Zalll mi pluginów typu loadingsound.amxx odgrywa to jakieś ruskie techo nie można zmienić lokalizacji plików
szukałem milion lat i nie znalazłem ):\
HELP!!!!!!!!!!!!!!!!!!!!!!!!!
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Napisano 06.03.2018 19:44
Zalll mi pluginów typu loadingsound.amxx odgrywa to jakieś ruskie techo nie można zmienić lokalizacji plików
szukałem milion lat i nie znalazłem ):\
HELP!!!!!!!!!!!!!!!!!!!!!!!!!
Napisano 06.03.2018 20:00
//Loading Music Also In Spectator Mode
//by Torch
//MP3 ONLY
//Copy MP3 file to sound/misc/loading.mp3
//Music will still play after the player has joined server until he chooses a team.
//Music will start playing again if the person goes back to spectator mode
//(not DEAD spectator, only Team Select>Spectator)
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
new bool:playing[32]
public plugin_init() {
register_plugin("Loading Song","1.0","Torch")
register_event( "ResetHUD", "song","b" )
register_event("TextMsg","song","b","2&#Spec_Mode")
for (new i=0;i<32;i++)
{
playing[i]=false
}
return PLUGIN_CONTINUE
}
public plugin_precache() {
precache_sound("misc/loading.mp3")
return PLUGIN_CONTINUE
}
public client_connect(id) {
play_song(id)
return PLUGIN_CONTINUE
}
public play_song(id) {
client_cmd(id,"mp3 loop sound/misc/loading.mp3")
return PLUGIN_HANDLED
}
public play_song_task(params[],id) {
new player = params[0]
client_cmd(player,"mp3 loop sound/misc/loading.mp3")
return PLUGIN_HANDLED
}
public song(id) {
new CsTeams:team
team = cs_get_user_team(id)
if ((team==CS_TEAM_SPECTATOR)||(team==CS_TEAM_UNASSIGNED))
{
if (playing[id]==false)
{
new params[1]
params[0]=id
set_task(0.5,"play_song_task",0,params,1,"a",1)
playing[id]=true
}
}
else
{
client_cmd(id,"mp3 stop")
playing[id]=false
}
return PLUGIN_CONTINUE
}
zmieniasz
precache_sound("misc/loading.mp3")i
lient_cmd(id,"mp3 loop sound/misc/loading.mp3")bez sensu nabijasz posty.
POMAGAM NA ILE TYLKO POTRAFIĘ !
Napisano 06.03.2018 20:10
//Loading Music Also In Spectator Mode //by Torch //MP3 ONLY //Copy MP3 file to sound/misc/loading.mp3 //Music will still play after the player has joined server until he chooses a team. //Music will start playing again if the person goes back to spectator mode //(not DEAD spectator, only Team Select>Spectator) #include <amxmodx> #include <amxmisc> #include <cstrike> new bool:playing[32] public plugin_init() { register_plugin("Loading Song","1.0","Torch") register_event( "ResetHUD", "song","b" ) register_event("TextMsg","song","b","2&#Spec_Mode") for (new i=0;i<32;i++) { playing[i]=false } return PLUGIN_CONTINUE } public plugin_precache() { precache_sound("misc/loading.mp3") return PLUGIN_CONTINUE } public client_connect(id) { play_song(id) return PLUGIN_CONTINUE } public play_song(id) { client_cmd(id,"mp3 loop sound/misc/loading.mp3") return PLUGIN_HANDLED } public play_song_task(params[],id) { new player = params[0] client_cmd(player,"mp3 loop sound/misc/loading.mp3") return PLUGIN_HANDLED } public song(id) { new CsTeams:team team = cs_get_user_team(id) if ((team==CS_TEAM_SPECTATOR)||(team==CS_TEAM_UNASSIGNED)) { if (playing[id]==false) { new params[1] params[0]=id set_task(0.5,"play_song_task",0,params,1,"a",1) playing[id]=true } } else { client_cmd(id,"mp3 stop") playing[id]=false } return PLUGIN_CONTINUE }zmieniasz
precache_sound("misc/loading.mp3")i
lient_cmd(id,"mp3 loop sound/misc/loading.mp3")bez sensu nabijasz posty.
a ty bez sensu to napisałes (:
plugin nie działa (::
Napisano 06.03.2018 20:12
https://amxx.pl/topi...e-3#entry747636sprawdz tutaj
tobie żaden plugin nie działa i zawsze ten sam problem kompiluj lokalnie a nie z kompilatora online
pozdrawiam.
POMAGAM NA ILE TYLKO POTRAFIĘ !
Napisano 06.03.2018 20:14
//Loading Music Also In Spectator Mode //by Torch //MP3 ONLY //Copy MP3 file to sound/misc/loading.mp3 //Music will still play after the player has joined server until he chooses a team. //Music will start playing again if the person goes back to spectator mode //(not DEAD spectator, only Team Select>Spectator) #include <amxmodx> #include <amxmisc> #include <cstrike> new bool:playing[32] public plugin_init() { register_plugin("Loading Song","1.0","Torch") register_event( "ResetHUD", "song","b" ) register_event("TextMsg","song","b","2&#Spec_Mode") for (new i=0;i<32;i++) { playing[i]=false } return PLUGIN_CONTINUE } public plugin_precache() { precache_sound("misc/loading.mp3") return PLUGIN_CONTINUE } public client_connect(id) { play_song(id) return PLUGIN_CONTINUE } public play_song(id) { client_cmd(id,"mp3 loop sound/misc/loading.mp3") return PLUGIN_HANDLED } public play_song_task(params[],id) { new player = params[0] client_cmd(player,"mp3 loop sound/misc/loading.mp3") return PLUGIN_HANDLED } public song(id) { new CsTeams:team team = cs_get_user_team(id) if ((team==CS_TEAM_SPECTATOR)||(team==CS_TEAM_UNASSIGNED)) { if (playing[id]==false) { new params[1] params[0]=id set_task(0.5,"play_song_task",0,params,1,"a",1) playing[id]=true } } else { client_cmd(id,"mp3 stop") playing[id]=false } return PLUGIN_CONTINUE }zmieniasz
precache_sound("misc/loading.mp3")i
lient_cmd(id,"mp3 loop sound/misc/loading.mp3")bez sensu nabijasz posty.
znaczy działac dziala ale muzyka sie piepszy z roundsoundami
Napisano 12.03.2018 17:21
POMOCY POTRZEBUJE DALEJ!
Napisano 12.03.2018 22:14
Miałem ten plugin bardzo się gryzie z roundsoundami na serwerze ![]()
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