Witam.
Jak zrobić aby gracz mógł 2 raz tylko zamrażąć oraz aby efekt trwał 15 sek a nie 1 sek.
public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type)
{
if(!is_user_connected(attacker) || !is_user_connected(victim) || attacker == victim || !attacker)
return HAM_IGNORED
if(!ma_klase[attacker])
return HAM_IGNORED;
static Float:originF[3]
pev(victim, pev_origin, originF)
if(g_Nitrogen[attacker]&& random_num(1,1) == 1)
{
if(cs_get_user_team(attacker) == cs_get_user_team(victim))
return HAM_IGNORED
set_pev(victim, pev_velocity, Float:{0.0,0.0,0.0})
set_pev(victim, pev_maxspeed, 15.0)
Effects(originF)
}
return PLUGIN_HANDLED;
}


Dodatki SourceMod












