#include <amxmodx> #include <amxmisc> #include <codmod> #include <hamsandwich> #include <fun> #define DMG_HEGRENADE (1<<24) new const nazwa[] = "sds"; new const opis[] = "sds"; new const bronie = (1<<CSW_HEGRENADE)|(1<<CSW_UMP45); new const zdrowie = 0; new const kondycja = 0; new const inteligencja = 0; new const wytrzymalosc = 0; new bool:ma_klase[33]; public plugin_init() { register_plugin(nazwa, "1.0", "amxx.pl"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); } public cod_class_enabled(id) { give_item(id, "weapon_hegrenade"); } public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) { if(!is_user_connected(idattacker)) return HAM_IGNORED; if(!ma_klase[idattacker]) return HAM_IGNORED; if(get_user_team(this) != get_user_team(idattacker) && damagebits & DMG_HEGRENADE) cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits); return HAM_IGNORED; }
Użytkownik Majster02 edytował ten post 19.05.2019 14:11