Problem mam z tymi plikami..:
Nie moge go skompilować. PROSZĘ O POMOC!
1.
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <jailbreak>
#include <cstrike>
#include <colorchat>
#include <nvault>
#define PLUGIN "Zadania JB"
#define VERSION "1.0"
#define AUTHOR "cypis"
#define PRZEZ_RUNDE (1<<1)
#define PRZEZ_MAPE (1<<2)
#define ZAPISZ (1<<3)
#define WYKONANE 99999
#define LIMIT_GRACZY 10
enum DANE
{
ZADANIE[64],
LIMIT,
FLAGI
}
new zadania[][DANE] =
{
{"Zabij 20 CT w ciagu mapy", 20, PRZEZ_MAPE}, //0
{"Zdobadz 10 zyczen w ciagu mapy", 10, PRZEZ_MAPE}, //1
{"Zabij 5 graczy przez runde", 5, PRZEZ_RUNDE}, //2
{"Badz poszukiwany 10 razy w ciagu mapy", 10, PRZEZ_MAPE}, //3
{"Przegraj 3000 minut na serwerze", 3000, ZAPISZ}, //4
{"Zabij ogolnie 200 CT", 200, ZAPISZ}, //5
{"Ukradnij bron CT i zabij 3 CT w ciagu rundy", 3, PRZEZ_RUNDE} //6
}
new vault;
new postep_gracza[33][sizeof zadania];
new user_get_weapon[33];
new bool:zyczenie;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Killed, "player", "SmiercGraczaPost", 1);
register_event("HLTV", "KoniecRundy", "a", "1=0", "2=0");
register_message(SVC_INTERMISSION, "KoniecMapy");
register_clcmd("say /misje", "MenuZadania");
register_clcmd("say /zadania", "MenuZadania");
vault = nvault_open("zadania");
}
public MenuZadania(id)
{
new cb = menu_makecallback("CallbackZadania");
new menu = menu_create("Zadania:", "HandleZadania");
new szTemp[128], szInt[10];
for(new i=0; i < sizeof zadania; i++)
{
num_to_str(i, szInt, 9);
formatex(szTemp, 127, "%s [%i/%i]", zadania[i][ZADANIE], postep_gracza[id][i] == WYKONANE? zadania[i][LIMIT]: min(postep_gracza[id][i], zadania[i][LIMIT]), zadania[i][LIMIT]);
menu_additem(menu, szTemp, szInt, .callback=cb);
}
menu_display(id, menu);
return PLUGIN_HANDLED;
}
public CallbackZadania(id, menu, item)
{
if(get_playersnum() < LIMIT_GRACZY)
return ITEM_DISABLED;
new info[10], i, callback;
menu_item_getinfo(menu, item, i, info, 9, _, _, callback);
i = str_to_num(info);
if(postep_gracza[id][i] >= zadania[i][LIMIT] || postep_gracza[id][i] == WYKONANE)
return ITEM_DISABLED;
return ITEM_ENABLED;
}
public HandleZadania(id, menu, item)
{
if(item == MENU_EXIT)
return;
MenuZadania(id);
}
public OnLastPrisonerShowWish(id)
{
if(get_playersnum() < LIMIT_GRACZY)
return;
postep_gracza[id][1]++;
zyczenie = true;
}
public OnPrisonerWanted(id)
{
if(get_playersnum() < LIMIT_GRACZY)
return;
postep_gracza[id][3]++;
}
public OnPrisonerTakeWeapon(id, weapon)
{
if(zyczenie)
return;
user_get_weapon[id] = weapon;
}
public SmiercGraczaPost(id, attacker, shouldgib)
{
if(zyczenie)
return HAM_IGNORED;
if(get_playersnum() < LIMIT_GRACZY)
return HAM_IGNORED;
if(!is_user_connected(id) || !is_user_connected(attacker) || get_user_team(attacker) != 1 || id == attacker)
