Witam.
Piszę do Was w sprawie skinów broni.
Chciałem dodać kilka skinów tylko dla admina lub vipa, ale nie mogę znaleźć odpowiedniego poradnika.
Znalazłem https://amxx.pl/topi...replacement-13/oraz https://amxx.pl/topic/152844-plugin-dający-skiny-broni-dla-vipa/.
Dodam, że z tego co widzę GHW Weapon Replacement dodaje skiny ogólnie, aby podmienić dla wszystkich, zaś w 2 temacie, wyjaśnione zostało co nie co, przez NaćpanyKsiąże jednak nie daje to żadnego efektu przy dodaniu.
Podaje .sma mojego VIPA:
#include <amxmodx> #include <colorchat> #include <cstrike> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> #include <stripweapons> new Array:g_Array, bool:g_Vip[33], gRound=0, g_Hudmsg, menu, menu_callback_handler, skoki[33], weapon_id; new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"}; public plugin_init(){ register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill"); register_forward(FM_CmdStart, "CmdStartPre"); register_event("HLTV", "event_new_round", "a", "1=0", "2=0"); register_logevent("GameCommencing", 2, "1=Game_Commencing"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); register_event("DeathMsg", "DeathMsg", "a"); register_message(get_user_msgid("ScoreAttrib"), "VipStatus"); g_Array=ArrayCreate(64,32); for(new i;i<sizeof g_Langcmd;i++){ register_clcmd(g_Langcmd[i], "ShowVips"); } g_Hudmsg=CreateHudSyncObj(); } public client_authorized(id , const authid[]){ if(get_user_flags(id) & 524290 == 524290){ client_authorized_vip(id); } } public client_authorized_vip(id){ g_Vip[id]=true; new g_Name[64]; get_user_name(id,g_Name,charsmax(g_Name)); new g_Size = ArraySize(g_Array); new szName[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, szName, charsmax(szName)); if(equal(g_Name, szName)){ return 0; } } ArrayPushString(g_Array,g_Name); set_hudmessage(24, 190, 220, 0.25, 0.2, 0, 6.0, 6.0); ShowSyncHudMsg(0, g_Hudmsg, "Witaj %s milo Cie znów widziec!",g_Name); return PLUGIN_CONTINUE; } public client_disconnected(id){ if(g_Vip[id]){ client_disconnect_vip(id); } } public client_disconnect_vip(id){ g_Vip[id]=false; new Name[64]; get_user_name(id,Name,charsmax(Name)); new g_Size = ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } public CmdStartPre(id, uc_handle){ if(g_Vip[id]){ if(is_user_alive(id)){ CmdStartPreVip(id, uc_handle); } } } public CmdStartPreVip(id, uc_handle){ new flags = pev(id, pev_flags); if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id]>0){ --skoki[id]; new Float:velocity[3]; pev(id, pev_velocity,velocity); velocity[2] = random_float(265.0,285.0); set_pev(id,pev_velocity,velocity); } else if(flags & FL_ONGROUND && skoki[id]!=-1){ skoki[id] = 1; } } public event_new_round(){ ++gRound; } public GameCommencing(){ gRound=0; } public SpawnedEventPre(id){ if(g_Vip[id]){ if(is_user_alive(id)){ SpawnedEventPreVip(id); } } } public SpawnedEventPreVip(id){ skoki[id]=(gRound>=1?1:-1); show_vip_menu(id); new g_Model[64]; formatex(g_Model,charsmax(g_Model),"%s",get_user_team(id) == 1 ? "VipTT" : "VipCT"); cs_set_user_model(id,g_Model); if(get_user_team(id)==2){ give_item(id, "item_thighpack"); } } public menu_1_handler(id){ new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); if(!henum && henum<2){ give_item(id, "weapon_hegrenade"); ++henum; } new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); if(!fbnum && fbnum<2){ give_item(id, "weapon_flashbang"); ++fbnum; } cs_set_user_bpammo(id, CSW_FLASHBANG, min(2, fbnum+2)); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); if(!sgnum && sgnum<1){ give_item(id, "weapon_smokegrenade"); ++sgnum; } StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_m4a1"); give_item(id, "ammo_556nato"); weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_M4A1, 90); } public menu_2_handler(id){ new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); if(!henum && henum<2){ give_item(id, "weapon_hegrenade"); ++henum; } new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); if(!fbnum && fbnum<2){ give_item(id, "weapon_flashbang"); ++fbnum; } cs_set_user_bpammo(id, CSW_FLASHBANG, min(2, fbnum+2)); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); if(!sgnum && sgnum<1){ give_item(id, "weapon_smokegrenade"); ++sgnum; } StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_ak47"); give_item(id, "ammo_762nato"); weapon_id=find_ent_by_owner(-1, "weapon_ak47", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_AK47, 90); } public menu_3_handler(id){ new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); if(!henum && henum<2){ give_item(id, "weapon_hegrenade"); ++henum; } new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); if(!fbnum && fbnum<2){ give_item(id, "weapon_flashbang"); ++fbnum; } cs_set_user_bpammo(id, CSW_FLASHBANG, min(2, fbnum+2)); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); if(!sgnum && sgnum<1){ give_item(id, "weapon_smokegrenade"); ++sgnum; } StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_awp"); give_item(id, "ammo_338magnum"); weapon_id=find_ent_by_owner(-1, "weapon_awp", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 10); cs_set_user_bpammo(id, CSW_AWP, 30); } public DeathMsg(){ new killer=read_data(1); new victim=read_data(2); if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){ DeathMsgVip(killer,victim,read_data(3)); } } public DeathMsgVip(kid,vid,hs){ set_user_health(kid, min(get_user_health(kid)+(hs?10:10),100)); cs_set_user_money(kid, cs_get_user_money(kid)+(hs?150:100)); } public show_vip_menu(id){ menu=menu_create("\rMenu VIPa","menu_handler"); menu_callback_handler=menu_makecallback("menu_callback"); new bool:active=false, num=-1; menu_additem(menu,"\wM4A1 + DEAGLE","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wAK47 + DEAGLE","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wAWP + DEAGLE","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } if(active){ menu_setprop(menu,MPROP_EXITNAME,"Wyjscie"); menu_setprop(menu,MPROP_TITLE,"\yMenu Vipa"); menu_setprop(menu,MPROP_NUMBER_COLOR,"\r"); menu_display(id, menu); } else { menu_destroy(menu); } } public menu_callback(id, menu, item){ if(is_user_alive(id)){ if(gRound>=3){ if(item==0){ return ITEM_ENABLED; } if(item==1){ return ITEM_ENABLED; } if(item==2){ return ITEM_ENABLED; } } } return ITEM_DISABLED; } public menu_handler(id, menu, item){ if(is_user_alive(id)){ if(gRound>=3){ if(item==0){ menu_1_handler(id); } if(item==1){ menu_2_handler(id); } if(item==2){ menu_3_handler(id); } } } menu_destroy(menu); return PLUGIN_HANDLED; } public VipStatus(){ new id=get_msg_arg_int(1); if(is_user_alive(id) && g_Vip[id]){ set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4); } } public ShowVips(id){ new g_Name[64],g_Message[192]; new g_Size=ArraySize(g_Array); for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); add(g_Message, charsmax(g_Message), g_Name); if(i == g_Size - 1){ add(g_Message, charsmax(g_Message), "."); } else{ add(g_Message, charsmax(g_Message), ", "); } } ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze: ^x04%s", g_Message); return PLUGIN_CONTINUE; } public client_infochanged(id){ if(g_Vip[id]){ new szName[64]; get_user_info(id,"name",szName,charsmax(szName)); new Name[64]; get_user_name(id,Name,charsmax(Name)); if(!equal(szName,Name)){ ArrayPushString(g_Array,szName); new g_Size=ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } } } public plugin_end(){ ArrayDestroy(g_Array); } public plugin_precache(){ precache_model("models/player/VipCT/VipCT.mdl"); precache_model("models/player/VipTT/VipTT.mdl"); }
oraz .sma pluginu modele.amxx od NaćpanyKsiąże:
#include <amxmodx> #include <amxmisc> #include <hamsandwich> #include <cstrike> #define PLUGIN "Modele Broni" #define VERSION "1.0" #define AUTHOR "_NacpanyKsiaze_" public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) RegisterHam(Ham_Spawn, "player", "spawned", 1); } public client_connect(id){ if(get_user_flags(id) & ADMIN_LEVEL_H, ADMIN_RESERVATION) { plugin_precache() } } public plugin_precache(){ precache_model("models/SKINYVIP/karambit1.mdl")
Przy czym flaga ADMIN_RESERVATION oraz
precache_model("models/SKINYVIP/karambit1.mdl")
zostało dopisane przeze mnie. Jeżeli napisałem wystarczająco spójnie, to z góry dziękuję za pomoc. Jeżeli nie, to oczywiście postaram się to wyjaśnić w jakiś inny sposób! Pozdrawiam