Proof of Concept:Alters the behavior of "sacrifice" finales to act like normal ones when it comes to the Survivor team full of nothing but bots. With that in mind, the finale of The Sacrifice (or custom campaigns like Fall In Death for L4D2) is now playable on any cooperative and/or competitive game modes it supports without the requirement of a single human player.
ConVar(s):* Without plug-in *
* With plug-in *https://forums.allie...3633926616d703b
https://forums.allie...0356526616d703b
- sacrifice_finale_revamp_version
→ Version of the plug-in
Requirement(s):None for now, hopefully still that way in the future.
Installation:✧ SourceMod 1.11+
✧ Source Scramble (My own fork)
Note(s):💡 Get the precompiled .smx file below and put it in the plugins folder or click "Get Source" if you want to compile it on your end
💡 (Optional) Download the .txt file and put it in the "gamedata" folder
Thanks:📝 One console variable in L4D serve as this plug-in's on and off switch and that is "sb_all_bot_team" but in L4D2, there are two of them those are "sb_all_bot_game" and "allow_all_bot_survivor_team" and both of them have to be enabled.
FAQ(s):🎮 Xiraiju Akara - For testing
- Why is it not working?
Please specify in detail. Simply saying so won't get you any answer.
Code: 1.0.0.0 (12/24/23)
* First release
Attached Files


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