return HAM_IGNORED;
if(get_user_team(id) == 2)
{
if(user_get_weapon[attacker] && user_get_weapon[attacker] == get_user_weapon(attacker))
{
postep_gracza[attacker][6]++;
}
postep_gracza[attacker][5]++;
postep_gracza[attacker][0]++;
SprawdzPostep(attacker, 5);
}
postep_gracza[attacker][2]++;
return HAM_IGNORED;
}
public KoniecMapy()
{
for(new i=0; i < sizeof zadania; i++)
{
if(!(zadania[i][FLAGI] & PRZEZ_MAPE))
continue;
for(new id=1; id<=32; id++)
{
if(!is_user_connected(id))
continue;
SprawdzPostep(id, i);
if(postep_gracza[id][i] != WYKONANE)
postep_gracza[id][i] = 0;
}
}
}
public KoniecRundy()
{
for(new i=0; i < sizeof zadania; i++)
{
if(!(zadania[i][FLAGI] & PRZEZ_RUNDE))
continue
for(new id=1; id<=32; id++)
{
if(!is_user_connected(id))
continue;
SprawdzPostep(id, i);
user_get_weapon[id] = 0;
if(postep_gracza[id][i] != WYKONANE)
postep_gracza[id][i] = 0;
}
}
zyczenie = false;
}
new nazwa_gracza[33][64];
public client_putinserver(id)
{
get_user_name(id, nazwa_gracza[id], 63);
WczytajPostep(id);
}
public client_disconnect(id)
{
if(get_playersnum(1) < 4)
return;
postep_gracza[id][4] += get_user_time(id, 1)/60;
SprawdzPostep(id, 4);
}
public WczytajPostep(id)
{
new vaultkey[96], vaultdata[10], bool:wykonal = true;
for(new i=0; i < sizeof zadania; i++)
{
format(vaultkey, 95,"nick-%s-zadanie-%i", nazwa_gracza[id], i);
nvault_get(vault, vaultkey, vaultdata, 9);
postep_gracza[id][i] = str_to_num(vaultdata);
if(postep_gracza[id][i] >= zadania[i][LIMIT])
postep_gracza[id][i] = WYKONANE;
else
wykonal = false;
}
if(wykonal)
{
new flagi = get_user_flags(id);
flagi |= ADMIN_LEVEL_H;
set_user_flags(id, flagi);
}
}
public SprawdzPostep(id, zadanie)
{
if(!zadanie)
{
for(new i=0; i < sizeof zadania; i++)
{
if(postep_gracza[id][i] == WYKONANE)
continue;
if(zadania[i][LIMIT] <= postep_gracza[id][i])
{
postep_gracza[id][i] = WYKONANE;
ZapisDane(id, i, postep_gracza[id][i]);
client_print(id, 3, "[ZADANIA] Wykonales zadanie ^"%s^"", zadania[i][ZADANIE]);
}
else if(zadania[i][FLAGI] & ZAPISZ)
{
ZapisDane(id, i, postep_gracza[id][i]);
}
}
return;
}
if(postep_gracza[id][zadanie] == WYKONANE)
return;
if(zadania[zadanie][LIMIT] <= postep_gracza[id][zadanie])
{
postep_gracza[id][zadanie] = WYKONANE;
ZapisDane(id, zadanie, postep_gracza[id][zadanie]);
client_print(id, 3, "[ZADANIA] Wykonales zadanie ^"%s^"", zadania[zadanie][ZADANIE]);
}
else if(zadania[zadanie][FLAGI] & ZAPISZ)
{
ZapisDane(id, zadanie, postep_gracza[id][zadanie]);
}
}
public ZapisDane(id, zadanie, postep)
{
new vaultkey[96], vaultdata[10];
format(vaultkey, 95,"nick-%s-zadanie-%i", nazwa_gracza[id], zadanie);
num_to_str(postep, vaultdata, 9);
nvault_set(vault, vaultkey, vaultdata);
}
2.
