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[L4D2] Ghost Infected Fix

Adminek AMXX.PL's Photo Adminek AMXX.PL 30.06.2016

<div>Hmmm, it's quite uncomfortable that the old Ghost Charger bug fix plugin got disapproved because Valve &quot;fixed&quot; it. Well, it's all a lie.<br /><br />Remember the bug? Yeah, it happens occasionally and rarely but if the human infected is not a charger, how can it be fixed? Well, no problem.<br /><br />This plugin checks all SI classes (either alive or in ghost mode), chargers in ghost mode, and tanks if they have a pummeled victim. If so, slay them.<br /><br /><b>TO DO:</b><ol style="list-style-type: decimal"><li>Also add checks for the survivor's last position to teleport them back to it after the bugged SI is slayed and to prevent the victim from falling down if Infected Ghost Fly is installed and advancement of scoring.</li>
<li>Slay bugged Tank, respawn it back, and make it be controlled again by the last player.</li>
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Changelog: 06-30-16<br /> - First release.

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<a href="http://www.sourcemod...24"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1467269985">GetSource</a> (ghost_infected_fix-l4d2.sp - 2.0 KB)


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