Czesć mam taki oto kod, i mam dodanie do logow w linijce 45 i 70, chciałbym żeby po slowie graczowi był nick tego gracza ale nie wiem jak to zrobić
/* Script generated by Pawn Studio */ /*CHANGELOG: * 1.0.0 - pierwsza dzialajaca wersja * 1.0.1 - dodanie cod_setcoins * 1.0.2 - usuniecie bugu z zlym przypisywaniem monet*/ #include <amxmodx> #include <amxmisc> #define PLUGIN "System Monet - Komendy Admina" #define AUTHOR "kisiel96" #define VERSION "1.0.2" #define ACCESS_FLAG ADMIN_IMMUNITY native cod_set_user_coins(id, wartosc); native cod_get_user_coins(id); public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_concmd("cod_givecoins", "cmd_givecoins", ACCESS_FLAG, "<name> <amount>"); register_concmd("cod_setcoins", "cmd_setcoins", ACCESS_FLAG, "<name> <amount>"); } public cmd_givecoins(id, level, cid) { if(!cmd_access(id, level, cid, 3)) return PLUGIN_CONTINUE; new arg[33]; read_argv(1, arg, 32); new target = cmd_target(id, arg, CMDTARGET_ALLOW_SELF); if(!is_user_connected(target)) return PLUGIN_CONTINUE; read_argv(2, arg, 32); new ilemonet = str_to_num(arg); new Nik[32]; get_user_name(id, Nik, 31); cod_set_user_coins(target, cod_get_user_coins(target)+ilemonet); log_to_file("addons/amxmodx/logs/monety.log", "[MONETY]Admin %s dal %i monet graczowi.[tutaj ten nick gracza]",Nik, ilemonet); return PLUGIN_CONTINUE; } public cmd_setcoins(id, level, cid) { if(!cmd_access(id, level, cid, 3)) return PLUGIN_CONTINUE; new arg[33]; read_argv(1, arg, 32); new target = cmd_target(id, arg, CMDTARGET_ALLOW_SELF); if(!is_user_connected(target)) return PLUGIN_CONTINUE; read_argv(2, arg, 32); new ilemonet = str_to_num(arg); cod_set_user_coins(target, ilemonet); return PLUGIN_CONTINUE; new Nik[32]; get_user_name(id, Nik, 31); log_to_file("addons/amxmodx/logs/monety.log", "[MONETY]Admin %s ustawil %i monet graczowi[tutaj ten nick gracza].",Nik, ilemonet); }