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta>
#include <colorchat>
#include <jailbreak>
#include <engine>
#define PLUGIN "Jail Menu"
#define VERSION "1.0.6"
#define AUTHOR "Cypis"
#define TAG "JailBreak"
new bool:menu_mikro, bool:menu_walka;
new w_trakcie[33];
new gracz_id[33],wybrany;
new autobh = 0;
new weapon_id;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("Damage", "Damage", "b", "2!=0");
register_event("ResetHUD", "SpawnPlayer", "be")
register_clcmd("+revision", "wlacz_rewizje");
register_clcmd("-revision", "wylacz_rewizje");
register_clcmd("say /menu", "MenuGraczy");
register_clcmd("jail_amenu", "MenuAdmina", ADMIN_LEVEL_A);
register_clcmd("say /a", "MenuAdmina", ADMIN_LEVEL_A);
register_clcmd("say /dajdeagla", "menu")
register_clcmd("say /podziel", "Podziel")
}
public plugin_precache()
{
precache_sound("weapons/c4_disarm.wav");
precache_sound("weapons/c4_disarmed.wav");
precache_sound("JailBreak[k]/dzwonek.wav");
}
public SpawnPlayer(id)
{
w_trakcie[id] = 0;
remove_task(5000+id);
}
public MenuGraczy(id)
{
if(!is_user_alive(id))
{
MenuGraczaNieZywego(id);
return PLUGIN_HANDLED;
}
switch(get_user_team(id))
{
case 1: MenuGraczaTT(id);
case 2: MenuGraczaCT(id);
}
return PLUGIN_HANDLED;
}
public MenuGraczaTT(id)
{
new menu = menu_create("\dMenu Wieznia by: \rdraxe", "Handel_Menu");
new cb = menu_makecallback("Menu_Callback");
menu_additem(menu, "\wCzapki \y- Wybierz czapke", "3");
menu_additem(menu, "\wSklep \y- Sklep za szlugi", "19");
menu_additem(menu, "\wUkradnij bron \y- Kradziez broni CT", "4");
menu_additem(menu, "\wRuletka \y- Wylosuj bonus", "20");
menu_additem(menu, "\rZyczenie \y- Dla ostatniego wieznia", "18", 4, cb);
menu_additem(menu, "\dVIP INFO", "0");
menu_additem(menu, "\dSuperVIP INFO", "1");
menu_additem(menu, "\dRegulamin", "2");
menu_setprop(menu, MPROP_EXITNAME, "Wyjdz");
menu_setprop(menu, MPROP_BACKNAME, "Poprzednia");
menu_setprop(menu, MPROP_NEXTNAME, "Nastepna");
menu_setprop(menu, MPROP_PERPAGE, 7);
menu_display(id, menu);
}
public MenuAdmina(id)
{
if(!(get_user_flags(id) & ADMIN_IMMUNITY)){
client_print(id, print_chat, "Menu jest tylko dla Admina!")
return PLUGIN_HANDLED;
}
new menu = menu_create("Menu Admina:", "Handel_Menu");
menu_additem(menu, "\yPrzenies Gracza", "13");
menu_additem(menu, "Ozyw Gracza", "15");
menu_additem(menu, "Mikro dla TT", "9");
menu_additem(menu, "Otworz Cele", "7");
menu_additem(menu, "Tryb Walki", "8");
menu_additem(menu, "\rBan na CT", "12");
menu_setprop(menu, MPROP_EXITNAME, "Wyjdz");
menu_setprop(menu, MPROP_BACKNAME, "<<<");
menu_setprop(menu, MPROP_NEXTNAME, ">>>");
menu_display(id, menu);
}
public MenuGraczaCT(id)
{
new menu = menu_create("\dMenu Straznika:", "Handel_Menu");
new cb = menu_makecallback("Menu_Callback");
menu_additem(menu, "\yWez prowadzenie", "6", 1, cb);
menu_additem(menu, "\wPrzeszukaj Wieznia","5");
menu_additem(menu, "\wOtworz Cele", "7");
menu_additem(menu, "\wWalka wiezniow: \rON/OFF", "8", 3, cb);
menu_additem(menu, "\wMikrofon dla Wiezniow: \rON/OFF", "9");
