Features:Allows to play your own music when:
Music should be provided manually and uploaded to content-server, with appropriate settings on client side game.
- tank wave appear
- last tank killed on finale map (finale win)
Don't ask about content-server here. It is offtopic. Find out on your own or ask at General section.
Note: this version done specially for forum, and it wasn't properly tested. Report if everything OK.
- Plays (downloads to client) 2 tracks per map. Number can be adjusted in l4d_tank_wave_sound.sp only. See #define TRACKS_PER_MAP 2
Commands: (in DEBUG mode only)cfg/sourcemod/l4d_tank_wave_sound.cfg:
PHP Code:
// Enable plugin (1 - On / 0 - Off)
l4d_tank_wave_sound_enable "1"
// Enable tank wave sound (1 - On / 0 - Off)
l4d_tank_wave_sound_wave_enable "1"
// Enable last tank kill sound on finales
l4d_tank_wave_sound_finale_enable "1" (1 - On / 0 - Off)
Data files:sm_fin - imitate finale win, "z" flag
RequirementsEach music file should be put in separate line.
Prepending comment // is allowed for temporarily disable the music file.
PHP Code:
// Finale win sound files
data/tank_finale_sounds.txt
// Tank wave sound files
data/tank_wave_sounds.txt
Installation
Donate- Fulfill the requirements above
- Set up the content-server
- Set up client side network settings to allow downloading files from content-server
- Upload music files on content server
- Write music file paths in data/ files according to examples in archive. Should be written without "sound/" prefix
- Upload as is on game server or compile on your own
P.S.:Donates are very appreciated and welcomed for further inspiration, make me happy, and make next updates came out more often:
- Patreon (Paypal)
- BitCoin
- Ю.Money
- It's my private plugin written for myself and my Bloody Witch team.
- Project and updates discontinued. Don't ask.
Attached Files

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