Witam.
Jak zrobić aby gracz mógł 2 raz tylko zamrażąć oraz aby efekt trwał 15 sek a nie 1 sek.
public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type) { if(!is_user_connected(attacker) || !is_user_connected(victim) || attacker == victim || !attacker) return HAM_IGNORED if(!ma_klase[attacker]) return HAM_IGNORED; static Float:originF[3] pev(victim, pev_origin, originF) if(g_Nitrogen[attacker]&& random_num(1,1) == 1) { if(cs_get_user_team(attacker) == cs_get_user_team(victim)) return HAM_IGNORED set_pev(victim, pev_velocity, Float:{0.0,0.0,0.0}) set_pev(victim, pev_maxspeed, 15.0) Effects(originF) } return PLUGIN_HANDLED; }