menu_additem(menu, "\wZabawy \y- Wlacz zabawe", "10", 3, cb);
menu_additem(menu, "\wWlacz Gong \y- Sygnal gongu","17", 3, cb);
menu_additem(menu, "\wOznacz wieznia kolorem", "43");
menu_additem(menu, "\wWylosuj wieznia", "44");
menu_additem(menu, "\wDaj: \yFreeDay'a lub Duszka","11");
menu_additem(menu, "\wDaj Deagle'a Wiezniowi","21", 3, cb);
menu_additem(menu, "\wPodziel Wiezniow","22", 3, cb);
new tekst[128];
menu_additem(menu, "\dVIP INFO", "0");
menu_additem(menu, "\dSuperVIP INFO", "1");
menu_additem(menu, "\dRegulamin", "2");
menu_setprop(menu, MPROP_EXITNAME, "Wyjdz");
menu_setprop(menu, MPROP_BACKNAME, "Poprzednia");
menu_setprop(menu, MPROP_NEXTNAME, "Nastepna");
menu_display(id, menu);
}
public MenuGraczaNieZywego(id)
{
new menu = menu_create("Menu Widza:", "Handel_Menu");
menu_additem(menu, "VIP INFO", "0");
menu_additem(menu, "SUPERVIP INFO", "1");
menu_setprop(menu, MPROP_EXITNAME, "Wyjdz");
menu_setprop(menu, MPROP_BACKNAME, "Poprzednia");
menu_setprop(menu, MPROP_NEXTNAME, "Nastepna");
menu_display(id, menu);
}
public Menu_Callback(id, menu, item)
{
static num[10], acces, callback;
menu_item_getinfo(menu, item, acces, num, 9, _, _, callback);
switch(acces)
{
case 1:{
if(jail_get_prowadzacy() || !jail_get_days()) {
return ITEM_DISABLED;
}
}
case 2:{
if(id != jail_get_prowadzacy() && jail_get_days()) {
return ITEM_DISABLED;
}
}
case 3:{
if(id != jail_get_prowadzacy()) {
return ITEM_DISABLED;
}
}
case 4:{
if(id != jail_get_prisoner_last()) {
return ITEM_DISABLED;
}
}
case 5:{
if(!is_user_admin(id)) {
return ITEM_DISABLED;
}
}
}
return ITEM_ENABLED;
}
public Handel_Menu(id, menu, item)
{
if(item == MENU_EXIT)
return;
new num[10], acces, callback;
menu_item_getinfo(menu, item, acces, num, 9, _, _, callback);
switch(str_to_num(num))
{
case 0: client_cmd(id, "say /vip");
case 1: client_cmd(id, "say /svip");
case 2: client_cmd(id, "say /regulamin");
case 3: client_cmd(id, "say /czapki");
case 4:
{
if(jail_get_prisoner_free(id) || jail_get_user_block(id))
return;
new body, target;
get_user_aiming(id, target, body, 50);
if(target && get_user_team(target) == 1)
{
ColorChat(id, TEAM_COLOR, "^x04***JailBreak***^x03 Aby zabrac bron musisz byc blisko straznika!");
return;
}
if(!is_user_alive(target))
return;
new weapons = Jaki_Pistolet(target);
if(!weapons)
{
ColorChat(id, TEAM_COLOR, "^x04***JailBreak***^x03 Straznik nie ma pistoletu!");
return;
}
new weaponname[24];
get_weaponname(weapons, weaponname, 23);
ham_strip_weapon(target, weapons, weaponname);
give_item(id, weaponname);
ColorChat(id, TEAM_COLOR, "^x04***JailBreak***^x03 Gratulacje - Ukradles pistolet");
}
case 5: w_trakcie[id]? wylacz_rewizje(id): wlacz_rewizje(id);
case 6:{
if(!jail_get_prowadzacy())
jail_set_prowadzacy(id);
}
case 7: jail_open_cele();
case 8: jail_set_prisoners_fight((menu_walka = !menu_walka), !menu_walka);
case 9: jail_set_prisoners_micro((menu_mikro = !menu_mikro));
case 10: client_cmd(id, "say /zabawy");
case 11: MenuFreeday(id);
case 12: client_cmd(id, "jail_menuban", "Ban na CT");
