami??
plugin_enabled = register_cvar("NR_enabled","1")
plugin_fence = register_cvar("NR_fence","1")
plugin_2ppl = register_cvar("NR_twopeople","1")
plugin_punishment = register_cvar("NR_punishment","1")
plugin_checktime = register_cvar("NR_checktime","2.0")
plugin_redrawtime = register_cvar("NR_redrawtime","15.0")
plugin_fencecolor = register_cvar("NR_fencecolor","green")
plugin_fencealpha = register_cvar("NR_fencealpha","200")
dokładnie to tutaj się ustawia
if(get_pcvar_num(plugin_punishment)==1) user_kill(id)
else
{
new origin[3]
get_user_origin(id,origin)
new Float:vector1[3]
if(teamnum==2)
{
vector1[0] = float(CTspawn_loc[0]) - origin[0]
vector1[1] = float(CTspawn_loc[1]) - origin[1]
vector1[2] = float(CTspawn_loc[2]) - origin[2]
}
else
{
vector1[0] = float(Tspawn_loc[0]) - origin[0]
vector1[1] = float(Tspawn_loc[1]) - origin[1]
vector1[2] = float(Tspawn_loc[2]) - origin[2]
}
new Float:num = floatsqroot(250*250 / vector1[0]*vector1[0] + vector1[1]*vector1[1] + vector1[2]*vector1[2])
vector1[0] *= num
vector1[1] *= num
vector1[2] *= num
set_user_velocity(id,vector1)
}
client_print(id,print_chat,"[AMXX] No crossing the middle line.")
}
}
}
Użytkownik Frajer edytował ten post 01.05.2010 18:20