enum ENUMY_BRONI { CSW_KNIFE=1, // CSW_GLOCK, // 2 CSW_USP, CSW_HKP2000, CSW_P250, CSW_TEC9, CSW_FIVESEVEN, CSW_CZ75A, CSW_DEAGLE, CSW_REVOLVER, CSW_ELITE, // 11 CSW_M4A1S, // 12 CSW_AK47, CSW_AWP, CSW_M4A1, CSW_NEGEV, CSW_FAMAS, CSW_AUG, CSW_P90, CSW_NOVA, CSW_XM1014, CSW_MAG7, CSW_MAC10, CSW_MP7, CSW_MP9, CSW_BIZON, CSW_UMP45, CSW_GALILAR, CSW_SSG08, CSW_SG556, CSW_M249, CSW_SCAR20, CSW_G3SG1, CSW_SAWEDOFF, // 34 CSW_HEGRENADE, CSW_INCGRENADE, CSW_DECOY, CSW_MOLOTOV, CSW_SMOKEGRENADE, CSW_FLASHBANG, CSW_TASER, // 41 CSW_C4 } new String:BronieNazwy[][] = { "", "Knife", "Glock-18", "USP-S", "P2000", "P250", "Tec-9", "Five-SeveN", "CZ75-Auto", "Desert Eagle", "R8 Revolver", "Dual Berettas", //guns "M4A1-S", "AK47", "AWP", "M4A4", "Negev", "Famas", "AUG", "P90", "Nova", "XM1014", "MAG7", "MAC10", "MP7", "MP9", "Bizon", "UMP45", "Galil", "SSG 08", "SG 556", "M249", "SCAR 20", "G3SG1", "Sawedoff", //granaty "HE Grenade", "INC Grenade", "Wabik", "Molotov", "Smoke Grenade", "Flashbang", "Zeus x27", "C4" } new String:Bronie[][] = { "",//0 "weapon_knife",//1 // PISTOLS "weapon_glock",//2 "weapon_usp_silencer", // 3 "weapon_hkp2000",//4 "weapon_p250",//5 "weapon_tec9",//6 "weapon_fiveseven",//7 "weapon_cz75a", // 8 "weapon_deagle", /// 9 "weapon_revolver",//10 "weapon_elite", // 11 // GUNS "weapon_m4a1_silencer", //12 "weapon_ak47",// 13 "weapon_awp",// 14 "weapon_m4a1", // 15 "weapon_negev",// 16 "weapon_famas",//17 "weapon_aug",//18 "weapon_p90",//19 "weapon_nova",//20 "weapon_xm1014",//21 "weapon_mag7",//22 "weapon_mac10",//23 "weapon_mp7",//24 "weapon_mp9",//25 "weapon_bizon",//26 "weapon_ump45",//27 "weapon_galilar",//28 "weapon_ssg08",//29 "weapon_sg556",//30 "weapon_m249",//31 "weapon_scar20",//32 "weapon_g3sg1",//33 "weapon_sawedoff",//34 //GRENADES "weapon_hegrenade",//35 "weapon_incgrenade",//36 "weapon_decoy",//37 "weapon_molotov",//38 "weapon_smokegrenade",//39 "weapon_flashbang",//40 "weapon_taser",//41 //bomba "weapon_c4" // 42 }; // AmountOfAmmo[CSW_P90][0] - wielkosc glownego magazynku (P90) // AmountOfAmmo[CSW_P90][1] - wielkosc zapasowego magazynku (P90) new AmountOfAmmo[][2] = { {0,0}, {0,0}, {20,120}, // start pistolety {12,24}, {13,52}, {13,26}, {32,120}, {20,100}, {12,12}, {7,35}, {8,8}, {30,120}, // koniec pistoletow {20,40}, // start guns {30,90}, {10,30}, {30,90}, {150,200}, {25,90}, {30,90}, {50,100}, // pro 90 {8, 32}, {7, 32}, {5, 32}, {30, 100}, {30, 120}, {30, 120}, {64, 120}, {25, 100}, // ump {35, 90}, {10, 90}, {30, 90}, {100, 200}, {20,90}, {20,90}, {7,32}, // koniec guns {-1, 1}, {-1, 1}, {-1, 1}, {-1, 1}, {-1, 1}, {-1, 2}, {-1, 1}, {-1, 1} // bomba }
Wszystkie dostępne bronie ładnie wygodnie gotowe do używania w pluginie
Uwaga jest to moja numeracja, więc index broni * nie jest równy CSW_*
Użytkownik Droso edytował ten post 12.12.2015 16:31