case 13: client_cmd(id, "amx_teammenu", "Przenies TT/CT/SPEC");
case 14: client_cmd(id, "jail_amenu");
case 15: client_cmd(id, "say /ozyw");
case 16: client_cmd(id, "jail_mute");
case 17: client_cmd(0, "spk sound/JailBreak[k]/dzwonek.wav");
case 18: client_cmd(id, "say /lr");
case 19: client_cmd(id, "say /sklep");
case 20: client_cmd(id, "say /ruletka");
case 21: client_cmd(id, "say /dajdeagla");
case 22: client_cmd(id, "say /podziel");
case 111: client_cmd(id, "say /topg");
case 43: client_cmd(id, "say /oznacz");
case 44: client_cmd(id, "say /losuj");
case 112: client_cmd(id, "say /rankg");
case 23:
{
ColorChat(id, TEAM_COLOR, "^x04[%s]^x03 AutoBH dla wiezniow - %s", autobh?"Wl":"Wyl");
if(autobh == 0)
autobh = 1;
else
autobh = 0;
}
}
}
public MenuFreeday(id)
{
new menu2 = menu_create("Manager FD i Duszek:", "Handel_ManagerFreeday");
menu_additem(menu2, "\rDaj Freeday");
menu_additem(menu2, "Daj Duszka^n");
menu_additem(menu2, "\rZabierz Freeday");
menu_additem(menu2, "Zabierz Duszka");
menu_setprop(menu2, MPROP_EXITNAME, "Wyjdz");
menu_display(id, menu2);
}
public Handel_ManagerFreeday(id, menu, item)
{
if(item == MENU_EXIT)
return;
new acces, callback, data[3], iname[32];
menu_item_getinfo(menu, item, acces, data, 2, iname, 31, callback);
replace(iname, 31, "^n", "");
new menu2 = menu_create(iname, (!item || item == 2)? "Handel_Menu_Freeday": "Handel_Menu_Duszek");
for(new i=1; i<=32; i++)
{
if(!is_user_alive(i) || cs_get_user_team(i) != CS_TEAM_T)
continue;
switch(item)
{
case 0,1:{
if(jail_get_prisoner_free(i) || jail_get_prisoner_ghost(i))
continue;
}
case 2:{
if(!jail_get_prisoner_free(i))
continue;
}
case 3:{
if(!jail_get_prisoner_ghost(i))
continue;
}
}
new name[32];
get_user_name(i, name, 31);
menu_additem(menu2, name, (!item || item == 1)? "1": "0");
}
menu_setprop(menu2, MPROP_EXITNAME, "Wyjdz");
menu_display(id, menu2);
}
public Handel_Menu_Freeday(id, menu, item)
{
if(item == MENU_EXIT)
return;
new id2, callback, data[3], name[32];
menu_item_getinfo(menu, item, id2, data, 2, name, 31, callback);
callback = data[0]-'0';
id2 = get_user_index(name);
jail_set_prisoner_free(id2, bool:callback, false);
new szName[2][32];
get_user_name(id, szName[0], 31);
get_user_name(id2, szName[1], 31);
ColorChat(0, TEAM_COLOR,"^x04[%s] ^x03%s ^x01%s freedaya ^x03%s",TAG,szName[0], callback? "dal": "zabral",szName[1]);
}
public Handel_Menu_Duszek(id, menu, item)
{
if(item == MENU_EXIT)
return;
new id2, callback, data[3], name[32];
menu_item_getinfo(menu, item, id2, data, 2, name, 31, callback);
callback = data[0]-'0';
id2 = get_user_index(name);
jail_set_prisoner_ghost(id2, bool:callback, false);
new szName[2][32];
get_user_name(id, szName[0], 31);
get_user_name(id2, szName[1], 31);
ColorChat(0, TEAM_COLOR,"^x04[%s] ^x03%s ^x01%s duszka ^x03%s",TAG,szName[0], callback? "dal": "zabral",szName[1]);
}
public OnRemoveData(day)
{
menu_mikro = false;
menu_walka = false;
autobh = 0;
}
public Handel_Menu_Widza(id, menu, item)
{
if(item == MENU_EXIT)
