[HL2DM] - Per Material Footsteps
Adminek AMXX.PL
22.11.2023
<div>By default, HL2DM uses 1 set of footstep sounds for all materials walked onto. This plugin provides per material footstep sounds like in Half-Life 2 games. The only limitation is with displacements. Sourcemod will not fetch the material name on anything that is a displacement ( returning *DISPLACEMENT* rather than the material name ), which will play the concrete footstep sounds ( default sound ).<br /><br />The plugin does not have any commands at all. I made it for myself only, but since I really do not play much, if at all, have at it.</div>
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<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif"alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://www.sourcemo...72"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1700651011">GetSource</a> (footsteps.sp - 8.4 KB)
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<br /> <div style="padding:6px">
<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
<tr>
<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif"alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>
<a href="https://www.sourcemo...72"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1700651011">GetSource</a> (footsteps.sp - 8.4 KB)
</td>
</tr>
</table>
</fieldset>
</div>
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