<div><font size="5">Extended Paintball</font><br />A simple paintball gamemode that can be easily enabled and disabled based on the map.<br />This will turn every weapon in cs:go (excluding grenades and the revolve right now) to a paintball gun.<br /><br /><font size="4">Convars</font><br />(copied from the README.md)<br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">sm_paintball_enable <0/1> will disable/enable the painball gamemode.<br /><br />sm_paintball_halt <0/1> will temporarily disable/enable the paintball gamemode, usefull for map makers.<br /><br />sm_paintball_damage <0.0-X.X> will multiply the damage done by the configured weapon's damage.<br /><br />sm_paintball_firerate <0.0-X.X> Fire rate multiplier. WARNING Do not set too low, server may lag or crash.<br /><br />sm_paintball_speed <0.0-X.X> Velocity multiplier, the way this works may change later on.<br /><br />sm_paintball_hsdistance <0.0-X.X> Cheap way of detecting if the bullet hit the player in the head, set to 0.0 to disable.<br /><br />sm_paintball_gravity_override <0/1> Overrides the configed weapon's gravity.<br /><br />sm_paintball_gravity <0.0-X.X> Gravity for the paint ball<br /><br />sm_paintball_nodrop <0/1> Determines if the paintball should fly through the air (MOVETYPE_FLY)</code><hr />
</div><font size="4">Config</font><br />The weapons can each be configured within the paintball_weapons.cfg, <a href="https://github.com/M...intBall#config"target="_blank">more info can be found in the github README.md</a><br /><br /><font size="4">Required Plugins</font><br /><a href="https://forums.alliedmods.net/showthread.php?p=2410870" target="_blank">WeaponAttachmentAPI</a> - This will allow the paintballs to originate from the player's weapon barrel, instead of the eyes. Later this will become optional.<br /><br /><font size="4">Github Project</font><br />The source and the compiled version can be found here:<br /><a href="https://github.com/MitchDizzle/Extended-PaintBall" target="_blank">https://github.com/M...aintBall</a><br />A development build, which can be unstable is here:<br /><a href="https://github.com/MitchDizzle/Extended-PaintBall/tree/dev" target="_blank">https://github.com/M...tree/dev</a><br /><br /><font size="4">Downloads</font><br />(right-click -> save-as)<br /><a href="https://github.com/MitchDizzle/Extended-PaintBall/blob/master/sourcemod/plugins/paintball.smx?raw=true" target="_blank">Plugin</a><br /><a href="https://raw.githubusercontent.com/MitchDizzle/Extended-PaintBall/master/sourcemod/gamedata/paintball.games.txt" target="_blank">Gamedata</a><br /><a href="https://raw.githubusercontent.com/MitchDizzle/Extended-PaintBall/master/sourcemod/configs/paintball_weapons.cfg" target="_blank">Config</a></div>
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[CS:GO] Extended Paintball (Gamemode) [1.0.0-BETA]
Temat rozp. Adminek AMXX.PL, 22.09.2016 02:59
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