return;
switch(item)
{
case 0: show_motd(id, "faq.txt", "FAQ Serwera");
case 1: client_cmd(id, "say /zasady");
case 2: show_motd(id, "komendy.txt", "Komendy");
}
}
public wlacz_rewizje(id)
{
if(get_user_team(id) != 2 || !is_user_alive(id))
return PLUGIN_HANDLED;
new body, target;
get_user_aiming(id, target, body, 50);
if(target && get_user_team(target) == 2)
{
ColorChat(id, TEAM_COLOR, "^x04[%s]^x03 Nie nacelowales na wieznia", TAG);
return PLUGIN_HANDLED;
}
if(!is_user_alive(target))
return PLUGIN_HANDLED;
if(jail_get_user_block(target))
return PLUGIN_HANDLED;
jail_set_user_speed(id, 0.1);
set_bartime(id, 5);
set_bartime(target, 5);
jail_set_user_speed(target, 0.1);
w_trakcie[id] = target;
w_trakcie[target] = id;
set_task(5.0, "wylacz_rewizje", 5000+id);
emit_sound(id, CHAN_WEAPON, "weapons/c4_disarm.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
return PLUGIN_HANDLED;
}
public wylacz_rewizje(taskid)
{
new id = taskid;
if(taskid > 32)
id -= 5000;
if(get_user_team(id) != 2 || !w_trakcie[id])
return PLUGIN_HANDLED;
remove_task(id+5000);
jail_set_user_speed(id, 250.0);
set_bartime(id, 0);
if(is_user_alive(w_trakcie[id]))
{
jail_set_user_speed(w_trakcie[id], 250.0);
set_bartime(w_trakcie[id], 0);
}
if(taskid > 32)
Pokaz_bronie(id);
w_trakcie[w_trakcie[id]] = 0;
w_trakcie[id] = 0;
return PLUGIN_HANDLED;
}
public Pokaz_bronie(id)
{
if(!is_user_alive(id) || !is_user_alive(w_trakcie[id]))
return;
new weapons[32], numweapons, weaponname[32];
get_user_weapons(w_trakcie[id], weapons, numweapons);
ColorChat(id, GREEN, "Znalazles:");
for(new i=0; i<numweapons; i++)
{
get_weaponname(weapons[i], weaponname, 31);
replace(weaponname, 32, "weapon_", "");
replace(weaponname, 32, "knife", "piesci");
ColorChat(id, BLUE, weaponname);
}
emit_sound(id, CHAN_WEAPON, "weapons/c4_disarmed.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
}
public Damage(id)
{
if(is_user_alive(id) && w_trakcie[id])
{
wylacz_rewizje(id);
}
}
stock Jaki_Pistolet(id)
{
if(!is_user_connected(id))
return 0;
new weapons[32], numweapons;
get_user_weapons(id, weapons, numweapons);
for(new i=0; i<numweapons; i++)
if((1<<weapons[i]) & 0x4030402)
return weapons[i];
return 0;
}
stock ham_strip_weapon(id, wid, szname[])
{
if(!wid)
return 0;
new ent;
while((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", szname)) && pev(ent, pev_owner) != id) {}
if(!ent)
return 0;
if(get_user_weapon(id) == wid)
ExecuteHam(Ham_Weapon_RetireWeapon, ent);
if(ExecuteHam(Ham_RemovePlayerItem, id, ent))
{
ExecuteHam(Ham_Item_Kill, ent);
set_pev(id, pev_weapons, pev(id, pev_weapons) & ~(1<<wid));
}
return 1;
}
stock set_bartime(id, czas)
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("BarTime"), _, id);
write_short(czas);
message_end();
}
public menu(id, level, cid) {
new menu = menu_create("Wybierz Gracza:","menu_broni");
for(new i=0, n=0; i<=32; i++)
{
if(!is_user_connected(i) || !is_user_alive(i) || cs_get_user_team(i) != CS_TEAM_T)
continue;
gracz_id[n++] = i;
new nazwa_gracza[64];
get_user_name(i, nazwa_gracza, 63)
