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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Dodawanie broni.


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#1 AloneInTheDark

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Napisano 22.04.2019 14:23

Witajcie, Otóż posiadam serwer GunXpMod, lecz zwykłe bronie z csa to dla mnie za mało... Chciałbym dodać nieco "inne" bronię! 

 

Mógłby ktoś podpowiedzieć jak mogę dodać nowe bronie/ewentualnie zamienić za te standardowe? 

 

Bronie które posiadam można niestety przywołać za pomocą komendy, więc sam niezbyt potrafię dodać taką funkcję do menu broni...

 

GunXpMod.cfg: 

 

[spoiler] #define MAXLEVEL 24 // I suggest don't edit

#define MAX_PISTOLS_MENU 6 // I suggest don't edit
 
/*================================================================================
       [!-->All those settings can be modified<--!]
=================================================================================*/
/*================================================================================
[Commenting/uncommenting MODS.]
=================================================================================*/
/*Normal mod,means simple cs style, without other mods.*/
#define NORMAL_MOD
 
/*Uncomment it if you are using Zombie Swarm and comment other.*/
//#define ZOMBIE_SWARM
 
/*Uncomment it if you are using Zombie Infection style mods and comment other.*/
//#define ZOMBIE_INFECTION
 
/*================================================================================
[Uncomment it if ZOMBIE_INFECTION and select zombie style MOD.]
=================================================================================*/
//#define ZOMBIE_BIOHAZARD
//#define ZOMBIE_PLAGUE
/*================================================================================
[End of MODS.]
=================================================================================*/
 
/*================================================================================
[Admin 'Flag' for giving extra Experience to admins each kill.]
=================================================================================*/
#define ADMIN_EXTRA ADMIN_LEVEL_H
/*================================================================================
[End of flags.]
=================================================================================*/
 
/*================================================================================
[Sounds, Level Up wave sound.]
=================================================================================*/
new const LevelUp[] = "umbrella/levelup.wav";
/*================================================================================
[End of sounds.]
=================================================================================*/
 
/*================================================================================
[XP Table, rank,gun level names.]
=================================================================================*/
new const LEVELS[MAXLEVEL] = { 
90, // Needed on level 1
180, // Needed on level 2
300, // Needed on level 3
450, // Needed on level 4
700, // Needed on level 5
1200, // Needed on level 6
1800, // Needed on level 7
2800, // Needed on level 8
4100, // Needed on level 9
5200, // Needed on level 10
6000, // Needed on level 11
6800, // Needed on level 12
8200, // Needed on level 13
10200, // Needed on level 14
12000, // Needed on level 15
15000, // Needed on level 16
17500, // Needed on level 17
20500, // Needed on level 18
25500, // Needed on level 19
29000, // Needed on level 20
35000, // Needed on level 21
46000, // Needed on level 22
58000, // Needed on level 23
150000 // Needed on level 24
}; // Needed Xp on each Levels
 
new const GUN_LEVELS[MAXLEVEL] = { 
0, // level 0, Glock.
1, // level 1, USP.
2, // level 2, P228.
3, // level 3, Fiveseven.
4, // level 4, Deagle.
5, // level 5, Elite. // End of Secondary Weapons.
6, // level 6, TMP. 
7, // level 7, MAC-10.
8, // level 8, UMP 45.
9, // level 9, MP5 Navy.
10, // level 10, P90.
11, // level 11, Scout.
12, // level 12, AWP
13, // level 13, Famas.
14, // level 14, Galil.
15, // level 15, M3/Pump.
16, // level 16, XM1014/Auto-pump.
17, // level 17, Ak47.
18, // level 18, M4a1.
19, // level 19, AUG.
20, // level 20, SG552.
21, // level 21, SG550.
22, // level 22, G3SG1.
23, // level 23, M249/Machinegun. // End of Primary Weapons.
}; // Needed Level to choose gun from menu
 
new const RANKLEVELS[MAXLEVEL][] = { "Silver I", "Silver II", "Silver III", "Silver IV", "Silver Elite", "Silver Elite Master", "Gold Nova I", "Gold Nova II",
"Gold Nova III", "Gold Nova Master", "Master Guardian I", "Master Guardian II", "Master Guardian Elite", "Distinguisheed Master Guardian", "Legendary Eagle", "Legendary Eagle Master", "Supreme Master First Class", "The Global Elite", "Zaawansowany", 
"Zolnierz", "Mistrz Broni", "Agent 47", "Magik", "BOSS"
}; // Rank Level Names
 
new const RANK[MAXLEVEL][] = { "Glock", "USP", "P228", "FiveseveN", "Deagle", "Dual Elite", 
"TMP", "MAC-10", "UMP 45", "MP5", "P90", "Scout", "AWP", "Famas", "Galil", "M3", "XM1014", 
"AK-47", "M4A1", "AUG", "SG-552", "SG-550 Auto-Sniper", "G3SG1 Auto-Sniper", "M249" 
}; // Gun Level Rank Names
/*================================================================================
[End of XP Table.]
=================================================================================*/
 
/*================================================================================
[Grenades on each level settings.]
=================================================================================*/
new const FLASHBANG_LEVEL[MAXLEVEL][] = { "", // 0 level, nothing if you want,won't give grenade on level 0
"", "", "",
"", "", "", 
"", "", "", // 9 level
"", "weapon_flashbang", "weapon_flashbang", "weapon_flashbang", 
"weapon_flashbang", "weapon_flashbang", "weapon_flashbang", 
"weapon_flashbang", "weapon_flashbang", "weapon_flashbang",
"weapon_flashbang", "weapon_flashbang", "weapon_flashbang", "weapon_flashbang" 
}; // Give Flashbangs on current level
 
new const HEGRENADE_LEVEL[MAXLEVEL][] = { "weapon_hegrenade",
"weapon_hegrenade", "weapon_hegrenade", "weapon_hegrenade",
"weapon_hegrenade", "weapon_hegrenade", "weapon_hegrenade", 
"weapon_hegrenade", "weapon_hegrenade", "weapon_hegrenade", // 9 level
"weapon_hegrenade", "weapon_hegrenade", "weapon_hegrenade", "weapon_hegrenade", 
"weapon_hegrenade", "weapon_hegrenade", "weapon_hegrenade", 
"weapon_hegrenade", "weapon_hegrenade", "weapon_hegrenade",
"weapon_hegrenade", "weapon_hegrenade", "weapon_hegrenade", "weapon_hegrenade" 
}; // Give Hegrenade on current level
 
new const SMOKEGRENADE_LEVEL[MAXLEVEL][] = { "weapon_smokegrenade",
"weapon_smokegrenade", "weapon_smokegrenade", "weapon_smokegrenade",
"weapon_smokegrenade", "weapon_smokegrenade", "weapon_smokegrenade", 
"weapon_smokegrenade", "weapon_smokegrenade", "weapon_smokegrenade", // 9 level
"weapon_smokegrenade", "weapon_smokegrenade", "weapon_smokegrenade", "weapon_smokegrenade", 
"weapon_smokegrenade", "weapon_smokegrenade", "weapon_smokegrenade", 
"weapon_smokegrenade", "weapon_smokegrenade", "weapon_smokegrenade",
"weapon_smokegrenade", "weapon_smokegrenade", "weapon_smokegrenade", "weapon_smokegrenade" 
}; // Give Smokegrenade on current level
 
/*================================================================================
[Weapon's backpack ammo on spawn/menu choose.]
=================================================================================*/
new const AMMO2CONST[MAXLEVEL] = { 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 90, // <--awp 
400, 400, 80, 80, 400, 400, 400, 400, 200, 200, 400

}; // Weapons Ammo [/spoiler]

 

gunxpmod.sma:

 

Spoiler

 

Jak przykładowo dodać bron (Nazwijmy ją TEST) TEST na level 25? Bron TEST mozna pozyskac dzięki komendzie w konsoli get_TEST


Użytkownik AloneInTheDark edytował ten post 22.04.2019 14:38

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#2 AloneInTheDark

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Napisano 24.04.2019 10:10

Odświeżam.


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#3 Rivit

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Napisano 24.04.2019 10:25

Wstaw kod w załączniku.


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#4 AloneInTheDark

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Napisano 24.04.2019 12:06

Już dodaję. Przepraszam, że tak późno.

W załączniku podaję sma oraz cfg wymagane do kompilacji pluginu.

W dodatku dodaje przykładową broń, którą chciałbym dodać na 24 lvl bądź jeśli bedzie łatwiej - zamienić ją za którąś broń z obecnych lvl.

 

 

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#5 AloneInTheDark

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Napisano 26.04.2019 09:43

Odświeżam.


Odświeżam.


Odświeżam.
dasiek (30.05.2019 06:51):
Do odświeżania służy przycisk "Podbij temat".
Jeśli masz z nim jakieś problemy, daj znać.

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