menu_additem(menu, nazwa_gracza, "0", 0);
}
menu_setprop(menu, MPROP_BACKNAME, "Wroc");
menu_setprop(menu, MPROP_NEXTNAME, "Dalej");
menu_setprop(menu, MPROP_EXITNAME, "Wyjscie");
menu_display(id, menu);
return PLUGIN_HANDLED;
}
public menu_broni(id, menu, item)
{
if (get_user_team(id) == 2)
{
wybrany = gracz_id[item];
new menu = menu_create("\rMenu Broni", "wybieranie")
menu_additem(menu, "\wDeagle bez naboi", "1", 0)
menu_additem(menu, "\wDeagle z 1 nabojem", "2", 0)
menu_additem(menu, "\wDeagle z 3 nabojami", "3", 0)
menu_additem(menu, "\wDeagle z pelnym magazynkiem", "4", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu, 0)
}
else
{
client_print(id, print_chat, "Nie masz do tego dostepu Ziomus!")
return PLUGIN_HANDLED
}
return PLUGIN_HANDLED;
}
public wybieranie(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new acces, callback
menu_item_getinfo(menu, item, acces, data,5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:{
give_item(wybrany, "weapon_deagle");
new dgl_id = find_ent_by_owner(-1, "weapon_deagle", wybrany)
if(dgl_id){
cs_set_weapon_ammo(dgl_id, 0);
}
client_print(id, print_chat, "%s dostal pustego deagla",wybrany)
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 2:{
give_item(wybrany, "weapon_deagle");
new dgl_id = find_ent_by_owner(-1, "weapon_deagle", wybrany)
if(dgl_id){
cs_set_weapon_ammo(dgl_id, 1);
}
client_print(id, print_chat, "%s dostal deagla z 1 nabojem",wybrany)
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 3:{
give_item(wybrany, "weapon_deagle");
new dgl_id = find_ent_by_owner(-1, "weapon_deagle", wybrany)
if(dgl_id){
cs_set_weapon_ammo(dgl_id, 3);
}
client_print(id, print_chat, "%s dostal deagla z 3 nabojami",wybrany)
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 4:{
give_item(wybrany, "weapon_deagle");
new dgl_id = find_ent_by_owner(-1, "weapon_deagle", wybrany)
if(dgl_id){
cs_set_weapon_ammo(dgl_id, 35);
}
client_print(id, print_chat, "%s dostal deagla z pelnym magazynkiem",wybrany)
menu_destroy(menu)
return PLUGIN_HANDLED
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
//////////////////////////////////////////AUTOBH//////////////////////////////////
public client_PreThink(id) {
entity_set_float(id, EV_FL_fuser2, 0.0) // Disable slow down after jumping
if (autobh == false || get_user_team(id) & CS_TEAM_CT)
return PLUGIN_CONTINUE
if (entity_get_int(id, EV_INT_button) & 2) { // If holding jump
new flags = entity_get_int(id, EV_INT_flags)
if (flags & FL_WATERJUMP)
return PLUGIN_CONTINUE
if ( entity_get_int(id, EV_INT_waterlevel) >= 2 )
return PLUGIN_CONTINUE
if ( !(flags & FL_ONGROUND) )
return PLUGIN_CONTINUE
new Float:velocity[3]
entity_get_vector(id, EV_VEC_velocity, velocity)
velocity[2] += 250.0
entity_set_vector(id, EV_VEC_velocity, velocity)
entity_set_int(id, EV_INT_gaitsequence, 6) // Play the Jump Animation
}
return PLUGIN_CONTINUE
}
///////////////////////
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }
*/
Użytkownik FOXART556 edytował ten post 24.01.2018 14:53